Approvals 15/3 ▼
no_more_heroes (1) - 3585d ago Cancel
JoelT (2) - 3585d ago Cancel
iamnsuperman (3) - 3585d ago Cancel
capitalK (3) - 3585d ago Cancel
TheGameTagerZ (2) - 3585d ago Cancel
Blyght (1) - 3585d ago Cancel
sagesurge (2) - 3585d ago Cancel
NatureOfLogic_ (1) - 3585d ago Cancel
320°

The Order: 1886 Developer Shows Humble Beginnings; "Forever grateful" to Sony's Shuhei Yoshida

Ready at Dawn is now working on The Order: 1886, one of the most anticipated PS4 titles of next year, and an AAA game with a large budget, developer by over 100 people.

Yet the studio started very small, as shown by co-founder and CTO Andrea Pessino.

Read Full Story >>
dualshockers.com
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community3585d ago
Changed: title
Abriael3585d ago
nidhogg3585d ago

hope the game does well. They did justice to the PSP and made great games there. It's just sad that Sony really pulled them off of handheld development for now. Who knows? we may get a Vita game from them too. Hopefully.

HeWhoWalks3585d ago

Not sad at all. Bigger market potential on console, for them.

Besides, you said you: "hope the game does well". It needs this team present to do so. :)

ZodTheRipper3585d ago

Agree, I prefer ambitious projects like The Order 1886 over any handheld title. I love my Vita but that reveal trailer made me forget all of that love pretty quickly.

ZombieGamerMan3585d ago

Returning to handhelds would be a step down for them this is their big chance not only to show them people they can make console games but to also get bought by Sony and have steady work as a PS4 developer

Strange_Evil3585d ago

I actually like the fact that they moved on to the PS4. They can achieve their full potential on the PS4 as opposed to developing for the Vita. Like it or not, they would never have much success on the Vita regardless of the quality of the game. They would sell less than a million copies and would have to work with 'limited' hardware. Their Vita games wouldn't even catch the eyes of many journalists let alone users. On the PS4 at least they have a huge market and new technology to work with.

Put yourself in the developers shoes and ask yourself what would you prefer to develop for? A handheld whose games hardly get any recognition or a console which is selling like hotcakes and has new hardware where you potential can shine.

TheFallenAngel3585d ago

They did an amazing job with god of war on psp. Both games were amazing specially Ghost of Sparta which is my 3rd favorite after GoW 3 and 2

mrpsychoticstalker3585d ago (Edited 3585d ago )

I don't understand why they don't offer Mp. Can anyone explain that to me? I mean, I'm still going to buy this game, but it would make more sense if they offer Multiplayer

@pwnsause

Thank you, I just feel like the setting fits perfectly for a multiplayer game that's all

pwnsause_returns3585d ago (Edited 3585d ago )

they want to completely focus the game soley on the single player i guess. if i where to make an opinionated guess, isnt RAD a small studio? this is their first big console game after all. maybe it has to do with that.

reko3585d ago

@Stalker

Not falling for your Shit bruh.

ziggurcat3585d ago (Edited 3585d ago )

@mrpsychoticstalker:

quit lying. you don't own a PS4, so you're not going to buy this game.

http://n4g.com/comments/red...

PrinceOfAllSaiyans3585d ago (Edited 3585d ago )

Lmao what a dumbass loser. I'm do sick and tired of these Xbox losers trying to pretend they own a Sony PS4 when they really don't.

OT- can't wait day 1 buy for me. The first few months on 2015 are gonna be awesome for PS4 with The Order 1886 and Bloodborne.

Sevir3585d ago

The power of the internet!!! LOL did he not think his lie would be discovered! LOL

Stalker you're a LIAR!!! and on the internet. just who are you trying to convince? I hope its yourself.

BiggerBoss3585d ago

What do you gain out of lying and trolling? In other articles you clearly state how you don't own OR want a Ps4, and you also talk smack on this game. Even if it had coop, you STILL wouldn't buy it. Just stop

OT: I personally think the game looks great and I can't wait to play it. The e3 lychen scene just got me even more pumped

DeadMansHand3585d ago

I weep for the future of humanity. You would make a great politician though.

Spotie3585d ago

I don't understand why you think you can fool anybody with this stuff.

DarkOcelet3585d ago

Why cant you stay out of the ps4 articles , stop troling and i think we all know you dont have a ps4 .

