EGMR writes: "Bethesda’s first ever E3 appearance was an interesting one especially given that we knew exactly what to expect, but as we were asked prior to its beginning: were we ready for it? As the milestone in history that was their conference drew to a close I had a range of emotions and feelings swimming around inside me, and as much as my Fallout 4 hypo-meter was having a royal spaz attack, the more lucid part of my brain admits that despite a lot of triumph and goodness, there were some disappointing and concerning aspects of Betheseda’s E3 conference when looking at it overall."
Microsoft's recent decision to shutter several studios under the Bethesda/ZeniMax umbrella.
Nothing but a shilling, apologist article....
*While these closures may come as a blow to the affected teams and the wider gaming community, they reflect Microsoft's commitment to fostering growth and innovation within its gaming ecosystem. By consolidating resources and doubling down on key franchises, Microsoft aims to strengthen its position in an increasingly competitive market.*
*These actions underscore Microsoft's proactive approach to navigating the complexities of the gaming industry and positioning itself for long-term success.*
*As the gaming landscape continues to evolve, fueled by technological advancements and shifting consumer trends, adaptability becomes paramount. Microsoft's decision to prioritize high-impact games signals a recognition of the need to innovate and evolve in response to changing market dynamics.*
*Looking ahead, Microsoft remains committed to delivering compelling gaming experiences, with an impressive lineup of titles on the horizon. From the highly anticipated Starfield Shattered Space to the immersive worlds of Fallout 76 Skyline Valley and The Elder Scrolls Online's Golden Road, the future promises exciting opportunities for gamers worldwide.*
*While the studio closures may represent a challenging moment for those affected, they also herald a new chapter of growth and exploration within the gaming industry. As Microsoft continues to invest in its portfolio of games and expand its reach, the stage is set for a future defined by creativity, innovation, and unforgettable gaming experiences.*
Consolidation isn't innovative. It stifles creativity. Killing jobs is not growth. Concentrating only on the big titles against the smaller titles is the opposite of innovative. Firing individuals who were creative in their craft isn't innovative. Even the smaller indie developers will find it harder to be picked up for game pass because their original IPs aren't well known. Which some of use said for years . Either that or less money offered to the developer as the gold rush of monetary handouts decrease. Any talk about how buying up the industry and restructuring is positive while ignoring that Microsoft could have used those billions to restructure their internal teams without the acquisition, is just ridiculous talk.
There are two reasons why all those Bethesda studios closed, and neither of them have anything to do with Bethesda (directly)...
Game Pass and Activision.
The guy confirming what we've all (well, most of us) been saying since the latest purchase.
Honestly i think Bethesda needs to buy themselves out of zenimax/MSs hands and do their own thing, i honestly think that would fix a lot of issues and save them from a potential closure.
Ah, we can see how the Microsoft media machine works.
Every article I read now is some kind of attempt to shift the blame off Microsoft and paint them as the victims or convince people that Microsoft mistakes were just some kind unforeseeable unfortunate twist of fate.
The shills are out in full force today.
It's greed. MS has the IP's it wants now it's dumping the studios that it's raided, MS will still make money from Tango's games unlike the people that made them. If anyone follows MS outside of gaming you'll see this is what they do, buy companies take what they want consolidate some of the workforce and shut them down. I don't know why people are acting so surprised when this is Microsoft being Microsoft.
MS is a three trillion dollar company, if it enters a market it has no need to compete, they take what they want and with the financial influence it can bypass laws that are meant to protect the consumer and the workforce. Just look at how they are cornering the AI market right now with buyups and investments.
Ahmed from eXputer: "2015's Fallout 4 received harsh criticism upon launching, but I think it was unwarranted and the game deserves more praise than it got."
It was totally that bad. I couldn't finish the campaign it was so bland and boring as I recall. Got so sick of it. 1000 stimpaks on hard. It is very rare that I play half a game and then just quit. I usually always finish it. But i was so bored with this game I just stopped and never went back and never regretted it. Just thinking about that game makes me shudder
The comparison with Skyrim is mind-boggling. Yes, Skyrim has streamlined many of the systems that Morrowind introduced. However, it did not tamper with the core of the Elder Scrolls franchise; it did not diminish the freedom and sense of exploration that made Bethesda RPGs famous. Fallout 4, on the other hand, did exactly that to the Fallout series. It eliminated what made Fallout such a beloved series to play. There are no consequences for your choices, no reason to explore, and barely any interesting set pieces in the game.
It's not terrible, but it's a painfully mediocre game in a franchise that typically doesn't produce such mediocrity. So that is why people see it as bad, the bar is just much higher.
I'm replaying it now. It sucks. I'm about 30 hours in and thinking about quitting again. I am so tired of the dialogue I just spam a random button because it doesn't matter. The upgrade just feels like a graphical mod, everything else is not good.
I couldn't play the game as-is it was insanely boring and grindy and the grind itself are not fun at all.
Mods helped me stomach the game a bit better but after a while I just stopped playing and uninstalled it because the game did nothing after the first few hours to give me any motivation to keep playing it, it just became a mindless looter shooter with obsession in settlement building and defending.
Compared to F3 and FNV, F4 was barely a mediocre game it wasn't bad but it's also very forgettable entry.
It's not that bad after 300+ mods that fix it's issues and make the game fun... but lets not talk about mods right now as they are f****d.
I agree with the battlecry statement. Everytime they talk about it, I have no interest in it. But I disagree with the dishonored statement, it was more of a reveal of the game letting people know it exists and im glad it does. Im sure we will get more info about the game soon enough. But doom and fallout freaking 4 was amazing. It was a great conference regardless.
' If you feel I’m shitting all over your parade, well, I’m here to talk about games, not just worship them.'
That was unnecessary IMO :/
Bethesda already has a great E3 and Im not a bit disappointed.
Just with the announcement of Fallout 4, Dishonored DE and Dishonored 2 Im a happy gamer. Im hoping we get some news on Doom 4 maybe a new Wolfenstein.
Edit: just saw the Doom video ok ok...i mean how happy can you get..wiithout crossing over.
I am sorry they disappointed you but for me personally what they showed of fallout 4 was by itself worth their conference. But than they showed us more of doom which looked amazing and like old school doom games
I know they didn't show a game play of Dishonored 2, but I feel like that trailer was more of a confirmation that it's in development than anything else
Fallout 4 game play from Bethesda has put every fear that anyone had to rest.
Please don't set your expections too high because than thee is a bigger chance for you to be let down. Just don't over hype yourself
Fallout 4, say no more.