VRFocus Writes: "There are two ways we can define Virtual Reality (VR) right now. One is the realistic, scientific description of the various means and methods that power the technology. But this tech is all about slipping into new worlds; do we really want to talk about the science behind it? The other is to paint a picture in your mind of what this enticing new platform could have in store for videogames and beyond in the next few years. I’ll go with that."
17 years on from release and 5 years into a botting epidemic, Team Fortress 2 is on its knees, and it's high time Valve stepped in to fix it.
Ah yes, pc gaming aka the bastion of fairness and equity and everlasting online playerbase, all i can say is lmao
Not to mention that these tf2 idiots were the progenitor of mrx in gaming
Video games are no longer just a simple past time. Today's games are evolving into true works of art. Offering intriguing narratives, cinematic setpieces, and profound messages, games can entertain us for hundreds of hours.
I never got around to mass effect - I’m skeptical that it would hold up if I were to try it now
Valve has finally introduced the much-needed 64-bit support in an unexpected Team Fortress 2 update after 17 years since its release.
64 bit support is not the same as a next gen upgrade. 64 bit has been used for like 12-15 years now?
Is Vr the new "in thing" Just like 3d tvs were for awhile?