Martin Harrison considers the subject of "glitching" and writes -
"When a game gets buggy, the developers need to get the exterminators in. Bugs can affect achievements, mission progress, any number of minor or major game aspects and no one likes having their electronic experience tampered with. Yet sometimes a bug or glitch can be a welcome break in the code. Kind of like seeing something unexpected in real life, like a dog walking on two legs and pushing a baby in a pram. Youtube it. In a video game mix up, the baby would be barking and the dog would by crying due to missing or incorrect audio files. This would be enormously funny or deathly unsettling. Glitches can come to exist through a breakdown of a game’s physics engine, graphics texturing or just about any clash in the delicate digital writing that holds the world together."
Wolfenstein: The New Order turns ten years old today, so we decided to play it again and discovered just how much of an extinct kind of game it is.
It's an outstanding game and so was The Old Blood. Also a lost era of gaming. Interesting, I received a physical copy of The Old Blood 9 years ago today from Poland. It was digital only in North America initially upon release so I had to import.
Wolfenstein: The New Order launched 10 years ago today, but can it stand up to the modern FPS titles it inspired?
I disagree. Its still a fantastic game, with very good gunplay and a surprisingly loveable cast of characters and a good story trough many different and interesting setpieces
All The New Order needs for my tastes is a this gen enhancement patch.
I played New Order a couple of years after launch and I give it an 8/10. The shooter holds up because it is focused on being a good shooter. There is no crafting, no RPG elements, no open world find the question mark Weapons are fun. Enemies are fun. Levels offer a nice mix of stealth and shooting. You get to be the predator; this isn’t a game about fending off waves of enemies while a robot companion unlocks a door. Most importantly, New Order is the last of a dying breed of single player shooters.
Weird all the Wolfenstein articles.
Can you guess what will be announced at Xbox showcase?
What Machine Games did with Wolfenstein franchise is awesome. The game play definitely to me , is still very fun to play !!!
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
My favorite glitches are the ones in Skyrim and Fallout 3/New Vegas. Seeing a mammoth hovering in the air or launching a gecko 60 feet in the air is very entertaining!