Rimeskeem3585d ago

They wanna see how well it does before they put extra resources into something that does not need it

+ Show (6) more repliesLast reply 3585d ago
colonel1793585d ago

Sony should buy the studio already.

GundalfDeGrej3585d ago

This is RaDs first real chance to show what they can do. Let's see how that works out first.

All_Consoles3585d ago

I hope this game isn't too linear

Porcelain_Chicken3585d ago

DAMN! I accidentally hit disagree my bad, i meant to agree. (,_, ) Stupid virtual keyboard.

Anyways all of RaD's past games were pretty linear yet managed to be pretty darn good so i expect no less from this even if it is very linear. :D I'm getting the $150 collector's edition Day 1!

Minute Man 7213585d ago

Premium Edition for me day 1 also. With Arkham Knight, Dying Light and The Order coming out in Feb looks like I'll be broke that month

Show all comments (37)
350°

The Order: 1886 pushed visuals hard in 2015 - And still looks stunning today

Digital Foundry : Released in February 2015, The Order: 1886 was a stunning PlayStation 4 game at the cutting-edge of rendering technology, with visuals that still hold up today. The game's release pre-dated in-depth Digital Foundry coverage, something we're looking to address with this new video! Ready at Dawn's game never received a sequel and never received a PS4 Pro upgrade, but thanks to developments with exploited, older firmware PS5 consoles, we can now show you the game running locked at 60 frames per second.

Read Full Story >>
eurogamer.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community298d ago
VenomUK298d ago

The gameplay was bland and extremely frustrating at times with unnecessary QTE combat at points. But the world and the lore and the characters and the story were fantastic. I’ve always wanted a sequel. I still hope Sony will surprise us one day.

shadowT298d ago

Sony missed the opportunity to acquire Ready at Dawn Studios.

Tacoboto298d ago

But... Sony didn't want Ready at Dawn. Clearly

mkis007298d ago

I'm guessing had 1886 turned out more positively they would have.

RaidenBlack298d ago

And let's not forget,
Ready At Dawn showcased The Order 1886 running on PC at 60fps at SIGGRAPH 2015
https://www.dsogaming.com/n...

isarai298d ago

I still stand by my theory that this game just released at the wrong time. Almost every outlet spent a lot of time in their reviews ragging on the game for not being an online experience, everyone was in the Destiny hype train and at the time they wanted EVERY game to follow suit, bashing any game that didn't. If this were released after everyone realized how much that wasn't future, people would've appreciated it more. I loved it, and I'm always disappointed that we'll never get a sequel

Tacoboto298d ago

That doesn't seem to be true about outlets complaining on the lack of online. The review summaries on Metacritic are very consistent: Amazing graphics, but shallow gameplay and a very short length with little reason to return.

Here's an example of how *little* time IGN spent talking about multiplayer:

"With no multiplayer, and no reason to revisit the short and stunted single-player campaign once it’s been completed, there just isn’t a lot to it."

It's the final sentence. They don't even take the time to say "online multiplayer"

MrChow666298d ago (Edited 298d ago )

"Amazing graphics, but shallow gameplay and a very short length with little reason to return."
You are right, that's what everbody was saying at the time, never heard anything about it not being online.
I've been thinking about trying this game for years, I may get it now that it's dirt cheap, no big loss if it sucks

MrChow666298d ago

Oh, add to that bad enemy AI, I remember that from the reviews, I saw a video of a wherewolf boss fight with a very weak AI

thorstein298d ago

And there we glowing reviews for shorter games. It was one of the times where hating this game was "cool."

CrimsonWing69298d ago

Can you show me the reviews that rag on it for not having an online experience?

I’m not doubting you or anything. I’m just being lazy.

isarai298d ago

Sorry, not multiplayer, open world is what I meant.

Tacoboto298d ago

That's also fake news, isarai. Again, the game was consistently criticized for what it was (Pretty but extremely short, extremely linear, hand-holding, no replayability), not for what it wasn't (multiplayer/open-world)

isarai298d ago

Nope, every review uses the term "linear" several times as if it's some inherently bad attribute. Not fake news at all. Since then there's veen plenty of short and sweet single player linear games that get lots of praise, again after the reality of everything being open world set it and it wasn't as great as everyone thought. But at the launch of the last gen everyone had open world fever, and especially the first couple years "linear" was a con in many games reviewed

Tacoboto298d ago

That's your own contortion assuming criticism of its extremely linear design is suddenly a call for it to have been open world.

