The Playstation 4 and Xbox One could easily fail. Sony and Microsoft have already excluded themselves from gaming evolution. Could the STEAM train bring its a-game with a recent technological advantage? This weapon called the thunderbolt maybe? Read more.
Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.
F*** AI
"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...
Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.
It feels like every single thing they do is making gaming worse and destroying the industry.
Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.
Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.
On 16 May, the long-awaited release of the PC version of Ghost of Tsushima took place. And the game proved to be a great success on the first day.
Is this going to be the new thing thing? Articles about Steam reviews? Which of course was in response to the false article about the review bombings in the first place.
I always get confused by this, but is 72k good sales numbers for a game? I keep seeing games fail at selling 2.5 million and that they need to be on multiple platforms but is an additional 72k adding much?
Mecha Party brings the VR MOBA to Europe and Asia on PSVR 2 and Steam, while the Quest 3 version targets a summer release.
This looks pretty good. RIGZ made me queasy but I've got better VR legs now (I think).
the steam box might be the next best thing but at the rumoured 1000 price tag they're going to have a hard time pushing it on consumers....i built a pretty decent gaming rig for €800 (built mainly through bday gifts and related) and that also included the cost of the OS and everything else dunno if i could justify to myself to go buy a 1000 box that would sit beside my tv when the pc could do the same jazz
top 2 lists? really?
'They make slow, or out right prevent the evolution of gaming experience by having limited hardware.'
Well, I think you're saying that now especially because of how long this gen was. But what you need to understand is that, if these next gen consoles were on the level of the highest end PCs on the market, the prices would be unbelievable. Especially if you expect them to run at like 4k @ 60 fps. I don't even think the ninth gen of consoles will be able to do that. But how long will this gen last. Ehh... I'd like to speculate but we'll have to wait and see.
Also, 1 million PS4 pre-orders beg to differ with the title.
This article looks like it was written someone who's a biased PC fan. He/she thinks that all new tech should be rapidly replaced and that the life cycle of a console should be updated every few months.
New tech has its advantages but remember every time you update/replace hardware you need to throw something else away. This is wasteful and more expensive in the long run. The developers also need to keep up with every change mid development.
One thing I've noticed is computer game technology seems advance faster then software. Why? It's because the games take years to make sometimes. By the time a game is fully completed the tech could've become 2-3 times better. At least with the 5 year console lifetime developers can maintain a standardized development pattern.
Knowing the specs are locked from the start helps the developers realize their development process from start to finish. If they had to worry about re-optimization every 6 months while still in development I would assume it would increase production cost.
Also, the customers would lose faith in console makers. Just like they did with the saga consoles. Remember the path sega took (excluding hand helds) Genesis, Saga CD, saga 32X, Sega Saturn then the Dreamcast? All these new tech updates where released so close together that it confused the customers and developers. It caused a lack of faith.
If you want the costly update path every few months GET A PC. Don't try and drag the console market into a an endless rat race. I think both developers and hardware manufactures know that keeping a standardized environment lets the customers spend more money on games software instead of displacing it on constant hardware replacements.