Although everyone expects RPGs to be dozens of hours long, one gamer wants to know, after playing short titles such as Undertale and South Park: The Stick of Truth, if they can be better paced if they just trim all the fat.
Despite being verified for the Steam Deck, Fallout 4 has issues running on the OLED version of Valve's handheld device. Here's how it works.
Isn't this a better and easier work around?...
There is a partial workaround that adds the Fallout 4 launcher back ;to the Steam Deck version of the game. Players need to add “SteamDeck=0 %command%” to Fallout 4’s launch options in the game’s settings on Steam Deck. But it’s wild and not great that players have to do this just to change visual settings while playing on Valve’s portable PC.
Some PS Plus subscribers can now access the next-gen version of Fallout 4 after Bethesda addressed concerns on Thursday, but others have still been left in the cold.
This update on PC kills mods, they still didn't improve or fix the draw calls and if you have an RTX card the game still crashes unless you turn off debris.
So if you mod the game it now looks worse, plays worse, all of your saves are broken and the game breaking bugs are still present.
Yeah I've had friends rebuy the game because the ps plus didn't work and they used to own the last gen version sold off the physical after the PS plus pack included fallout when they got the ps5.
So overall I know ms has likely warned quote a bit from this error.
This game hasn't aged well. I was really looking forward to the update, but I'm just not enjoying it. I never did get on with the settlement building and raiders, and I still don't. I won't be going back to this now.
The next-gen update for Bethesda Game Studios' Fallout 4 currently has a bugged out Quality mode on Xbox Series X|S.
They have and they haven't just download 60fps and ultra setting mod and gane looks great
I noticed that performance mode on or off both 60fps which is best mode to use then?
It's very expected of the genre
Well no but it needs replay value and substance story/ plot wise
the length of these games is why i now (usually) pass on them. RPG used to be my favorite genre, but i also used to have a lot more time to dedicate to playing them
A lot of them have way too much fluff, both in terms of grind and meandering narrative. It's funny because older JRPGs tend to be blisteringly paced in comparison to modern ones: more happens the opening 15 hours of FFVII than the first 30 in newer games. And all of Chrono Trigger's excellently paced story is over and done with before the 30 hour mark.
It's better to tell an average story with excellent pacing than it is to tell an excellent story with average pacing.
I like long rpgs as long as they keep me engaged. Its a good value to have one i can put 100+ hours into since i dont buy alot of games.