Final Fantasy Type-0′s English localization was nearly completed in 2011, that is if Operation Suzaku‘s source is to be believed.
In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.
What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.
Actually, you are correct they play a hand in localization especially in Europe with the many languages. That and marketing.
They should of never of made those exclusive deals with Sony. If SE made FFXVI/FFVIIRemake/Rebirth available on PS/PC/Xbox/Switch Day 1 they would of sold 20/30 million copies of each game and would mostly likely would not of lead to layoffs.
Exclusive games to any platform is not only anti gamer but they are toxic to the gaming industry. All games made by Sony and other companies should be made multi platform.
20-30 million. Right. SE must be sleeping on Japanese CoD right here.
Battle
lol are you serious? Let’s see
First game is on PC and so will the rest
Switch can’t run FF remakes
Xbox again I ask are you serious? Xbox game sales accounts for such little piece of the pie in overall gaming that there are publishers doubting if they could recover their development and porting costs for Xbox versions
The real issue here is square enix just can’t stop releasing 1-2 really bad AAA games on year basis
Babylon's Fall
Left alive
Marvel avengers
For spoken
Lol I love how the "Publishers can sell tons of copies of JRPGs on Xbox" myth won't die. The failure of exclusive JRPGs on 360 (by far the most popular Xbox) couldn't kill it. The low Xbox sales of FF games that launched on Xbox and PlayStation at the same time couldn't kill it. The fact that Gamepass has the few players on Xbox who actually play JRPGs conditioned to expect them for free can't kill it.
Are you insane? Final Fantasy has historically not really sold close to those numbers, those are God of War and Spider-Man numbers dude. Final Fantasy 15 sold 5 million at launch, on both PS4 and Xbox One and had the benefit of releasing three years into the console lifecycle with no cross gen releases slowing the adoption rates. It sold a lifetime of ten million copies. Yet, 80% of sales were on PS4 and only 20% on Xbox One.
Are you going to seriously sit there and tell us the Game Pass crowd are going to double the sales of these games?
Put your mind onto the real problems. It isn't exclusivity. It's out of control budgets, over estimated and unrealistic sales expectations, bloated game development and poor management.
The budgets for Final Fantasy 16 and Remake and Rebirth far exceed Final Fantasy 15, exponentially so, yet did the audience grow exponentially? No.
Don't make this about something it's not, and don't fall for the crap from publishers that triple A games are unsustainable. The next stop on the station is games need to be more expensive and we need more monetisation methods like adverts in games. The problem is with publishers, not us.
To put it into perspective, take a studio like Black Box who went through a spell of churning out half decent Need for Speed games annually.
Need for Speed: Underground - 15 million+
Need for Speed: Underground 2 - 11 million+
Need for Speed: Most Wanted - 17.8 million
Need for Speed: Carbon - 15.6 million
Need for Speed: ProStreet - 10.9 million
Need for Speed: Undercover - 8.9 million
This was the norm for the PS2/Xbox/Gamecube era.
A Need for Speed game now requires more employees, considerably more time than one year to develop and absolutely a whole load more capital to fund development, let alone the extra costs of developing Frostbite and adapting it to a racing game (if that's still a thing). And at the end of it, it will likely never sell anywhere near even the worst game in that list above.
In that same era, Rockstar Games (albeit, various Rockstar studios) released GTA3, GTA VC, GTA SA, State of Emergency, Manhunt, The Warriors, Red Dead Revolver, three Midnight Club games and Bully. We're lucky if we even see a single game from them this generation.
In summary, committing to making a big AAA game now is barely worth it. Unless you are lucky enough to be sat on a mega IP like CoD or GTA, it's a huge gamble. Games simply take too long, require too many employees and cost too much. Unless AI or Unreal Engine can fix this and QUICK, the industry is going to be reduced to mobile-like experiences.
The gaming industry needs to learn just like Hollywood. You cannot sustain "more, more, more" indefinitely if your sales are not increasing in line with your costs. But no, every sequel needs to be three times the size of its predecessor, have twice as many staff, have monetisation systems and 100 hours of padded content and six year development cycles. But are these sequels ever twice as good?
Godzilla Minus One, on a poultry budget of $15 million, blew anything Disney has done out of the water since 2021 in terms of visual effects and created the best monster movie I've seen in my life.
Asobo made A Plague Tale Requiem for $25 million and its visuals, writing and quality rival games with ten times its budget.
