PixlBit | "The PixlBit staff is quite diverse in their gaming passions, and it’s one of my favorite things about writing here. In addition to being “Mr. Final Fantasy” I probably also hold the title of biggest Metal Gear Solid fanatic. Well, I might tie with Patrick Kijek, but MGS is a series that I’ve followed religiously since playing the Japanese Famitsu demo disc way back in 1998. It follows, then, that I should be beyond excited at the announcement of Metal Gear Solid 5, right? While I’m always happy to hear of another main entry in the series directed by Hideo Kojima, I just can’t muster up much enthusiasm for this one. Even the shininess of new console hardware and the Fox Engine can’t get my blood pumping. Why? Chalk it up prequel fatigue, and a longing for what could have been."
The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.
No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.
Meh
Great stealth gameplay but the game was just average.
Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.
I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.
Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.
Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.
Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
If you're replaying MGS1 in any of its available forms, you'll want to know how to unlock all the best items in the game!
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
I get your point. BUT, this is Kojima we're talking about. If he is developing a prequel (again), it's because he's sure it can surprise us (again). I trust him and his decisions. Plus, the MGS lore is so huge there's still room for plenty of other stories.
As much as I love MetalGeat it needs to come to an end before it get's milked.
Hey, no problem. If you don't want to know more about the history of the Metal Gear universe then by my guest and not play it. Those of us that are fans of the series will get it, enjoy it, and better understand future releases because of it. You on the other hand, didn't want another prequel.
Spoilers in the thumbnail again.
I'm a huge MGS fan since it's Playstation debut, but I have to say I was a "liiiiiiittle" disappointed when they announced yet another Metal Gear Solid.
Now don't get me wrong on this, I can't wait to get my hands on GZs+TPP=MGSV(?). I was just really looking forward to a whole new game from Kojima.
I was totally anticipating Project Ogre since it was/is supposed to have real ogers in it. I was curious how Kojima would tackle something like a fantasy world with his unique way of game-design and storytelling.
Apart from that, I'd really like him to do a female protagonist at some point.
OT: I think MGSV being another prequel is the only way to continue the series without going stale and feeling stretched. I'm looking forward, to see how everything will evolve, especially Big Boss.
Knowing what's gonna happen while not entirely aware of how we get there will surely make it a bittersweet journey worthwhile and tie the "Story of Snakes" together perfectly, to round up the whole Metal Gear Saga in big fashion.
I do also believe that the whole "V-part" of the game will provide enough intriguing twists and turns to satisfy, and keep everyone on the edge of their seats.