Xbox Wire: "Ryse: Son of Rome has come a long way since being revealed in a very early form at E3 2010.
Back then, the game was still known as Codename: Kingdoms, and only hinted at the bigger picture of what we would soon set about bringing to life. At E3 one year later, the name Ryse was out in the open and a more in-depth trailer revealed it to be an Xbox 360 exclusive built primarily around Kinect-controlled combat.
Since then, things have obviously shifted again; with today’s Ryse having built from those early iterations and evolved into an Xbox One launch title. So, how exactly did the game come to shift from first-person to third-person, from Xbox 360 to Xbox One, and from being primarily played with Kinect to being played primarily with controller?
From underrated Xbox One launch titles to absolute emperors of the strategy genre, history heads will love these games based around Ancient Rome.
Ryse was awesome, i have no idea why it wasnt recieved well and why we havnt seen another, Rome conquered so much, you could take the action anywhere, and it looked great when xbox one came out, now would be even better.
Ryse: Son of Rome was an Xbox One launch title that has been left to collect dust, but Crytek should set aside Crysis and give Ryse another shot.
I really liked the original Ryse but Crytek doesn't have the funds. The mismanaged their properties and let EA raid them with Crysis for the duration of their relationship. Right now they are working on Crysis 4, I doubt they can spare resources to work on a Ryse sequel.
I recently bought it for the steamdeck and have to say... 60fps is a game changer. I really wished MS had gotten a one x patch or series boost mode option but sadly, nope. Other games that definitely deserve a second chance (esp on steamdeck/pc) are quantum break and sunset overdrive. Both deserved 60fps support on one x / series but you have to go to PC for that.
Rumor has it Crytek had plans for a Ryse 2 but due to the low turnout for XB (at the time) it was shelved. They really should give this another shot. i dont care if its multiplat on PS and XB and PC and Switch... just so long as part 2 gets made.
Game was good enough, not great.
Graphically it was top notch. Still holds well till this day.
Xbox Game Pass Quests recently reset for the month of August. So if you try to collect as many Microsoft Rewards points as possible, there's a new set available now.
This is not what I would call value for money spent. They give you quests in liveservice games to get you "re-engaged" with the monetization schemes or to get you hooked or so you at least spend some extra on skins and loot boxes. Then they dole out paltry points after you have already paid extra for whichever liveservice within a liveservice that you are already paying for. My worry is people can't actually be that stupid to fall for this, can they?
This was a really good read. It touches on every question you may have about how this game evolved to what it is now. It has a nice history.