Seldom in my life thus far have I had the honor to sit down and chat with someone of such a caliber of personality and conviction in all they do. Hiroaki Yura is one of those people and in his own right. He is the founder of the Eminence Symphony Orchestra, the Eminence Audio Production company, a violin virtuoso, and the founder of Creative Intelligence Arts, Inc. He has done numerous work in both the film and game industry with such notable game titles as Soul Calibur IV and Diablo III.
Mr. Hiroaki Yura: "When a character goes down I want a healer to pull them to a safe spot to heal them or have a tank come and shield them from any attacks to let the healer do his work. Time is also a factor when traveling in the world of Azurgard. A group or party member can not travel 300 kms in one day, it is physically impossible."
Implying this will be a very large world, which could be even bigger with certain stretch goals are met.
“I do want to finish the game. I do want to, I even want to, I never said this in an interview before, but I even want to refund their money because we didn’t keep the timeline.” Yura explains.
Kickstarter backers can be a negative bunch, but it seems they reserve most of their piss and vinegar for Japanese developers. Why is that?
Joanna Mueller writes: "In the end, CIA's increased scope only served to drive backers further away. Players were not impressed when the team finally released a vertical cut of the new 3D gameworld. CIA was reluctant to start over after investing so much money into their 3D models."
Realistic tatics, a large world to explore, wonderful music, i can't wait to see what more they have in store for this game in the future!
seriously considering making a donation on their kickstarter now...
An artbook + soundtrack for this game sounds great