Polish outfit CD Projekt RED have made a significant critical and commercial impact with the first two Witcher games. With the firm now working on a new “dark fantasy” title, lead animator Tomasz Zawada spoke to Mark Butler about his views on a third Witcher title, putting fans before profits, and why you’ll often find his teammates sword-fighting outside the office.
ScreenRant's Adam Blevins writes, "Cyberpunk 2077 is not afraid to put its players through some emotional pain with unexpected character deaths, but some hit harder than others."
CD Projekt Red is confident in the transition from its in-house Red Engine to Unreal Engine 5 for the next Witcher game.
My main concern with UE5, is that some developers have resorted to very low resolutions in order to enable the advanced feature set of this engine and sustain the frame rate.
In open world games, especially those with excellent graphics, we cant realistically expect 60fps from consoles (PS5 pro set aside as we do not know exactly how performant it will be) without huge compromises.
Thus the new Witcher game will probably require more powerful consoles to experience it the way the developers intended and in that sense, it reminds me of Cyberpunk situation.
It was released in current gen systems albeit in dire state (even PS4 Pro and Xbox One X suffered) requiring next generation consoles to achieve a desirable (and still not ideal) result.
I am quietly confident that they are going to make one hell of a jaw dropping witcher considering what they achieved with cyberpunk, i reckon they will bring a new level of what can be expected from ue5 BUT i reckon it will be a ps6/rtx 5090 game.
CD Projekt has concluded support work on Cyberpunk 2077, as the studio has turned focus towards the next Witcher and several other projects.
I really have to get back into it, didn’t even get half way through, have the dlc and everything too.
Super excited for CD Projekt's new RPG. Here is hoping that The Witcher 3 is after that!