Gaming Central says, "DOOM is a watered down experience meant to appeal to the console player. The once grand-daddy of First Person Shooters is now looking to learn from modern shooters."
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Yeah, maybe in terms of the multiplayer but let's not forget what an awesome single player game wolfenstein the new order was. It might fall flat compared to UT or Quake but i bet the single player will be pure madness.
I loved the last beta. Is there no place for gamers with taste like mine? :(
So you don't want Doom to be a generic shooter so it should be like modern shooters, which are all generic?
Wut?
There's no place for your stupidity on the planet but we haven't deported your ass to mars so leave Doom alone