Am I against big production values? No, God of War, The Last of Us, and so on justify their budgets and sell ridiculously well. But I am against unrealistic excess. If a game sells two million copies, tripling its budget isn't going to get you six million copies.
Square Enix is facing the reality that Final Fantasy sales are in decline and have been since FF15, yet they seem to be ramping up their development costs exponentially. It's hard to find facts but word seems to be FF15 had a budget of $50 to $100 million and FF16 had a budget of like $250 million plus. Same goes for FF7 remakes.
Yet other factors affected their market potential, like years of cross-gen releases slowing the PS5 adoption rate.
These lay offs will keep happening until publishers make their costs sustainable and stop trying to make it seem like triple A development is impossible or that we need more monetisation and higher priced games to account for their hubris.
Talk about a sound explanation instead of it didn't sell well because it releases at the same time as X game or it's because it's only digital.
It's the implosion I keep talking about. Expectations and reality in the industry are no longer aligned. This will continue until some sort of market equilibrium is reached.
Agreed, this cannot continue and something has got to give. I miss the old days where development costs and time were managable and SquareSoft released hit after hit. Vagrant Story, Xenogears, Final Fantasy 7 to 9 released ONE year apart and all of them were critically acclaimed.
🚨🚨 Never forget - Hofstaderman is a convicted sex offender / pedophile - and N4G refuses to ban him 🚨🚨
The facts are the time and money needed to make games has gone through the roof and we as gamers just aren't buying enough. These games are costing 100 of millions to make and even games rated highly are doing good to get 3 or 4 million in sales. Something has to give.
Raising prices has failed. Seeing games go from $89 CAD to $94 in some cases. I’m just not buying those games.
We all can see the days of square enix being 3rd party are coming to an end which is really sad because they have so many valuable IP’s only if they manage them properly.
Like I said before, it's not just Microsoft laying people off. It's happening throughout the industry.
Are we sure, and I mean super sure, fanboyism aside and the like that maybe Final Fantasy XVI and especially VII Rebirths sales weren’t at least a tad disappointing for them?
We keep fighting about it but if freaking VII, Square Enix’s Golden boy and it’s hype of us begging for a remake for almost 15-20 years didn’t set the world on fire like Square Enix wanted then what else can they give us product wise at this point high expectations and all.
I’m not saying it would have stopped this and everything would have fixed its self if they launched on more platforms since the industry seems like it’s imploding within itself at the minute but it could have given them a little leg room.
Maybe it’s time to admit, regarding your feelings on the games, and this has NO impact on the quality of the games, that XVI could have felt more FF like being more that a simplistic hack and slash game and VII’s remake should have just been a single, less ambitious game just telling the original story over reimagining it?
Even Kingdom Hearts III felt shallow, look at how convoluted it’s become and they are still doing that with all the Missing Link / Union X shit before Kingdom Hearts IV even comes out.
Square Enix is shifting its strategy to aggressively pursue multiplatform releases and focus on quality over quantity.
Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.
- 1% increase in net sales compared to a year with Forspoken and Octopath Traveller II, which didn't sell more than 3 millions combined (and I'm being generous).
- A 38.3% decrease in operating income despite the release of 'High-Definition' titles namely FFXVI, FF Pixels Remaster, Dragon Quest Monsters, and FFVII Rebirth.
- Aggressive multiplatform strategy one year after saying that exclusivity with PlayStation was mutually desired.
Sure, it's all in my head.
Probably for PC and the upcoming Nintendo Switch 2. Square Enix games doesn't sell to well on Xbox
Square named Drops Xbox as part of their multiplatform approach in their quarterly reports.
Like it matters MS will probably find away to close them down to.
I mean, maybe? They'll want as much as possible and I figure they could have been hoping for greater impact on PlayStation, but that's good reason to reflect and realize the resources and development cycle of these games aren't very sustainable. The solution is to make more affordable games with shorter dev cycles, then once in a while bring out the big guns.
I think Final Fantasy VII Re make and Rebirth would do really well if it was multiplatform. Specifically, if Nintendo gets their hardware up to snuff, and the rumors are promising. I don't really have much faith in its performance on Xbox, but Nintendo gamers really commit to buying their games. At one point, Breath of the Wild for Switch outsold the Switch itself.
Granted, Zelda always solos everything except GTA, but Nintendo folk are avid Final Fantasy fans. I think it would do exceptionally. Nintendo just needs to make porting easy and inexpensive and they'll get more games.
The two most profitable games for them didn't sell as much as expected. Yes. Make it make sense.
