50°

GDC 2008: Supreme Commander is Only the Beginning

Chris Taylor and Gas Powered Games made a pretty big splash when Supreme Commander landed on the PC last year. Now the real-time strategy game that features vast armies waging a futuristic war is on its way to Xbox 360 with a brand new control scheme and user interface. Anybody who has taken a look at this year's release list knows this soon-to-be-released title isn't the last RTS we'll see. IGN caught up with Chris Taylor at GDC to talk about the console port and what he expects the future of the genre to be.

Read Full Story >>
xbox360.ign.com








Revvin5914d ago

I didn't like the demo on the PC because of the UI, ot looks much much beeter on the 360 its just a shame he's not going to be doing a PS3 version.

70°

These games deserve the VR treatment the most

From Xfire: "VR still has massive untapped potential, but finally the medium is starting to become more mainstream - here are some IPs that should make the leap."

ApocalypseShadow893d ago

Interesting list but I'd sure make a better one of most wanted.

JustSomeGuy94892d ago

I'd love a VR red dead redemption

90°

History of Real-Time Strategy: The Downfall (2004 - 2010)

VGChatz's Taneli Palola: "There's no question that during these years the overall popularity of the genre took a significant hit, as most games within it specialized even further by adding new elements from other types of games into their gameplay loops and consequently became increasingly niche as the years wore on.

However, this doesn't in any way mean that the period was devoid of great games. Quite the contrary, in fact. Arguably some of the greatest RTS titles ever made came out around this time, and much of this was because many developers were increasingly familiar and comfortable with adding new twists and gameplay elements to the familiar formula. As such, even when the genre's popularity dwindled, many studios were still creating excellent and groundbreaking titles almost every year, just for a smaller audience than in years past."

Read Full Story >>
vgchartz.com
Snakeeater251816d ago

those were fun years red alert star craft command and conquer well when westwood studio made good games before EA brought them like bioware...

Vegamyster1816d ago

Aside from C&C 4, the other C&C's from EA were all good/great. The genre nose dived once Moba's rose in popularity, even Petroglyph Games (ex-Westwood employees) haven't had a hit since Star Wars: Empire at War (2006), all there games got abandoned after launch.