20°

Jolt Editorial: Doom 4 and the state of PC gaming

Colin J Barnwell writes:

''So, Doom 4 has been announced. Sort of. It may not even be called that (confirmed: it won't), but id would certainly like you to think that it's going to be awesome. In fact, according to John Carmack, it will be several times more awesome on PC than on consoles. Or several times as good looking, anyway, implying that the game will probably be another two years away, when enough powerful PC systems exist to back up that claim.

Perhaps he hasn't noticed the system's falling favour of late. At this rate Doom 4 is going to be the only game worth upgrading for in a couple of year's time, and it won't even be a PC exclusive. In any case, the way I see it, the game can only go down one of two routes: follow on from Doom 3, or serve as a remake of Doom/Doom 2 in the same way that Quake 4 was a remake of Quake 2. Since it has also now been confirmed that this isn't a continuation of the previous release, the latter option is looking quite likely.

I for one would honest-to-goodness like to see Doom 4 as a fast-paced arcadey corridor shooter with reams of strategically placed monsters to carve through. A time was when everyone was sick of games like this – mainly because they got the balance and pacing wrong – but now I find myself turning to the original Doom games on semi-frequent occasions because quite simply nothing else like them exists anymore.''

310°

New footage revealed for the cancelled COD-like version of Doom 4

Today, some new in-game footage from the prototype versions of the cancelled COD-like Doom 4 surfaced online.

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dsogaming.com
Feralkitsune1237d ago

What's cool is you can see some of the animations they kept and revised for 2016.

nirwanda1237d ago

When you strip everything back you can really see how great the animation is.
It's amazing how far games have come.

glenn19791237d ago

For me its always interesting to see some prototype of a game of something else and see the final product on why they go another direction in the end

RaidenBlack1237d ago

My favorite is the MGS:Rising vs MGR:Revengeance.(I preferred the Kojima's one)
Another interesting one is Splinter Cell Conviction Concept vs Retail

spicelicka1237d ago

I don't see what is "COD-like" here? Just because there's 2 seconds footage with ironsight?

Concertoine1237d ago

The devs were openly going for the cinematic shooter style that was popular in the years this was developed. COD-like Doom was pretty much the pitch.

Fluke_Skywalker1237d ago

Looks pish, no wonder it got canned.

100°

Every Doom Game Ever

Whilst the FPS genre has since had a tonne of fantastic franchises, such as Quake, Unreal and Serious Sam, Doom remains at the top of the pile, and has one of the best comeback stories in video game history. Doom is almost 30 years running, and has even bled into other mediums such as feature films and novels. As it has been going for so long, there have been a large number of entries in the series, and there are probably a few you never played. This is every Doom game ever.

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gamingpurists.com
230°

Why Development Stopped On DOOM 4

According to ID Executive Producer Marty Stratton, DOOM 4 was scrapped because "it was more 'DOOM' in name than really anything."

Dabigsiebowski1539d ago

Because they wanted to punish John Carmack.

AK911539d ago

From reports apparently Doom 4 was shaping up to be COD but set in the DOOM universe, honestly really glad that didn’t happen.

Profchaos1539d ago

Pretty much they wanted to make it to meet what was selling at the time and in doing so it lost the soul of what makes doom doom.

MadLad1539d ago

Even Doom 3 did that, despite being a solid game all the same. Not mind blowing, in my opinion, but a solid title.

1538d ago
Segata1538d ago

Because it was Call of Duty with generic demons on Earth. Looked worse than the 2009 Wolfenstein. They made the right call.