Hopefully the next Nintendo system isn't a potato and it can contribute to FF sales in future as well, in addition to PC releases. If this ensures the long term health for SE and franchises than like FF and KH then I'm all for it.
Adding Nintendo and PC customers is the best way to increase sales and long term success. Not going to get that from Xbox.
Hof,
You must not have heard they are launching new hardware and have already committed to a Next-Gen Xbox.
But, for some reason, I think you already knew that and wanted to spin a silly narrative; besides, why wouldn't they release games on the SX/SS? You do know these consoles will still be here, right?
Optics. They have a STATED plan to do so. Thats not commitment. The shareholders and board are calling the shots now. Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already. Investment in hardware, R and D and marketing is how much again? That cost with the history of their hardware performance....at most maybe a handheld. What I am certain of XBOX is finished, the writing has been on the wall before the studio closures. Its MS Games and they are not hardware. They are software because MS is a software company. Expect them to be folded in the Surface team.
*hardware
I believe they committed to hardware.
I hate to nitpick, but that's kind of the company they are. You have to.
@hofstaderman the board and shareholders have always called the shots or had a huge impact on decisions.
Xbox finished lmao, the writing has been on the wall? mate they just spend 70 BILLION dollars, and you see the writing is on the wall that they're done. 0 idea what you're talking about. They grafiti'd on the wall and you still can't see it.
"They have a STATED plan to do so. That's not commitment."
Huh? What are you talking about? They announced they would be unveiling new Hardware this holiday season; how else are they supposed to commit to it?
" Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already"
What a silly statement, you think this deal was approved so they could make 80 billion in less than a year? This is a long-term commitment, a future-proofing of profit.
"What I am certain of XBOX is finished,"
No, you are not certain of this lol; as you stated, if they make even a Handheld in the form of a Steam-Deck that can dock to a TV/monitor, wouldn't that be just changing the form factor but still XBOX?
Closing these studios has really got you guys delusional; that is what happens in companies, in a changing market: you acquire, and you trim; like it or not, that is the way things are done. Lets look.
Where is the new Psygnosis with a new wipeout?
What happened to Japan Studio? Pixl Opus? London Studio?
Where is Zipper Interactive?
I can list more, but you see, closing devs doesn't mean your company is finished, especially when you have like 30+ dev teams.
They won't be unveiling the hardware this holiday season it will be like the series x and s they got a tease at the game awards 2018. But no details until year of their release in 2020 lol
Please tell me the Dragon Quest III HD-2D Remake is still coming. I feel like I've been waiting forever for that game.
i think the juggernauts kingdom hearts (disney provides the money for that one) final fantasy and dragon quest are fine, the rest not as much
I'm kinda worried about the future of DQ though, Toriyama and the composer both passed away. Huge blow to the franchise.
Another sign that dedicated consoles market is in trouble, while PC seems more and more attractive to big publishers.
Having a good gaming PC and a PS5 myself, given current trend form both Sony and MS I am less and less playing on PS5, waiting for exclusives to release on PC, so I understand the logic behind the new strategy.
Ants,
I get that we don't know exactly without numbers, but come on, man, we can clearly see what's happening.
The console market has not grown much, the highest-selling console in history is still the PS2. You can play the " prove it" game all you want, but Sony's more aggressive PC push, SE completely rebooting their company/business, after being mainly exclusive to one console and showing a sizeable profit loss is telling.
PC is a high seller, and your doubtful PS5 dominant stance does not change the clear writing on the wall, straight from Sony's mouth, that they need to be, and will be more aggressive in the very lucrative PC market.
So, in other words, PC market is indeed looking more and more attractive to Pubs.
@730
Numbers?
I'm willing to bet the farm that ¨PC gamers are not the dominate number compared to console, but I don't know because I don't have numbers. However, the price point of entry can allow us to infer what I had just stated.
What an ironic thing to say on a link-agreggate site like N4G. Explains your comment history perfectly.
asks for numbers. receives numbers and then continues to say I don't wanna click a website (because it might shatter my illusion)
I understand it as pc is getting more popular since consoles are stagnating. Like consoles to need to compete with pc you know so everyone wins.
“ In addition, Square Enix will also pursue a shift from “quantity to quality” as its medium- to long-term philosophy.”
I got downvotes for saying this was the reason. Apologize to the masta.
Excellent and also it's obvious that Square Enix is regretting taking Sony's money with the commercial failures of FFXVI/FF7Rebirth and are more willing to partner up with other companies that offer more money/sales.
