Ripten writes: "Infinite Undiscovery is an action role-playing game developed exclusively for the Xbox 360 from Tri-Ace/Square Enix and I just happened to get my hands on the demo at E3.
The demo starts off with a beautiful cinematic showing Capel, a flute player, locked up in prison. Eventually a cute girl, Aya, comes to his rescue and busts him out of his cell.
I really didn't know much about what the hell was going on, after all it was a demo, and I just wanted to get straight to the gameplay. The Square Enix exhibitor told me I could actually load up a save file to play a latter part of the game. I did just that."
The gaming community lately makes jokes about companies making games that look like "PS3" or "PS2" games. While this is such a nasty dig, there may be some truth to this in the case of tri-Ace.
Sad really. I used to love these guys but man...they just aren't what they used to be.
The Cod games have been using an engine built in the mid 90s. Nothing wrong with using an old engine if they update it. Bioshock used UE2 and looked better than most UE3 games. Arkham knight used UE3 and looked better than most UE4 games.
Sh it does suck but I enjoyed star ocean 6 the most out of any game last year. I thought it was solid af start to finish. My favorite game that year.
I'd love for Sony to get ahold of them.
During the Inside Xbox live stream today, developers from the backwards compatibility team announced that the program would sadly be coming to a close.
The current game selection on Game Pass is impressive, but it’s still missing a handful of big games.Here are the 10 most dumbfounding omissions from Game Pass.
I can see most of these coming to gamepass sometime this year. Even some of them could make it GWG.