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70°

Wrongful Snake: The Problem With Yet Another Metal Gear Prequel

PixlBit | "The PixlBit staff is quite diverse in their gaming passions, and it’s one of my favorite things about writing here. In addition to being “Mr. Final Fantasy” I probably also hold the title of biggest Metal Gear Solid fanatic. Well, I might tie with Patrick Kijek, but MGS is a series that I’ve followed religiously since playing the Japanese Famitsu demo disc way back in 1998. It follows, then, that I should be beyond excited at the announcement of Metal Gear Solid 5, right? While I’m always happy to hear of another main entry in the series directed by Hideo Kojima, I just can’t muster up much enthusiasm for this one. Even the shininess of new console hardware and the Fox Engine can’t get my blood pumping. Why? Chalk it up prequel fatigue, and a longing for what could have been."

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ShugaCane4064d ago

I get your point. BUT, this is Kojima we're talking about. If he is developing a prequel (again), it's because he's sure it can surprise us (again). I trust him and his decisions. Plus, the MGS lore is so huge there's still room for plenty of other stories.

KingKelloggTheWH4064d ago

As much as I love MetalGeat it needs to come to an end before it get's milked.

Zefros4064d ago

how can you milk this franchise? the games are top noth and not coming every year like certain games. there aren't many games that is as good as mgs4. Milking means you get another game each year and the differences is minimal, like they have given us a expansion pack.

Nate-Dog4064d ago

Well Metal Gear Solid 3 will have been released about 5 times in 10 years when the Legacy Collection comes out (and I'm even ignoring region-specific collections here). I think that might be regarded as milking.

coolbeans4064d ago

I've never seen/heard the notion milking can't go hand-in-hand with a quality franchise. It's how over-exorbitant the releases within the franchise become that determines if they're milking it.

sdozzo4064d ago

Already Milked Flame Away

Mounce4064d ago

It's not milked if Kojima puts his heart into each story. What really happens when Milked becomes MILKED is the fearful perception that the game will lose itself and what it used to strive to be and it will lose most what made it special. Since MGS games generally take a long time to make with each MAJOR game? There's a good time apart from eachother unlike games like COD or Assassin's Creed where, AC is now basically a Hollow game with a parkour world shoved into. AC1 was and will always be the Strongest and glitchiest of the series. MGS Remains strong by many points. Where many fans can love MGS1....many fans can instead like MGS2's craziness, some fans love MGS3's 'love' story, then there's people like me who loved the direct Peacewalker took in gameplay. Ground Zeroes and PP look like it'll be NEW favorites too and not because it's milked, but because the story, characters and everything are still ENGAGING and immersive.

gigoran4064d ago

Hey, no problem. If you don't want to know more about the history of the Metal Gear universe then by my guest and not play it. Those of us that are fans of the series will get it, enjoy it, and better understand future releases because of it. You on the other hand, didn't want another prequel.

BiggCMan4064d ago

Not really, they even showed a trailer with Snake ready to shoot himself. What happens after is a complete spoiler, but you cannot know based off the thumbnail.

HarryMasonHerpderp4064d ago (Edited 4064d ago )

I've never seen that trailer.
An I've completed the game and I know it's not a full on spoiler but it is a little.
When he pointed that gun at himself I was like omg! No Snake!
People who see that thumbnail and haven't or are going to play the game know it's going to happen now and that kinda lessens the impact when you know its coming.
I just think it's a really important scene and one of the most emotional in the series.

BiggCMan4064d ago (Edited 4064d ago )

Everyone I know that was going to get the game back then, knew there would be a scene with Snake ready to kill himself, it was already known before it released, just not what happened after. Look for the trailer, it shows an older version of the Old Snake model, not the final version. It's an older trailer that's why.

HarryMasonHerpderp4064d ago

Look I know a few people on N4G that still haven't played this game and know nothing about this scene so I'll be telling them to avoid the front page for awhile. It's a crucial scene not only in MGS4 but the whole series and I think it's a spoiler, not that it matters anyway because it won't be getting changed. I just think people should be more considerate when posting these pictures and think about the people who are yet to play the games. The guy could of used so many different pictures.
I saw another one earlier in the week where the thumbnail for a colonial marines article had the end scene from the Prometheus movie in it.

Mono-san4064d ago (Edited 4064d ago )

I'm a huge MGS fan since it's Playstation debut, but I have to say I was a "liiiiiiittle" disappointed when they announced yet another Metal Gear Solid.

Now don't get me wrong on this, I can't wait to get my hands on GZs+TPP=MGSV(?). I was just really looking forward to a whole new game from Kojima.

I was totally anticipating Project Ogre since it was/is supposed to have real ogers in it. I was curious how Kojima would tackle something like a fantasy world with his unique way of game-design and storytelling.

Apart from that, I'd really like him to do a female protagonist at some point.

OT: I think MGSV being another prequel is the only way to continue the series without going stale and feeling stretched. I'm looking forward, to see how everything will evolve, especially Big Boss.

Knowing what's gonna happen while not entirely aware of how we get there will surely make it a bittersweet journey worthwhile and tie the "Story of Snakes" together perfectly, to round up the whole Metal Gear Saga in big fashion.

I do also believe that the whole "V-part" of the game will provide enough intriguing twists and turns to satisfy, and keep everyone on the edge of their seats.

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210°

Metal Gear Solid 5, Nearly After A Decade, Is Still A Timeless Classic

The Metal Gear series, led by Kojima, pioneered the stealth genre, creating a masterclass in storytelling and gameplay.

