220°

That One Time When SoulCalibur Measured Boob Sizes

If you’re a fan of the SoulCalibur series, then you’ll know that there are a huge variety of characters of all shapes and sizes. And while some may be evil and make demons blush with how violent they can be, while others are pure hearts of gold, today is not a day to be talking about the sizes of the personalities of SoulCalibur‘s female cast.

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twinfinite.net
SaveFerris3357d ago

I always wondered how Taki, a ninja, was so graceful with such MASSIVE juggs!

heychrisfox3357d ago

Whenever I look at ladies with that super unrealistic anatomy I just think of Demolition_D from YouTube. "Is this an attempt at seduction? Am I expected to be aroused? Am I supposed to be sexually excited by three volleyballs stacked closely together?"

Neo_Zeed3357d ago

Three? This isn't Total Recall.

Heyxyz3357d ago

Thank you! I couldn't agree more.

rezzah3357d ago

A good read, liked the artistic perspective. I think its lame how they change the characters overtime (referring to last image), but i think it is more likely to bring in a higher profit... Similar to moe in anime.

heychrisfox3357d ago

Yeah, I picked up on the series at Soul Calibur II, so I missed a lot of the... inflation, for lack of a better word. Just stay away from my Talim, don't touch her. ♥

rezzah3357d ago

Same here, though Tira is my main female character.

DragonKnight3357d ago (Edited 3357d ago )

A few things. 1. Are we really complaining about fictional boobs? Really? Like someone is sitting on the couch playing Soul Calibur and Taki does a backflip with her ample bosom and you're all like "OMFG No way could she do that with those boobs. The back pain alone!" Yeah, no kidding she couldn't do it any more than you could seal demons inside your weapons using ancient Ninpo. These are video games, and especially fighting videos games. They aren't meant to reflect reality. 100% of the world's population could not pull a Cervantes and port over someone's head only to slam their pistol sword down upon them. I don't understand this compunction to critique fiction for not being reality.

2. You will never see a plus sized female fighter in a fighting game, or even a male for the most part, unless they are for comic relief. In fact you will never see a plus-sized female fighter even for comic relief because the developer will be labeled a misogynist for doing so. The only hope of that happening is if a Japanese developer couldn't give a damn about the opinions of gaijin and makes whatever the hell he wants, including a plus-sized female fighter whose taunt is to flip the bird at you the player.

3. I have to think that if a character's appearance bothers anyone so much, they aren't really playing the game. I mean if someone is filled with that much aesthetical cynicism, then I have to question why they bother playing something made up of so many different parts all designed to entertain, especially when all they're doing is focusing on the most superficial aspects of the game and complaining they aren't more like real life. It's like, who cares that the gameplay is top notch or that the music is amazing, no let's whine about non-existent G cups being unaffected by gravity and on the body of someone who can't stand in some arbitrarily "realistic" fashion.

4. If you think women are portrayed unrealistically in fighting games, allow me to introduce you to Potemkin. Ain't a female character in existence that's as unrealistic as this guy.

http://i.imgur.com/wbo6Tuv....

60°

Didn’t Expect To See You Here: 5 Influential Fighting Game Guest Characters

Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.

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pslegends.com
90°

PSP Versions Of Tekken And Soul Calibur Get Ratings In Taiwan

Taiwan has published ratings for the PSP versions of Tekken 6 and Soul Calibur, for release on the PlayStation 4 and PlayStation 5.

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gameranx.com
ken2813255d ago

Why not just release SC2 with Hehachi?

130°

Soul Calibur IV - 15 Years of Soul

Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.

Terry_B270d ago

Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII

purple101270d ago

Switched to unreal engine. Ruined it.

Yi-Long269d ago (Edited 269d ago )

Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …

sagapo269d ago

Yeah, I remember playing Soul Caliber on my dreamcast at the time, that was insane!

sosro269d ago (Edited 269d ago )

the first three are much better games.

Walweeze269d ago

Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though

DarXyde269d ago

2 was definitely the golden era of Soul Calibur for me. I was a bit conflicted about it at times because there were 3 different versions (I liked the PS2 version for controls, I liked playing as Spawn the most, and I thought the addition of Link was really awesome). Even so, the single player content was outstanding. Easily the most fun I've had with a fighting game, followed closely by Tekken 5's single player modes

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