We’ve seen it before, and now we’re seeing it again. Another multiplatform game, in this case Tomb Raider: Definitive Edition, performs with less impressive technical statistics on the Xbox One. In a long podcast with Gamertag radio, Microsoft Microsoft Director of Product Planning Albert Penello touched on some of those controversial topics for which his platform has been getting so much flak.
Time to see what Nightdive is cooking with this 3DO cult classic.
Review - The narrative of All of Us Are Dead stays pretty faithful to the original material, however there’s a lot more meat on the bones.
"The London-based (the UK) indie games publisher PQube and Bandung-based (Indonesia) indie games developer MassHive Media, are today very proud and thrilled to announce that their their potion-themed open-ended sim RPG “Potion Permit: Complete Edition”, is now digitally and physically available for PC (via Steam) and console (PS5, PS4, Xbox Series X/S, Xbox One, Nintendo Switch)." - Jonas Ek, TGG.
"Sometimes I think people tend to neglect the points that are in my favor and they like to highlight the points that tell me that I am wrong."
lol Penello went from arrogant to apologetic to butthurt in less than half a year
"I still think Ryse is still the best looking game on any platform. Period. End of story."
It's ok Albert, we hear you. Don't be mad.
Hey Albert, 2 + 2 = 4
"I still think Ryse is still the best looking game on any platform. Period. End of story."
Wat.
"Microsoft Exec Defends Xbox One's Frame Rate/ Resolution Problems"
- "LOOK! YOU cant expect everything from your cable box company. So stop your yammering and get to payi...I mean PLAYING...LOL! I meant playing. Excuse me."
Well, He has to don't he?
He is an Exec of M$ isn't he?