I fully expect SE to break the contract with Sony and release Part 3 of the FF7 remake trilogy on Day 1 on PS/Xbox/PC/Switch 2 with the Switch 2 being the main platform for it to be developed on and than ported down/over to PS/PC/Xbox.
I also expect MS to start buying up the marketing rights on the FF franchise now with possible Day 1 game pass deals.
This news is great as exclusives are wrong and all games should be released on as many platforms as possible. Hopefully Sony will follow MS lead and release all their games Day 1 on PS/Xbox/PC/Switch.
They said on their financials that 16 had a strong performance. So I think you are just interpreting things here without any proof.
“… with possible Day 1 game pass deals.”
They wanna sell more copies, not go outta business.
No, go in order and do 8 first. 9 fans like to rewrite history and think 9 is more popular than it was. Just because you have the loudest fans doesn't mean you're the majority. 9 sold terribly in comparison to 7, 8, and X.
Because 9 released at the wrong time. 9 is still the better game by a long shot. So 9 first
This will simply kill AA games while focusing on high budget AAA games, which are not performing well, I don't know what this place's obsession with imagining that FFVII rebirth and XVI performed well, but they simply didn't, and then you have the likes of forspoken etc, Square is not understanding that their decline started with enix and them switching their formulas, what they are trying to do here is pull a Capcom, but Capcom returned to repair the damage they did with their series while Square is just digging deeper
So you want more games like Valkyrie alysium, Diofield, harvestella, left alive that bomb sales wise?
It's like saying you want Capcom to make more AA exoprimal type games and make less Resident Evil game...
How about games like the ones you mentioned but actually good, how about that?
No not at all, it's like saying Capcom makes good Resident Evil games and good Ace Attorney/Okami games!
That's what they say they are going to do. Less spreading out funding to too many games, outsourcing development to outside developers and not make FF tactics games like diofield and just make a FF tactics game. You can't just make a game good by waiving a wand like you seem to believe...
It's not going to kill AA games but there will be less due only going with in house development.
And the last ace attorney was in 2017 and there have just been compilation remasters done recently. Same with okami as okamiden was released on the DS. Are you saying you want Square to concentrate on remasters and AA remakes?
No that's not what they are saying they recently said they will reallocate resources from HD remasters, and you just made up that they are making FF tactics, Square have said multiple times about their focus on AAA games and that's the trajectory of all big compajies, look at Sony and Microsoft, Square is clearly following that same trend!
2017 is not that far away for a series that was never in English unlike most Square games and Kunitsu Gami is a evolution from Okami, I am not saying Capcom is a saint, I despise things they do as much as the next guy, yet these two companies are now in the same approach, Capcom is trying but Square isn't
It'll be on pc but Xbox wouldn't have moved the needle. It's more the ps5 install base isn't as large as ps4s
Another Xbox fanboy that want the games on his platform, but doesn't realize that putting said games on Xbox wouldn't help move the needle.
If FF16 and FF7R are considered failures, putting them on Xbox wouldn't have helped at all, since Xbox just doesn't matter anymore.
The report does not say anything about being more multiplatform especially not in the way the article is implying which is to say that it's about Final Fantasy 16 and 7R.
It's ridiculous that this site is making up something which we all know is just an attempt to bump xbox.
The fact of the matter is that 95% of Square Enix games are already multiplatform, and games that are timed exclusive are multiplatform in essence.
The reality is that when PlayStation and Switch, PC are selling 95+% of the copies of SquareEnix games xbox is not even relevant. The fact is more games are skipping xbox that ever before not more moving to the platform.
Where are all the articles blaming SquareEnixs losses on the unsuccessful port of Final Fantasy 14?
P. 9 of the report
https://tdnet-pdf.kabutan.j...
"Shift to a multiplatform strategy
For HD titles, the Group will aggressively pursue a multiplatform strategy that includes Nintendo
platforms, PlayStation, Xbox, and PCs. Especially, in regards to major franchises and AAA titles including catalog titles, it will build an environment where more customers can enjoy our titles"
Read again: Especially, in regards to major franchises and AAA titles
I guess Square has not received the memo about YOUR reality.
Pardon me, I didn't see this, I thought it was referring to the previous statement.
But still I reiterate my other points.
