There seems to be no end to the ongoing controversies regarding Capcom´s upcoming fighting game "Street Fighter V" and censorship. This time it´s all about Capcom making it harder for PC modders to mod "Street Fighter V", and the fact that mods are closing down (and removing) threads from Capcom-Unity. So this is my (Robin Ek, The Gaming Ground) take on that matter.
Pilestedt writes: "Very good question. First thing we got to do is ensure we get more devs time playing the game. It's hard to make the right decisions if the eyes aren't on the road.
Secondly, I want to ensure we actively look at the sentiment and create a holistic view of WHY feedback is given. And my working theory is that TTK is too high."
Embracer Group plans to release 70 game projects before March 31, 2025, with three "important unannounced titles" included in the release.
They may not have a plan to exit gaming. But give it time they will eventually sell off everything and fade away into nothing.
By the looks of it, PlayStation 5 exclusivity does not hurt the sales of Stellar Blade in Japan as the game has passed 90,000 sold physical copies.
Stellar Blade really deserves way more praise than it got, devs have been adding more and more content, for free, since release and the game already was great to begin with!
Stellar blade is performing very impressively there, DD2 didn't do well because word of mouth destroyed it's reputation and not about the Microtransactions or performance, bad word of mouth about how the game lacks so many things that were in the first one
Exclusives matter. No matter what bumbling phil and bond try to say, exclusives is why you buy a console.
They dropped the ball with dogma. SB is a solid game, it just had to weather the social storm.
That is some buuuuuuuullsh*t.
crapcom...
Sucks about modding but for the censorship as Charlie Sheen would say "winning".