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Vita only console, portable and home, to not get RE: Revelations.... Why?

Resident Evil is coming to more than just the 3DS, in fact we know that before its all said and done, all systems will have the game.... with the exception of the Playstation Vita. Kawata responds and we share our speculations. What's yours?

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Christopher4121d ago WhoDisagree(0)Agree(1)
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miyamoto4121d ago

Where is Resident Evil Portable?

Mounce4120d ago

I honestly think Revelations 'was' RE Portable which was meant for PSP, but since 3DS came about, RE scrapped that idea and brought it to Nintendo instead.

Same thing happened with Ubisoft whom were making an Assassin's Creed game for the 3DS and later scrapped to go to the Vita as they found it more towards what features they were trying to make and I think that then became AC Liberation.

I'd honestly buy RE Revelations if it went on the Vita :/ I'd rather have it as a handheld than a console game.

SpoonyRedMage4120d ago

Actually the Assassin's Creed for 3DS became part of Assassin's Creed: Revelations for PS3/360/PC.

Mounce4120d ago

@Spoony - You REALLY think a sequel like Revelations that was based off AC2 and AC Brotherhood which were console games, would just simply go to 3DS?.... Tbh, that sounds stupid.

Only time AC games ever have gone on handheld are if they were Sidestories, but not MAIN chapters to the story.... Ubisoft wouldn't do such a stupid thing as put a main game sequel randomly on a handheld and at that, cripple their fanbase and console consumer-base.

BlackWolf4120d ago (Edited 4120d ago )

@Mounce
Revelations was originally a 3DS tittle. It would have been called Assassin's Creed: Lost Legacy, but it was cancelled, and it's main elements went into the development of Revelations.

http://en.wikipedia.org/wik...

Before commenting, investigate. That way, you can get arguments to back up your claims.

BullyMangler4120d ago

between the Vita and the 3DS, why no Revelations for vita?

1. The Vita gots more Power than the 3DS, but not that that much more power . The ps3 had more power over the gameCube, but have u seen what Res Evil 1 remake looks like?, . its for the gamecube and there is yet to be a game more astonishing looking than that one, so much for ps3 or 360 power.

2. The 3Ds is more comfy than the Vita = comfort matters tremendously when embarking on lengthy games .. the Vita's comfort is actually bad, go chek it. . i would not want to spend time with my hands wrapped around that thing . = bothersome the vita is .

3. The 3DS can do stereoscopic 3D . . as soon as Super MArio 3d land came out, that game dissmissed all the myths surrounding gaming in 3d . i played that mario 3D land and its like witch craft . it felt like i was playing a whole new race of videogames for the 1st time . awesome game . witchcraft stuff!!

4. 3Ds XL?

5. The Vita looks more pretty than the 3ds, from the outside that is

6. The 3Ds has GREATER games than the Vita so far .

7. The Vita has comfort grips you can buy seperately, i have not tried them yet

the 3Ds is a pleasure to hold and to have, the Vita is not a pleasure to hold, but yes to look at. . . the Vita should be getting great games soon one day i hope .

p.s. .the vita and its wrongly place joy sticks that stick out in just the wrong place . shame

Nimblest-Assassin4120d ago

@Spoony

Makes sense because revelations is the only game not written by Corey May

+ Show (3) more repliesLast reply 4119d ago
swansong4121d ago

Well, at least we can still play RE1,2,and 3 on the Vita. Three games that are survival horror at it's finest.

calis4120d ago

Hasn't RE2 been taken off?

swansong4120d ago

just checked and all three RE are still on the psVita store.

calis4120d ago

Weird, I checked SEN store and it only says it's for PSP and PS3

And then I came across this (though it's a few months old)

http://community.eu.playsta...

Jadedz4120d ago

It's not exclusive just to the Vita either. Like Tomb Raider for instance... ''the Wii U controller is too unique!'' Um... use the Wii U's pro controller?