In the HD (High-Definition) sub-segment, consolidated net sales for the fiscal year ended March 31, 2024
---->increased<--- compared with the previous fiscal year due to the release of titles including
---->“FINAL FANTASYXVI,”<------ “FINAL FANTASY PIXEL REMASTER,” “DRAGON QUEST MONSTERS: The Dark Prince,” and ----->“FINAL FANTASY VII REBIRTH.”<------
In the MMO (Massively Multiplayer Online) Game sub-segment, net sales and ---->profits declined<---- compared with the previous year.
I'd also like to point out that according to the wiki SquareEnix has release 54 games since 2020 only 5 games were either exclusive or timed exclusive to PlayStation.
refer to this yeah: "It's ridiculous that this site is making up something which we all know is just an attempt to bump xbox. "
Shows how deep in the hole you are, that anything that doesn't fit your narrative, you play off as xbox bumps.
The interesting thing here is noting that Final Fantasy sales were in decline with FF15 already, yet it was one of the best selling games in the series with five million at launch and ten million lifetime. Almost 80% of sales were on PS4, meaning Xbox was a small market for the game. The game also released in 2016, three years into the generation where PS3 had been left behind.
In present day, Final Fantasy 16 sold 3 million at launch and was exclusive to PS5 after three years of cross-gen releases, which further slowed console adoption. I'm betting cross-gen is the likely problem here as Final Fantasy has historically always sold well on PlayStation, but the series has also seen a bit of a fall which was admitted by Square Enix.
Rebirth, even weirder story with Remake being on both platforms and one game being split into three. Fact is both Final Fantasy 16 and Rebirth are super high quality games, but there's more at play here.
Multiplatform is not going to change much, since so little sales were on Xbox for this series.
AKA Playstation will lose exclusives from Squaresoft.
Common sense says didn't work well for them.
Well, I hope this strategy works for them. It’d be a sad world with them out of it.
Lmao again just like I said they should do months ago…. Naturally to disagrees. Been a great month to keep be proven right lol.
I don't get it... Doesn't the cash from Sony to help develop the game and keep it exclusive not cover the "sales" it would have got from being on Xbox?
Square Enix has been complaining about sales for generations now. Their projections are always head in the clouds. Always wanting more. .
Everyone except Nintendo (maybe they can afford it?) is realizing selling multiplat is the way to go when selling games. Sony with PC, XBOX with PC, PS5, and Switch. The days of exclusive to just one platform are pretty much over this gen with how expensive things cost to make these days.
Final Fantasy VII Rebirth publisher Square Enix has declared a $140m loss based on a shakeup of its internal development pipeline.
What are they doing over there? Sounds like they canceled something big. I read a rumor a while back about ff9 remake . Here "Final Fantasy IX has gone through a very challenging development, the game is still in progress but may undergo changes drastic enough that we won't hear about it for a couple of years."
This could be one of the reasons if the rumor is true. That was Silknight i don't know how credible he is but it's something and it would make sense.
I hope IX is still on the cards
Just a straight up remake which they expand a little bit nothing over ambitious
If IX dosent happen then VI and VIII will never be thought of.
What are they doing? Sales are falling and the costs are out of control. Big releases need to be absolute sales home runs now, and Final Fantasy sales have stagnated.
Now we know why Square didn’t fall over themselves to remake the original FF7 all these years ago. It certainly wasn’t a license to print money, at least not with what the expectations were. Each of these full on remakes drains an enormous amount of company resources for a razor thin profit margin.
They lost the magic in the remakes. And the story is incomplete. The original FF7 is still way better. The Remake / Rebirth are just fan service. Like an Anime/Manga with "optional" filler content. FF7 had pretty much zero filler, it was paced extremely well, and still today flows much better than the grindy story and spongey enemy battles in the remakes.
If they released it at once on all platforms, they would have made all of their money back. Could have been on to an FF8 or 9 remake. Ready to cash in again on nostalgia like Capcom. This is their fault for trying to milk the title.
Once I head they were breaking it up into parts, I lost all interest.
I hope people understand usually when a loss is declared it means a game which had been in development got cancelled. For example Sony Santa Monica before GOW-PS4 had cancelled a project which Sony had spent 7 figures on
As far as square is concerned they release a bad game once a year. Forspoken anyone?
For those making comments on remake not selling well, I hope y’all realize that Sony is the only reason this remake is happening. If Sony didn’t fund it the remake wouldn’t be happening. Just like Konami didn’t want to remake SH2 because development costs of 100 plus million
I'm waiting for them to release the complete edition bundle, but it's definitely on my list.
Not rocket science. Compare sales numbers, development cycles, and budgets to the previous gens. We are all collectively burning up the industry from the inside out. Expectations are ludicrously high now for every release and sales are dropping for even the most prestigious of series.
