Hannes Seifert, HITMAN's producer, explains that the idea of co-op in HITMAN is very appealing but IO Interactive needs to find the right way to fit the actual gameplay.
The developer of Garry's Mod has announced it is in the process of removing all Nintendo-related content from Steam Workshop after receiving a takedown request from Nintendo.
Remedy has made a couple of changes to its core management team with the goal to grow Alan Wake and Control into larger franchises.
Changes like not being anti consumer? putting out Alan Wake Remastered on disc but not the sequel?
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
Coop? So...we'll all be Agent 47? I foresee a lot of confusion.
How about Agent vs. Agent?
Can see this being hard work unless playing sensibly with a headset or maybe locally with splitscreen. Assassin's Creed was a bit of a nightmare in co-op.
Taking this as a good sign. Many games would've had SOME multiplayer element shoehorned in for no reason - the fact that they're hesitant to do so is only a good thing.
Why? Doing things yourself and being Agent 47 is what makes Hitman so appealing. Not making the game easier by getting help off your friends.
Co-op wastes time and resources, stick to what you know. It's bad enough they've made it episode based. Are they trying to bury this franchise or something