TheUndertaker854120d ago

The problem with your statement is all WiiUs don't come with pro controllers. All Vitas are exactly the same.

WiiUsauce4120d ago

all Wii U's pretty much DO come with pro controllers. The gamepad has every traditional controller button you need. They don't have to use the screen if they don't want to. It could just display your hud and maps and inventory and that's it.

CouldHaveYelledUiiW4120d ago

SMH at Tomb Raider

Just don't use the Screen.

TheUndertaker854120d ago (Edited 4120d ago )

"Pretty much" and is isn't the same thing. Why bother using the WiiU's controller if you can't think of something useful to do with it?

...Or should Game Devs not want to use the display on the controller? I'm sure that's a message Nintendo wants to send.

They don't want to limit the experience to just using the new pads as controllers and want to deliver more in that department if they're going to do it on WiiU. Why is that a bad thing?

It's bad for WiiU cause they won't get the game but if they did deliver a game and it was exactly the same as the PS3/360 versions, which it most likely would be at that point, WiiU owners would be ranting about how Tomb Raider didn't fully use their system.

All Vita owners want here is a game that is playable on another handheld system that realistically only has two differences over it. While Vita doesn't have 3D or a second display, the PS3 & 360 versions won't either. Vita does offer the same single touch experience 3DS does but brings multi-touch to the table too. They have gyroscopes, Near(Same idea as Street Pass), and various other things that 3DS offers. They wouldn't have to sacrifice the already existing game at all to bring it to Vita nor really do anything special to differentiate it.

All I'm saying is they believe that by giving WiiU owners the same experience that's on PS3 & 360 they wouldn't be doing justice to the WiiU & one of the main features of the system, the new controller of the WiiU. Resident Evil Revelations already has those features that could translate to Vita easily and doesn't need to really differentiate itself from the 3DS version minus 3D which is already being removed for the PS3/360 versions.

Thus where the difference lies between Sony's Cross Controller & the Nintendo WiiU setup. Sony advertises the Cross Controller experience as an extra, something you can do IF you own both a PS3 & Vita. The WiiU on the other hand has the pad packed in the box. By doing that, they deliver the message that it's at the center of the console itself. By dis-including features for the display or limiting their use they'd be delivering the message that it's ok to drop or stunt the growth of one of the WiiU's core features. Nintendo needs to show users why they're buying the WiiU with it. Sony doesn't necessarily since those experiences split with the Vita. You're already getting Vita & PS3 dedicated games. The WiiU shouldn't be just getting games for its pad though and treating it like an accessory.

SilentNegotiator4120d ago

And Nintendo has been greasing their palms lately. Probably doesn't hurt.

Ult iMate4118d ago

I think there's some kind of agreement between Capcom and Nin that forbids Capcom to publish RE:R on other portable consoles. That's the only sensible reason I can think of.

Perjoss4120d ago

what about the WiiU, is it getting revelations also? and whats the install base like for the Vita? maybe thats the reason.

CBaoth4120d ago

1) yes. 2) Vita around 4.2mil global base.

I speculate it's one of 2 reasons: Capcom believes the majority of Vita owners own a PS3 so it's already available to them, OR (it's ok to tell me to take off the tin foil hat) the same contract that called for an exclusivity period for MH on Nintendo hardware also contained a clause for RE on handhelds too.

gamingmaster20134120d ago

OR... crapcom just simply cannot be asked to develop games (that are not fighting games) for the vita

lilbroRx4120d ago

Didn't Capcom say that the exclusive contract for Monster Hunter on Nintendo's cosnole didn't exist?

MH3P and MH3PHD wouldn't have came about if it did.

pr0digyZA4120d ago (Edited 4120d ago )

Wii u is getting it.
As for install base, it could be that or there is a portable exclusive deal for a certain amount of time.

Edit: CBaoth beat me to it.

