Assassin's Creed Game Director Benoit Lambert stated that the team wants to take the time to develop a great game, with a unique and meaningful experience for players.
Super Mario 64 and Diddy Kong Racing are just the beginning.
TheGamer Writes "I'm not sure if that would've been the coolest thing ever or the most terrifying."
DiRT Rally talisman Paul Coleman has found a home at iRacing, more specifically the Orontes Games team that created little-known off-road racer DRAG Outer Zones. Here's how development is progressing
I'm all for taking a year off from the formula. Last year felt one-note with Mad Max, Batman, and AC: Syndicate all sharing that same style of combat.
It's nice to hear that, but since almost every Ubi game is practically the same but reskinned now, i'll see it when I believe it.
I think this is wise. The pressure is huge as look at COD. Sure more time would be great but your stock holders want a new game every year. So they added a third developer which allowed a game a year and gave the other two an extra year of development time.
Yeah and no bugs or glitches this time right?
Until you reboot it and give the series a meaningful overall story so it doesn't just feel we are jumping from location to location where that's basically the only "wow" factor of the new instalment I can't imagine people getting excited again no matter how long you spend on it