Assetto Corsa will be debuting this coming summer on PS4 and Xbox One, and developer Kunos Simulazioni is hard at work on bringing the racer to current-gen systems.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Of course, as expected..Game engine made 1st for DirectX Api..and not for Sony's Graphics Api..for their console's.
What else is new.
No one asked for your game though so it's like it matters. lol
I really have a hard time believing anything these developers say nowadays. The architectures aren't that different. The Microsoft APU might be more similar to Intel CPUs since I believe they are using edram in their design now. But I haven't look at it much. Just like I never believe a PC/PS4 developers claims of small teams I don't buy into this either until I know what Intel is doing.
I bought project cars day 1, couldn't even control the throttle to not spin out even with wheels straight, warm tires, and gentle throttle. Never in any real car or racing game have I ever had such a problem maintaining a straight line or accelerating.
I'll pass on this game and probably pass on GT Sport as well, waiting for GT7.