Chris Taylor and Gas Powered Games made a pretty big splash when Supreme Commander landed on the PC last year. Now the real-time strategy game that features vast armies waging a futuristic war is on its way to Xbox 360 with a brand new control scheme and user interface. Anybody who has taken a look at this year's release list knows this soon-to-be-released title isn't the last RTS we'll see. IGN caught up with Chris Taylor at GDC to talk about the console port and what he expects the future of the genre to be.
From Xfire: "VR still has massive untapped potential, but finally the medium is starting to become more mainstream - here are some IPs that should make the leap."
VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.
However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."
those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...
The Steam Summer Sale is upon us! Stock up on some great strategy games!
I didn't like the demo on the PC because of the UI, ot looks much much beeter on the 360 its just a shame he's not going to be doing a PS3 version.