+ Show (1) more replyLast reply 298d ago
zumlauf14298d ago

You totally made up a claim regarding an overall review consensus that isn't true. And, instead of just ignoring being called out for it, you respond with "oh actually i ment to say OPEN WORLD". Which literally isn't true either. You can't show us one review that bashed the game for "not being open world". And, somehow the other guy is getting downvoted. Over a bullshit liar.

isarai298d ago

Games were being criticized at that time for any game that wasn't open world or online. So yeah I got one mixed for the other, doesn't change my argument one bit that it would've been received better if it released later. People are agreeing because if you were not riding the "online and open world" hype train at that time, it was blatantly obvious there were biases in play for how games were criticized. Now after all that has happened since people want to say "oh wait these games were actually pretty good" cause they know better now

Rude-ro298d ago

The gameplay was very shallow and when one says repetitive, it is by the very definition for some fights. As in, completely identical but different setting.

The game has amazing potential.
The graphics, the lore, characters…
This could most definitely have been all corrected with a sequel and became a franchise hit…
Still would love to see an attempt.

Ie fantastic premise and moments that shine…
But it had its downfalls that deserved the negative marks.

thorstein298d ago

It was the "game to hate" when it launched. And right here, on this site, we saw people posting stories that were outright fabrications about the game. It was weird. The game launched, it was fun, a really cool game but the hate was too much. And so were the lies.

Minute Man 721298d ago

It was just too short....but I loved every minute of it....double dipped and grabbed the ultimate CE

babadivad298d ago

That isn't true. I remember people talking about how incredibly short it was and the somewhat janky gunplay.

KwietStorm_BLM298d ago

First I'm hearing of this. I don't know what multiplayer has to do with anything. The game was just dull. Amazing graphics, great narrative, great lore, boring gameplay sprinkled in pieces between cutscenes, and lackluster AI and controls.

+ Show (5) more repliesLast reply 298d ago
anast298d ago

People cried this game was too short. No people are crying because games are too long.

isarai298d ago

Pretty sure everyone is complaining about bloated games lately but ok

anast298d ago

Thank you for the ok. I needed that.

RaidenBlack298d ago

Games like Ubisoft open worlds not enjoyable lengthy games like Elden Ring or Baldur's Gate III

anast298d ago

I get it, but people also complain about the main stories being too long or just games being too long in general because they are "adults".

Show all comments (50)
340°

Ready at Dawn reportedly heavily impacted by latest Meta layoffs

Lone Echo developer Ready at Dawn has reportedly been heavily affected by the latest round of job cuts at Meta Quest.

Read Full Story >>
eurogamer.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community409d ago
-Mika-409d ago

I thought Sony owned them. 1/3 of their studio was laid off including the studio head. Jesus, they were literally acquired by Meta in 2020 and now their whole studio has been gutted. They should have focused on making console games instead of pursuing VR. I kinda wished MS would have bought them in 2018 when they were acquiring smaller studios. They would have been a good acquisition.

IamTylerDurden1409d ago (Edited 409d ago )

Sony never owned them, they were a third or second party at best. They did great work on GoW and 1886 was an IP with potential. Sony imo gave up on a talented studio, intriguing IP, and impressive engine bc they care more about critical reception than they have conviction in talent and Days Gone/Ross and Garvin was another.

Feel bad for RaD. After Sony were visionless cowards and stopped working with RaD they made limited game called Deformers for Gamestop, probably had little funding, then the transition into VR. Luckily their talent shined through and their VR games were well received. Obviously Meta acquired them. Now, the reward for being a good dev with Meta is layoffs. Sucks.

-Mika-408d ago

Yeah, I was looking through their wiki. Ever since the creation of their studio, they worked with Sony and I enjoyed each and every single game they collaborated on. It sucks to see Sony threw away their relationship over just one game. Especially, since the only complaints about The Order was that it was linear and short. Sony really dropped the ball with this studio. They would have been a great asset. Just sad all around, so much potential.

RpgSama408d ago

I mean, it is on them for going over to Meta, did they think that was going to actually work out?

That's like the studios that went with Stadia.

MIDGETonSTILTS17408d ago (Edited 408d ago )

It’s easy to offer support when it isn’t your checkbook…

Sony have not been gutless at all. They let a US studio spend 7 years making a game reflective of Japan’s own history! That was a big deal for Sony to be willing to acknowledge that Sucker Punch, regardless of their origin, was THE best team for that Japanese-centric game.