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SimpleSlave6d ago (Edited 6d ago )

No. But MGS5: Ground Zeroes might actually be one of the greatest Game Demo ever, if not the best.

xHeavYx6d ago

I know a lot of people didn't, but I actually liked that story twist at the end. The game was fun and all, but I wouldn't call it a timeless classic.

Cacabunga5d ago

Metal Gear legend stopped with number 4.
MGS5 needed a year or 2 more of development to be maybe among the classics.. it was clearly rushed, especially at the end. The story teaches us absolutely nothing new.

just_looken6d ago

A demo is free that was a $40 cry for help as later we would know konami did not want to fun hideo and his team anymore that is why we got the unfinished phantom pain.

-Foxtrot6d ago (Edited 6d ago )

Meh

Great stealth gameplay but the game was just average.

Bland open world that felt lifeless, the story felt shoehorned in, unfinished story etc. The whole thing was just average to me compared to the other main titled games.

I would have rather preferred it if they kept Ground Zeroes for the main game as the opening and the rest of the game turns into a Metal Gear 1 & 2 remake to bring things full circle.

just_looken6d ago

If you dig around they had old behind trhe scenes of phantom pain vids and books wrote around the time.

Before funding was puled the main idea was to keep peace walker coop it was in the games early builds and that end game were your building your base that was suppose to be metal gear one.

You as the fake big boss was going to make your own metal gear one map aka your base (outer heaven) then me as sold snake use the mode that is in the game invade/defeat the base even fight your current version of metal gear that was in the game but not finished.

So your idea was on the table bit got canned.

CrimsonWing696d ago (Edited 6d ago )

Like hell it is. That was the first time I became aware of being sold an unfinished game and was blown away about blind fanboys saying it was some perfect game.

Yea, the first few chapters were great until they do that thing halfway and make you replay all the missions again. Then little things like capturing animals but only seeing a JPEG unlike 3 where everything was modeled out. Areas were massive, desolate, and boring to look at.

Game was a massive let down for me and the potential was so high for it. Honestly, this was one of the most disappointing games I ever played. What’s worse is it starts off brilliant. You literally play through until you get to the point where you could tell they just stopped developing and then quickly used glue and construction paper to “finish” it and then sold it. Quite frankly, that’s insulting to consumers and fans.

Inverno6d ago

People have selective memory. This game had huge drama attached to it, what Konami did to Kojima and this game was horrible. Now they praise Konami cause they revived Silent Hill, even though SH looks half arsed too.

CrimsonWing696d ago

I dunno if they’re getting much praise after the Silent Hill 2 debacle. Makes me scared sh*tless for the MGS 3 Remake…

Michiel19895d ago

I don't wanna defend konami, but Kojima had 7 years to make the game, it's not that weird for a publisher to expect a game to be finished in that amount of time.

Also no one is praising konami from what I've seen, they're just excited that a Silent Hill game is releasing

CrimsonWing695d ago (Edited 5d ago )

@Michiel1989

You’re absolutely correct. Look, the dude is a visionary and has brought us some incredible games, but he constantly would go over budget and could never stick to a deadline. I don’t know if people remember the MGS 4 trailers but it became a joke when you’d see a release date and then they crossed it out in the next trailer to give another.

What a lot of people don’t know is there’s a certain amount of money given for development and marketing. When you go over the budget and add additional marketing over the deadline it isn’t cheap. MGS GZ and V were laughable to me for the amount of time he had to develop them and he spent even more time on the engine that wasn’t anything revolutionary to me. I mean, GZ was nothing more than a demo and they released that art like $40 I think, probably to further help fund V. He then spent money for Kiefer Sutherland who did nothing for the character, which I think Kojima just wanted because he’s a fan.

Konami just had enough and said this is the deadline and you’re done after this. It’s business, but fans took it personal. I mean look at this Overdose game he’s been doing.,, like when is that ever coming out?

Michiel19894d ago

I kind of forgot about overdose but yeah exactly my thoughts. He has made some of the best games out there and definitely deserves time to create his new masterpiece, but it's not a bottomless well.

This is pure speculation but I imagine he got around 4 years to make the game excluding pre-production. If after those 4 years the game is nowhere near being done, the relationship will be strained between them one way or another.

about the konami being praised thing, if let's say blizzard announces world of warcraft 2 today I'll be excited as hell for the game, but that doesn't mean my opinion of blizzard changes only a tiny bit cause they're still trash.

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Yui_Suzumiya5d ago

Yeah, it was the only MGS I didn't play and this is coming from someone who got back into gaming after skipping a generation due to MGS4 back in 2008. It just seems to be the complete opposite of the MGS I always knew and loved (1-4).

JEECE6d ago

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

Storm236d ago

I don't think there is any argument. The gameplay was incredible. But yeah...disappointed in the rest. Could have been incredible but...well...we all know what happened...

JEECE4d ago

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

DarXyde5d ago

The thing about Metal Gear Solid is that the narrative is what determines which is your favorite because the gameplay had ALWAYS improved with every mainline entry. It's amazing.

If it was gameplay, we'd all say The Phantom Pain, but the story is what truly sets them apart.

For me, that's Snake Eater, which is also my favorite game of all time.

JEECE4d ago

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

Fishy Fingers6d ago

For me, best gameplay, worst, everything else.

Storm236d ago

Yeah...gameplay was so damn good.

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110°

Metal Gear Solid Master Collection: How to Unlock the Best Items in MGS1

If you're replaying MGS1 in any of its available forms, you'll want to know how to unlock all the best items in the game!

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70°

15 Impactful Video Games That Forever Changed The Industry

These groundbreaking video games changed gaming forever and drew in scores of fans in the process.

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