MKGaming - "To beat this game is a staggering proposition. Your first run will see you up against the world, with no idea what’s coming next, or where the best items are. You’ll run in circles, get lost for hours, or be stuck on a boss for what feels like an eternity, and feel your own mind going hollow. But then, something will click, and it makes sense. Joy will overcome you, as you work out the trick to a certain area, or finally best that boss. Dark Souls II asks a lot of you, and will never hold your hand, but the more you give to the game, the more you will get out of it.
But now the big question. Is it better than Dark Souls? Honestly, I couldn’t tell you. I love both games to pieces, and Dark Souls II is an incredible sequel, building upon everything that makes Dark Souls great. Sure, it’s hard, but it’s fair, and besting it might be the most fulfilling gaming experience you have for a long time."
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
I feel like if this game was released during the mega mans, everyone wouldn't focus on its difficulty. It . Would b standard fare. Instead, they woukd focus on its depth and immersion and the way in which it grabs you and never lets go.
Its more than just difficulty. And if u play it over and over like we used to do with every game we played, it isnt really all that hard.
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Millions dead.
I thought a 10/10 was reserved for the best of best that's only seen once in a blue moon yet we've had 2 games with issues getting a 10 these last few days, it's no wonder devs feel they can get away with releasing half assed unfinished projects.