The risks they let ND make with Part 2 were insane, and 100% not concerned with critical reception; just the game the studio wanted to make.

Pursuing PSVR2 is hardly a venture into critical reception, or an easy market to pioneer.

The best example of Sony’s judgement at work is Returnal and Housemarque. That game is great, but not the most renowned game worldwide(although a top 10 of all time for me). I don’t even think it shipped a million units. Bought, Sony saw their talent and innovation, and acquired them despite their sales numbers.

Ready at Dawn and Bend studios were passed over because of their output, and future visions. Ready at Dawn made a very short game, which raises questions about their future. And Bend released a buggy game after a very long time in development. And, it sounds like their only other idea was “Days Gone 2”, and every studio should have multiple creative routes, especially if you want to be owned by a publisher that offers support for those visions.

Not every studio gets selected, and that’s OK. As much as I love Sony’s output, it only seems to work for some. Many will flourish fine without Sony’s structure.

IamTylerDurden1408d ago (Edited 408d ago )

Midget

I agree on virtually everything. Sony has taken great risk in many scenarios and certainly aren't gutless overall. However, as a fan, i will voice my opinion when i disagree with their actions. RaD made Daxter, Chains of Olympus, and Ghost of Sparta prior to 1886. All were hugely successful. But to cut and run bc their first AAA didn't receive the reception they had hope was weak. Especially bc The Order was so obviously filled with potential. The engine was worth inheriting. They had a strong relationship and 3 prior successes with them.

Evolution bothered me as well bc imo Sony mismanaged Driveclub and ruined an eventually great IP by pushing it out uncooked, fumbling a ps+ version, and numerous other mistakes a premier publisher should be on top of. Plus, Motorstorm could've been rebooted.

Guerrilla Cambridge as well. KZ Merc and Rigs were actually good. Zipper i understood. Firing some of JP Studios talent i get, but some of them didn't make sense. Gavin Moore for example. Sony is great at cultivating and nurturing talent but they aren't perfect and as a fan, i'll voice my complaints. But obviouslyi love what they are doing with almost every studio currently. Love the new acquisitios as well. Imo the best publisher running. I hold grudges though. Loved me some Evolution and RaD.

sinspirit408d ago

RAD was definitely a missed opportunity. It felt odd they weren't acquired by Sony after all the partnership. The Order seemed just harshly reviewed.

MIDGETonSTILTS17408d ago (Edited 408d ago )

@Edward’s ulcered stomach:

Evolve was the victim of family tragedy, not Sony mismanagement. I’m still dreaming of a Pacific Rift (favorite racing game EVER) remaster, maybe even in VR 🤙

RaD did not demonstrate their chops yet at AAA. What makes them entitled to absorption?

I’m not familiar with the Cambridge studio, but that does suck.

And I think Japan Studios wanted to still cater to the Japanese market, but Sony wanted to fund worldwide marketable games…. AAA games are expensive to make; so you either find your own vision, or remain open to creative input from your financial backers. It sounds like Gavin Moore wasn’t the latter.

fan_of_gaming408d ago

@MIDGETonSTILTS17 I'm not sure why you're saying Bend Studio was passed over, as Sony owns them.

blackblades408d ago

Reception, if your restaurant got a F rating i definitely wouldn't be going there. Your place would definitely get closed and lost of money.

MIDGETonSTILTS17408d ago

@fan

Bends wasn’t passed over, their first pick of projects (Days Gone 2) did

IamTylerDurden1408d ago (Edited 408d ago )

I'm not here to protect Sony. They mismanaged Driveclub. How do you as a great pub allow your first major new IP that gen to launch unfinished with broken servers? It didn't have weather and servers were busted for at least the first month. Where is the oversight?

Then the ps+ edition? It was treated like a service almost but it waffled around. The game was eventually great and they cut Evolution. I enjoy DC VR but even that was fumbled.

Sony wildly mismanaged DC and idc if it hurts fanboy's feelings. You lose credibility when u fail to be honest. I love Sony but i'm not here to protect them. That's the prob with gaming culture, ppl adhere to narrativs and agendas, i say what i feel. If i rip Redfall or say Hi Fi was overrated it's bc i believe it. If i praise Gamepass it's bc it deserves it. If i say PS5 has been dry this it's bc imo they have in terms of games. I don't spit fanboy rhetoric just because, i say what i feel.

