30°

Imaginary Achievements - Walking Armory

Jeremy and Matt are playing Black on the PS2 to find the 8 hidden weapons scattered throughout the game. Nostalgia comes in the form of explosions, guns, and more explosions.

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ah.roosterteeth.com
90°

8 Games that need sequels

GF365: "Here are eight games that need sequels. These games are ones that players would love to experience another time, bigger and better."

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gamefreaks365.com
Leeroyw386d ago

Bloodborne is a game I still restart and play every few months. I would welcome just a re release in 60fps with a visual upgrade. It's a perfect game. If I was king for a day I would include the randomizer mods because then it would be a kind of rogue like and I could play it forever.

gleepot385d ago

Sure, ill take a sequel to all of these.

70°

All Guns Blazing: A deep dive into the production of Criterion’s Black, and its cancelled sequel

thatHITBOX: We reveal behind the scenes info on the production of Criterion's Black, including plans for its cancelled sequel.

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thathitbox.com
XiNatsuDragnel603d ago

Black 2 needs to come out fr. Battlefield needs a break my dude.

RaidenBlack603d ago

agreed
a solid guns blazing casual single player experience

JTGA602d ago

Hundred percent. Criterion deserve another shot at this.

moriarty1889602d ago

Would love to see a Black 2. This game was incredible when it came out. Played it a lot and enjoyed it immensely.

Relientk77602d ago

Black is an awesome shooter. It sucks we never got a sequel.

fan_of_gaming602d ago

Great article, really insightful into the development process.

JTGA602d ago

Dude, thank you so much for this. Really appreciate the positivity!

banger88602d ago

Bodycount was sort of a spiritual successor to Black, but nowhere near as good. I liked Black, but it was hard. I never managed to beat it.

JTGA602d ago

Yeah I agree. Bodycount being deemed a "spiritual successor" always felt like an attempt to capitalise on the goodwill towards Black.

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150°

The Burnout team’s mold-breaking FPS deserves a better legacy

Polygon: Game designers face a great challenge: How can they demonstrate that a player’s basic actions are meaningful?

The developers of a game have to reinforce why each action is important, especially if I’m going to be repeating it thousands of times across the campaign. This is true whether I’m picking a flower or pulling the trigger of a gun.

It’s worth revisiting Black.

UltraNova1886d ago

So glad someone took the time to revisit this absolute gem of FPS...this game blew my face off back in the day. The enemy behavior, sound design, particle effects and general atmosphere was something short of a revelation at the time. This is perhaps my second favorite FPS title of all time and a close 2nd to Killzone 2.

Omnisonne1885d ago

I still remember the distinct metallic sound when shooting someones helmet off in Black, also the atmospheric lighting (something very new back then). So glad I picked it up when it released.

isarai1885d ago

To this day that game is more satisfying than most FPSs out there. Still blown away by the way it handled explosions and they their effectiveness is actually affected by rather they are indoors or outdoors (more lethal in enclosed spaces) and that if it's thrown into a small room with doors/windows the pressure wave will actually cause all windows and doors in that room to break and the explosion would actually expand out those openings

Omnisonne1885d ago

Damn I totally forgot about the destruction, tons of little details that made the game just really fun to play.

RosweeSon1885d ago

Deserves a sequel where many yearly churns don’t.

UltraNova1885d ago

Thanks to EA the team that made this gem was dissolved, so unless most of them team up under a new wing (or form their own studio) to make a spiritual successor to Black you should forget about a sequel.

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