DirectX 12 bringing %300-%400 performance increase.The games currently still being made like DirectX 9 level on Xbox One.
At GameStack Live, Microsoft announced and released the new DirectX 12 Agility SDK, which delivers DX12 Ultimate features to a larger base. There will benefits for Xbox, too.
Pretty cool. Should help devs adopt more modern rendering techniques on both PC & Xbox rather than have to target old versions to cover the majority of their users.
DSOGaming writes: "NVIDIA has just released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 451.48 WHQL driver adds full support for the DirectX 12 Ultimate graphics API. Additionally, this driver supports Hardware-accelerated GPU Scheduling when used with the Windows 10 May 2020 Update."
DSOGaming writes: "Microsoft has released the highly anticipated May 2020 Update for Windows 10. This Update brings support for both WDDM 2.7 and DirectX 12 Ultimate. Moreover, it packs some Xbox Game Bar improvements."
Crash restart lockup repeat. Windows. Wonder what will happen to people who take health advice from its creator.
As a note: WDDM 2.7 requires you to have updated drivers (which currently no official WQHL driver w/ support is available for Nvidia yet. Only development branch 450.xx). Also you need a 7th gen or newer Intel CPU w/ igpu, or a 10 series or newer Nvidia GPU, or latest AMD offerings.
Last time I update, the ethernet driver wasnt available so no matter what (even factory reset) I can't go online. The only way to update is to go online lol. Well I always wanted an offline laptop, so I guess got what I wish for :/
"Massive, massive boost"
"Remember the difference between Xbox 360 launch games and the games that came out years later? X1 will be even more extreme with DX12"
Awesome
Can't wait to see what comes to X1
Edit @ mikis007, here is the test he's talking about:
http://www.anandtech.com/sh...
Edit 2 @ kingduqc, as Timotim pointed out, your EXACT statement is addressed in the podcast. For the record he agrees with you BUT, and it's a BIG but, 2 things need to happen first:
1) The program needs to be very talented
2) the very talented programer needs a reason to spend countless hours doing the programming himself as oppose to using pre-existing tools to yield a completed product in much less time.
As the Founder, President and CEO of Stardom states:
"DX12 will do 90% of the work for you" meaning all the countless hours if the developers ignored the easy route of using pre existing tools.
Brad just confirmed what i said on here the 8 core CPU is what is impressive about both consoles and it will be important for directx12 and for gaming in the future. If you think about it the first 8 core CPU PC from Intel only came out in late 2014
If games can utilise the 6 cores or even 7 cores in the future amazing games are coming, Directx11 games function mainly on 1 core.
Directx12 will not change directx11 games at all, interesting.
He said directx11 to directx12 we will see a performance gain, but its not huge and he said if you want to see phenomenal gains devs will have to create new directx12 engines for their games. Phil Spencer was right it really is going to be down to how devs use the new tools available.
DirectX 12 bringing %300-%400 performance increase
People are jumping the gun here and not understanding what he meant. Going from 8fps to 14fps is a 100% increase.
On one 1 games or demo they saw a increase of 500 per cent. dX11 it could not get above 7fps with dx12 i think it hit 43 OR 46 fps
Commentator@ I think everyone should listen he even talked about x box 1 resolution problems and causes and its not what i expected it seems to be a dev issue of not optimising.
He also mentioned the PS4 api and what he heard about it. Worth a listen even if not a x box fan.
hard to get excited when phil himself has said it wont increase xbox one in a significant way numerous times. At work so i cant listen to the interview. Is this legit? Or more wait and see?
Now imagine games that are already at 30fps getting that same 300%-400% performance increase. Greatness is coming.... True the devs will have to modify or create new graphic engines to utilize the DX12 tools, but I don't see that as a problem. Many devs are already jumping on board. We'll know the whole ramification of this after the GDC.
@slate91
Phil is under an NDA, just like most devs. You think he's going to spill the beans when he has a muzzle on his head? He can't say anything.
300 to 400% performance in a mobile CPU, really? Does anyone believes in this?
This means that the Xbox One will be able to run games 4k/120 frames...
For the PC must be like 3000% performance...