+ Show (7) more repliesLast reply 408d ago
neutralgamer1992408d ago

Game development is really expensive. Sony funded the order 1886 and RAD blew their chance. You have to have enough self awareness to know that a fully priced AAA game can't be 4-5 hours long

Only if RAD had gone to 15+ hours of gameplay with RPG elements it could have been special. Also co-op would have been great addition too

We can't blame Sony of any publishers for that matter because now a days AAA games cost 80-1000 million to develop

Inverno409d ago

What a waste of talent and potential this studio turned out. Oh what could've been, just another victim of fabricated outrage.

IamTylerDurden1409d ago (Edited 409d ago )

To no fault of their own.

CoO and GoS were two of the best PSP games and The Order was limited but underrated/full of potential. The setting and engine alone were imo enough to green light a more robust sequel. And their VR output has been well received. Not their fault that publishers screw them. They've done enough to prove their ability.

They also made Daxter which i didn't realize. 8/11 career games 80 Meta or above and the other three were the last Echo game (78), The Order which i enjoyed, and dogwater Deformers which was a half funded Gamestop published experiment. RaD is certified imo. Deformers imo is their only bad game. Should've been acquired by Sony a decade ago. Even if Sony refused to pursue The Order further they have VR chops. They have talent.

RaidenBlack408d ago

What's even more depressing ...
Ready at Dawn had a working PC version of Order 1886 ready and showed it off at SIGGRAPH 2015.
* sigh* we'll never get that, nor Order 1887
pity, their proprietary graphics engine was ahead of its time ...

IamTylerDurden1408d ago (Edited 408d ago )

This.

The engine alone was worth inheriting via acquisition. The Order was benchmark visually and an IP with potential. I actually loved the game and felt it was one of the most critically misrepresented titles that gen. It has around 63 Meta if i remember correctly? Deserved 15 points higher imo.

The setting, weapons, and story were enjoyable. Tesla making gadgets, arc rifle, Arthurian lore with vamps/wolves in 1800s London? Awesome. It was ridiculous how critical ppl were of QTEs at the time. The game short but awesome imo.

-Foxtrot408d ago

It is a shame because I'd have taken an Order sequel

The concept and setting was great

They just needed to make it more open and create a longer game

Also maybe try to loosen up the gameplay, like I think this game would have done better in the style of Uncharted rather than the over the shoulder similar to Gears of War. With the Black Water giving them abilities they should have been able to be more nimble, climbing walls and the like.

Shane Kim408d ago

I thought the order was one of the best games on PS4. Intersesting characters, nice gameplay, cool weapons. Shame Sony let IGN fanboys dictate what to incest in.

Chocoburger408d ago

Your autocorrect is quite curious. May want to edit that second-to-last-word. 🤣

Shane Kim408d ago

Lol stupid phone. Now it's too late to do anything about it haha.

BlackTar187408d ago (Edited 408d ago )

Lol auto correct on my phone doesn’t list incest in the correction words. You sir just exposed your pornhub searches lmao

masterfox408d ago

Im actually more surprised that Ready at Dawn devs still exists, I havent hear of them until this article appeared , what have they being doing all this effing time?, at least throw 60 fps patch for the Order.

Show all comments (33)
230°

The Curious Case of The Order: 1886 - A Retrospective

Ready At Dawn cut their teeth developing spin-offs for PlayStation Portable and porting games to consoles. When they got a chance to establish their own with The Order: 1886, its poor critical reception ostensibly halted their trajectory. Can one middling game really sully one’s reputation in the eyes of Sony?

Read Full Story >>
lordsofgaming.net
Create Report !X

Add Report

Reports

+ Updates (2)- Updates (2)

Updates

Changed from Pending to Approved
Community764d ago
Changed: title
moriarty1889764d ago

Wanted a sequel for this game so much. It was left wide open for one with the ending it had.

porkChop764d ago

Sony did file a new trademark a while back, so you never know. Though if I were to guess it would be a reboot rather than a sequel.