We used to be satisfied paying $50-60 for a game that took 1/100th the budget and staff to make. Now gamers feel cheated if they have to pay the same for a game that took 100x the budget. We may be reaching the end of the line for this model of gaming.
@tiredgamer I think your point is one that ppl don’t understand and you hit it on the nose .. some gamers don’t want to take accountability but it’s some of the gamers fault the industry is where it’s at .. we as gamers set the standards for the industry not the shareholders , ppl forget that the shareholders and the industry want and need OUR Money. Both the Xbox and PlayStation are seeing a drop in hardware , the industry is very stagnant right now.
Speaking to Square:
Turns out their mismanagement wasn't related to the western studios they dumped to Embracer, but their own fault.
With regards to Xbox - a good way to kill your brand is to pull support on high quality titles and only dump B and C-tier titles to it
With regards to PC - Epic Games Story exclusivity for any duration and piss-poor optimization will hurt you.
With regards to FF Pixel Remasters - y'all messed up by barely releasing them on physical, like wtf that was free money!
And lastly, you don't help a franchise by releasing a mainline title that undermines every title that came before it. FFXVI was a DMC-like with bottom-of-the-barrel side quests and I can't imagine that helping Rebirth at all considering its marketing is directly tied to how big that game is.
Sony is getting their best titles and with the most polish, so what about it? Nintendo gets their top properties too, for titles that can run on Switch hardware.
It's the other fanbases that get the second- and third-class treatment from Square. If that's due to agreements with Sony, that's not a Sony issue but a Square one for accepting those terms. Sony is doing its best to look out for Sony.
The industry implosion is continuing. Sky high budgets, prolonged development windows, stagnant sales numbers, and falling currency values (inflation) are wreaking havoc on the legacy industry. AAA games will slowly become the rarity.
Oh I’m with you. What’s worse is they can say, “Well we tried to make this amazing game and spend all this money on, but not enough people showed an interest. So no more of these since we can’t take a hit like that.”
The industry is going to take a dramatic shift. Mark my words on this.
I think there is quite a large portion of individuals like myself who held out on buying it on PS5 because I can get it on PC eventually. To be able to mod the game and also have custom graphical settings to my liking
same
but im not sure if it matters at all. im sure they made sony pay a hefty sum for the 3parter to come on ps5 exclusively. so watever they made in sales, might have come bk in profits for square, but i dont know
and we dont know what "underperformed" even means for square.
How about an Executive shakeup in Japan? Their Marvel mistake alone is worth a firing or two...
People at the top needed to be fired for that screw up. The MCU was at the height of its popularity so an Avengers game should of been a easy home run. Instead they bungled it.
They released some great flops lately. Avengers, Forspoken, Guardians and Outriders all sold nowhere near their expectations
Ouch, even with FFVII Rebirth too. They need to get their stuff together and fast.
They are literally standing on good games and do nothing about it, their downfall
Interesting. This could just be the end of the life span of the final fantasy series. How long can certain series even stand the test of time. For any game to get sequels and be popular enough to keep getting more sequels while selling a lot every time is already an amazing feat. You have to wonder how long it can last.
E3 will definitely attract gains for this company. Applause for the boldness in bringing it back.
They are releasing to many FF games and are diluting the IP. They should put FF on ice for for 10 years and try to evolve some of their lesser known ips
square is such a mess of a conpany, has been for a while now.
i hope that kh4 and ff9 remake are still happening.
They release tons of games; what do you expect? FF16 and FF7Rebirth both have decent sales; the losses came from other game releases.
they should release their big games like rebirth and 16 Simultaneous with PC, also perhaps don't ignore the Xbox user base.......but instead they took the exclusivity deal.
i just hope this doesn't affect ff7 part 3 whatsoever.
They need to release their games to all platforms. I hope they learned this from the sales of ff16 and ff7 remake part 2. I do not want to hear companies whine about AAA game prices when they are unwilling or staggering their releases on platforms.
A lot of Final Fantasy Rumors going around lately.
If the rumor makes them feel better, then let them believe it.
This is why I think all vita owners and psp owners should buy Final fantasy 3 off the psn store. Basically buying that, will show them that there is support for an all digital option for FF-Type-0
...If that' true, I'm going on a rampage. SE Japan, you're warned. I love SE, even support them through the whole FFXIII fiasco but c'mon man!
Square Enix like to give us garbage FF games instead.