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Announced and First Images for The Mummy: Tomb of the Dragon Emperor - Wii,Ps2

Sierra Entertainment, a division of Vivendi Games, today announced the development of The Mummy: Tomb of the Dragon Emperor, a video game based on one of Summer 2008's most highly anticipated movies from Universal Pictures. The game, which will mirror the fast-paced action and adventure depicted in the film, is being developed by Eurocom Studios for the Wii home video game console and PlayStation®2 computer entertainment system and by A2M for Nintendo DS.

The Mummy: Tomb of the Dragon Emperor game was created through a licensing agreement with Universal Pictures Digital Platforms Group.

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KidzWorld: The Mummy: Tomb of the Dragon Emperor Review

If the movie grabs you, this is a great way to join the action and go kick undead butt from the comfort of your couch. Camera issues and frustrating gameplay keep it from being as awesome as the stars of the film, but you can still dig up a movie-sized chunk of fun with it.

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kidzworld.com
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The Twelve Games of Christmas (Part IIX)

On the eighth day of Christmas Electronic Theatre brings you the eighth instalment in our The Twelve Games of Christmas feature series. The Twelve Games of Christmas is a new feature series aimed to highlight the best disc-based releases of 2008, one month at a time. Today, we take a look at August 2008, and finally see that summer drought take shape...

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electronictheatre.co.uk
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GamesRadar: The Mummy Review

Near invisible ledges, bemusing controls, pointless spinning blades and frustrating deaths pepper the badly animated scenes. But even these scenes are precious moments of respite from the tedious fighting sections, which imprison you in rooms to grapple with a trickling stream of cloned enemies. There are three guns – but you only need to use them against the few foes your punches can't reach. O'Donnell's quips repeat endlessly, making him seem like a forgetful Lara Croft and the right analogue stick doesn't move the camera, making things impossible when enemies attack from behind.

Elsewhere, gesture sections left over from the Wii version appear hugely out of place. TOTDE is a master class in bad design – a rushed tie-in project carried out on a shoestring budget. You couldn't punch this into shape.

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gamesradar.com