Megaton Rainfall developer Alfonso del Cerro thinks PSVR will ship millions. He's particularly fond of the reprojection feature, which helps synchronization in a way not found in PC VR (Oculus/Vive).
Nintendo Has Acquired Shiver Entertainment From Embracer Group
Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform
Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal
I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.
Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."
You can't make this crap up lol
There are plenty of super rare PS1 games that are worth playing, but at some of the prices quoted here? Ask your accountant.
With two weeks left before the launch of F1 24, Wccftech interviewed Codemasters to discuss some of the improvements fans will find in the game.
So it looks like they have abandoned unreal for future iterations of the game and are sticking with ego. So that means no decent VR support on PC and none on console seeing as the ego can't handle it properly. I think I'm done with this franchise it's turned into fifa with a hefty price tag and no innovation from one year to the next. Time for someone else to have a go at this licence
Just waiting for Microsoft to drop their VR headset. Not sure if they even will this E3.
Given the price point, I'm sure ti will do great!
If PSVR is as good as all the devs claim it is, and it manages to be only half the price of the competitors, then it probably will sell millions. Here the price vs performance argument plays out in Sony's favor. Its the only way to get masses into VR. PC VR will be great too, but it doesn't have the same ease of access as the PlayStation offering.
The Dev doesn't state once that PC is jittery or anything of the sort. He simply says PSVR is smooth and he can't say the same for PC. Hyperbole achieved.
It was smooth when we tried it at PAX Prime but so were the other two.