Ars Technica writes:
Upgrade madness brought on by video game lust-it's something most gamers know well. It gets very nasty with computers, since component makers push out updated and revised products on a regular basis, knowing that if nothing in the current crop of games takes full advantage of it already, a game that does will be along shortly.
The thing is, if all gamers were willing to accept a lower resolution, lower image quality, or both, for that game that came out yesterday, many dollars would probably be saved-or at least spent on other things, such as gas, or maybe bacon.
But that's just not good enough for some. Hardcore gamers demand more.
Halo Infinite has spilt screen PvP, but it's still missing another classic multiplayer feature that should be completed before Halo 7.
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.
Gamers can now get a Black Ops 6 Calling Card that'll be in-game at launch. Activision sending old school pagers to content creators.