Kingthrash3604120d ago

The 3ds' s user base was low when this game was ANNOUNCED for the 3ds, so that no reason.

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60°

Capcom Had Record Sales in 2024 Fiscal Year

Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).

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PRIMORDUS5d ago

Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.

MeteorPanda5d ago

Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.

60°

Dragon's Dogma 2 continues Capcom's hot streak on Metacritic

Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.

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190°

Capcom Is 'Aware' of Dragon's Dogma 2 Frame Rate Issues on PC

Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.

"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."

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just_looken56d ago

What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?

In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.

So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.

Man those on series s/steam deck/rog ally rip :(

just_looken55d ago (Edited 55d ago )

Just putting up a pcgamer review

"its janky has bugs poor performance need lots of updates 89/100"
https://youtu.be/WKjZKfAivh...

Gameing bolt unstable frame rate rate below 30fps but that is great??????
https://youtu.be/s9rnh2250X...

Man have we dropped that quality bar for acceptable performance/optimization

a person's view on performance using a high end pc
https://youtu.be/nL9EvGTPbA...

andy8555d ago (Edited 55d ago )

Am I hearing that right, that reviewer with a 4090 is getting drops into the 20s when there's several NPC on screen. Sorry but there's zero excuse for that. BG3 had hundreds at a time on screen and that's a pretty game. What an absolute piss poor engine

just_looken55d ago

@andy

Yes the is correct but every review is giving it a past and or saying that its great that the performance is like the first ps3/xbox one game.

2012 20-30fps 2024 20-30fps dragons dogma keeping things the same reviewers like that apparently

just_looken55d ago

IGN put up a video showing the 4090 struggling aswell as console performance all versions are like the first game with fps issues.Remember dlss 3.0 can almost double your fps like that cyber punk video so without dlss on your looking at 30fps on the most powerful gpu that is out right now.

https://www.youtube.com/wat...

Cacabunga55d ago

Capcom where is Deep Down???

Tapani55d ago

@andy85 At launch BG3 dropped to under 30fps at the final chapter on 4090. I played the game at launch and had that experience. And that was with a 5800X3D. Everything watercooled and fine-tuned CPU/GPU and memory at 32GB with good timings, and a fast SSD etc.

just_looken55d ago

@tapani

I am sorry are we comparing a AA game with a small budget with alot going on 24/7 to a AAA game funded buy the billion dollar capcom?

You are right yes but that was patched and that team loves there community but if the first dogma said anything we should expect a patch or 2 but that is it.

andy8554d ago

@Tapani indeed but that was hundreds of NPCs. Not a few. It's piss poor

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lellkay55d ago

Can they be aware of the need for 60fps on consoles plz

just_looken55d ago (Edited 55d ago )

Oh no kidding that "pro" model better have a 60fps mode.

But that ps5 pro PSSR will no doubt be a hold back as i see very few devs make a fsr/dlss/pssr game like really sony why did you spend millions to make upscale tech on the 6800 when amd already has fsr 3.0 just sitting there.

I remember the ps4 pro patches that dwindle over time yes new games had the modes but they were not standard and that was without the base ps4 using another upscale tech.

Edit:

In tldr form devs now make fsr upscale for ps5/xbox PSSR upscale tech on ps5 pro game then dlss/fsr upscale tech pc version and we also have intels xess just insane workload

Eonjay55d ago

'Oh no kidding that "pro" model better have a 60fps mode.'

Perhaps but only if Capcom addresses the issues first. substantially more powerful hardware is struggling.

Furesis55d ago

I mean it's not helping but this is something more than that. Plenty of games with denuvo that work fine

just_looken55d ago

That could be also taxing for sure sense the ps5 also supports that dreadful drm

This is also running off the RE engine remember those re vids with the denuvo drm on/off

https://www.youtube.com/wat...

https://www.youtube.com/wat...

MrDead55d ago (Edited 55d ago )

Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs

SPEAKxTHExTRUTH55d ago

Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…