REDGUM764d ago

The Order was great from my playthrough and really enjoyed it. The same with Days Gone. Both, amongst others out there, deserve a follow-up. Anyone who actually played through the complete games knows there were hidden gems in and around these 2 games. Too many out there put too much faith in reviewer's opinions instead of thier own and get put off or join the hate bandwagon.
Seriously, gamers need to game & not read or view other people game with added opinions thrown in.
Honestly, if you haven't played either of these 2 games yet, do yourself a favour, pick it or them up, forget anything you know about them & just play it for yourself & create you're own opinions.

Ninver764d ago

I ignored the reviews and went straight to the store to but the game. Thoroughly enjoyed it I might add. If only Sony had the balls to summon enough faith to reboot or give us a sequel. Maybe even a prequel done right and make it a 3 part series. Wasted opportunity for a really different exclusive if you ask me.

barom764d ago

Days Gone is really an exceptional game though it feels like it took a bit of time for it to get interesting.

The Order 1886 was unfortunately not very good. Super beautiful game with beautiful cinematics but felt incomplete and don't really remember much happening at all in the game i.e. it was kind of bland. A sequel where they learned from their mistakes would be very intriguing though and I would have bought it.

monkey602764d ago

I loved Days Gone and I would have loved a sequel.

I didnt like The Order. There was enough there for me to give a sequel a chance if they improved on bits but I'm losing no sleep over the absence of it. I thought the 1st one was genuinely terrible for a multitude of valid reasons.

S2Killinit764d ago

I really enjoyed it. I was hoping for a game in the same world but less linear. With lots of that sweet lore.

YoungKingDoran764d ago

Yeah with the tech sorted and expanding on the existing assets, they could/should have been able to do a trilogy that gen. What happened..

moriarty1889764d ago

Agreed. Such an interesting title just abandoned. Makes no sense. As I said the ending of the game sets up for a sequel perfectly.

+ Show (1) more replyLast reply 764d ago
porkChop764d ago

Incredible graphics and presentation. Great use of photo mode. A really interesting premise. The actual gunplay felt solid. The game just needed to be longer, and the levels could have been a bit less constrained. More enemy variety as well. At full price it just didn't have the value, at least in my opinion.

I would like to see a sequel or reboot, which I think is more likely. It would need to be a new dev as Ready at Dawn are part of Oculus now

robtion764d ago

I think Bluepoint could do a good job. They have the technical capability if Demon's Souls is anything to go by.

MeatyUrologist764d ago

Agreed. Because of all the bad reviews I waited until the end of last gen to buy it, but was really surprised. The only knocks against it were length and linearity. Really loved the visuals, atmosphere, story, and characters. The gunplay was actually really well done with unique and fun weapons.

You mentioned the photo mode, and this was one of the best examples I have seen. They actually allow you to add filters and modify the visuals in the photo mode, and then apply those to the game. I have never seen that before or since. I really wish more games would allow this. Give the users more control over how the game looks to cater it to their tastes.

uth11764d ago

This was a weird one in that the community hated the game but also demanded a sequel

SonyStyled764d ago

Because it’s literally a 5 hr game, yet had the same quality offering of the other AAA Sony games that are tens to hundreds of hours of gameplay.

I used a walkthrough trophy guide for the platinum to not miss any collectibles in one run, it took 8hrs. I thought it was actually a pretty great game, but always wonder why that level of game development didn’t continue for a 15hr single player campaign.

robtion764d ago

I'm part of the community and I loved it.

I think a lot of the hate was from people who didn't even play it jumping on the bandwagon. Clearly there was the usual hate from xbox fans but also from insecure PC players as the graphics were (still are) phenomenal.
The game is a flawed gem. A new entry on PS5 would have great potential (doubt it will happen though, Sony isn't into risk taking these days).

Eidolon764d ago

All the early hate was a people who haven't played it and were quick to call it a QTE game.

AuraAbjure764d ago

I'm an Xbox fan and I'm planning on getting a PS4 pro one day to play this game along with gravity Rush 2 and others.

coolbeans763d ago

-"I think a lot of the hate was from people who didn't even play it jumping on the bandwagon."

Can we please stop retreating back such tired defenses? It's had a heavily mixed reception ever since critics PLAYED the game back then, and justifiably so. Even trying to rope in "insecure PC players" just shows how shallow this view actually is.

764d ago
Shiore2u764d ago (Edited 764d ago )

Can't ever forget those terribly designed lycan fights.

ClayRules2012763d ago

Ugh, I love this game! But yes, those lycan fights were terribly designed, for real.

Overall though, solid gameplay.

Show all comments (37)