Bethesda Softworks VP Pete Hines recently chimed in about the pressures of business on gaming and the developers stance when it comes to releasing titles
With Arkane Austin shutting its doors this week, it's a good time to reflect on one the most innovative roguelike-inspired triple-A experiences of recent years.
I’ve got it, never played it. Prey is a game I really wanted to like and it’s a game I really should have liked, everything about it is right up my street. But I just don’t know what it was but I just couldn’t stick with it.
PlayStation funded Deviation Games had been working on two projects for PC and PS5 prior to being shut down.
Silent Hill and Metal Gear Solid publisher Konami has reported record profits this year, driven largely by its video games and amusements.
Fallout 4 made 750 million dollars in the first 24 hours of it's release. Doom sold 3.6 million copies by the end of 2016, that is roughly 216.6 million Dollars (if sold at full retail) WHAT IS THIS GUY COMPLAINING ABOUT!!!??!?! I hate this contrived narrative (that every idiot believes) that Developers and publishers hardly make any money and that the "cost of making a game is so expensive" Your profit on even 1 game that doesn't do well are more that what most movie studios make on the average good movie.
http://www.cinemablend.com/...