Gary Swaby of The Koalition writes:
Welcome back to episode 99 of The Co-op Podcast, we’re a week away from the big one, but before that we were joined by Co-op veteran and entrepreneur Anthony Frasier to discuss the latest in gaming. While discussing the NPD’s for October we began to ponder what November is looking like, and that lead us to wonder why Sony’s (little) big exclusive LittleBigPlanet 3 (LBP3) isn’t being promoted the way it should be. We then realized that Microsoft’s own creation title Project Spark slipped under the radar. These are two creative games that should be shown more attention, but instead they’re getting out-shined by the mass of AAA titles. Listen as we discuss the reasons and let us know your personal thoughts.
PlayStation Plus has improved the split of PS4 and PS5 players on its priciest tiers, but Sony continues to hide total subscriber numbers.
I for one will be going back to essential at the next renewal. When I feel a game is good & right up my alley, I’ll check trusted reviews & just buy it.
I would like to see Sony add a fourth tier of PS Plus for people who just want to be able to play games online without any of the perks like monthly games, store discounts, or anything like that, and it should cost $20 annually, $30 maximum. There’s no way I’m paying $80 just to play games online. Even the original $60 fee was too much, and I would often wait for sales to re-up my subscription.
During Sony’s recent business segment meeting and investor presentation regarding its game and network services, the PlayStation company revealed that PlayStation 5 is the company’s “most profitable generation to-date.”
It’s the top slide of the presentation, showing that in its first four years, the PS5 generation has already hit $106 billion in sales, having almost caught up to the PS4’s total $107 billion generated.
Operating income for the PS5 generation has also already surpassed that of the PS4, having now reached $10 billion.
I wouldn't doubt it. They released a high quality system. A lot of high quality games from themselves and their support of 3rd party developers and indies. They released many high quality remakes and remasters. They released a high quality GaaS game going against the naysayers thinking Sony would abandon single player games. And they most likely are profiting a lot more than PS1, PS2 PS4 and the loss leading PS3 that drained all their profits.
Now, I'll wait to see what's cooking tomorrow. But can you use some of those profits to better support your high quality VR headset? Because, by supporting it, you can sell more games and more systems and make more profits?
This will surely shut up all the new trolling accounts trying to spread lies and non facts in other articles comment sections before this article is posted.
Wow! I am super impressed that in just 4 years, ps5 already caught up to the PS4's. Congratulations.
Grand Theft Auto V was released over 9 years ago, but the player base is largely intact due to regular updates to the Online Multiplayer. The game had some technical issues at launch, most notably a CPU utilization issue, but most recent chips shouldn’t have any issues running it.
To answer the question: Because "Play, Create, Share" is dead.
I see LittleBigPlanet 3 commercials on TV almost daily
so I see it being promoted
I don't get it either. Those are both good games that promote creativity and these games are barely getting any attention. Especially LBP3 a sequel to a game franchise that sold very well and was well recognize on the ps3 and one of my top favorite ps3 exclusives. Has there even been a review for lbp3 yet?
It's because it will never live up to things like roblox :3
It amazes me the PS4 and PS3's best game this whole year isn't getting more promotion. It's amplified by the fact that the PS4 fall lineup is so disappointing. LBP is an elite platforming franchise. There is Ratchet, Mario, Rayman, and LBP. In terms of good side scrollers there is only Rayman and LBP. LBP3 should have been huge, but nobody is talking about it. Sony sucks at promoting.