What's the best scene in The Matrix? The lobby shoot-out, the helicopter escape, the rooftop bullet-dodging scene? Sure, those had the 12-year-old me bouncing up and down on the couch (figuratively; I was a very sedentary child). But the parts that I remember really tweaking my developing nerd glands were the 'training programmes' - the virtual rooms outside of the Matrix proper, where you could pick out guns (and stylish PVC trench coats), practice jumping the gaps between skyscrapers and leap about learning Kung Fu. It was this use of film's technology that made me think that I wanted to live in the future, sentient machine apocalypse be damned.
It's almost time for the ASUS ROG Ally X to be revealed, and these leaked renders already provide a look at the device and its specs.
Is it running the same Windows OS? Because that is the biggest issue with the current Ally.
MSI is proud to announce that its gaming handheld, Claw, has achieved a significant performance increase of up to 30% through a new BIOS and MSI Center M update. Furthermore, the new BIOS and MSI Center M enable Claw to smoothly play all of the top 100 po
is this the one with the switch2 chip inside.?
this is Intels first try at the format
probs not though, as it's $799. so not good for switch actually
Well thats nice considering Ive heard it consistently performs worse when it really shouldn't.
Now if only Lenovo would do the same for the legion go
If the PS5 Pro leaks are accurate, the eventual PS6 is slated to be one powerful console. But if modern GPUs still lag behind true photorealism, can the PS6 get there?
I hate to be "that guy", but we have go ask ourselves do the industry need photorealistic graphics at this point or actually good games, good content, less anti-consumer practices?
This graphical obsession has brought nothing but years upon years of waiting for a game to launch with huge detailed empty worlds, bad stories and predictable gameplay and (micro)transactions everywhere. Sorry for the rant.
Personally for me, graphics have already gotten to the point where I don't really feel the need to see having it to make anymore realistic or better.
At this point, I rather game developers focus on quality/engaging stories, gameplay, & contents. Also not every every single game needs to opened world just for the sake of it.
Honestly with UC4 I thought we were close but things don't really seem to have improved much in 8 years. Hellblade 2 seems to have raised the bar a bit though
I don't think publishers have the money to make that happen. They can barely sustain the current level of fidelity.
Simply, no! Graphics wise there is barely any difference between the PS4 and PS5 just a little more particle effects and very minimal use of ray tracing. I expect even less diffence between PS5 and PS6. Just better implementation of Ray Tracing.