Max Level: With all the hype surrounding the critically-acclaimed game, I recently sat down with Naughty Dog Game Designer Emilia Schatz to talk about Uncharted, The Last of Us, and her adventure in the industry. In part one, we discussed her entry into the game design, as well as her journey to accepting that the games she creates are something pretty dang special.
In this final part, I sit with Emilia as she speaks on life, Ellie, and the advice she has for aspiring designers.
Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.
Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.
Druckmann claims the tech could 'push the boundaries of storytelling in games.'
I’m more interested in what else he said.
“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’
He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.
I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.
The Last of Us director’s next project is “perhaps the most thrilling yet.
When you start the game Neil will appear personally telling you about real world issues and call you all sort of names if you don't take action now and then you watch a whole movie and that's it
please shut up and release a game, Naughty dog has not released a single title apart from Remaster on PS5...
He's gaslighting us to want something that doesn't exist yet. This fool got demoted back to janitor status where he belongs for destroying the last of us franchise.