80°

Whatever Happened to the Joystick

Sometimes technology disappears completely, but often it just fades into the background – still existing, still being used and sold and, occasionally, desired, but probably looking wistfully back on past glories.

Which neatly described the joystick's steady slide away from THE gaming peripheral to a fondly remembered icon. But the joystick's tale is a long and convoluted one – and it worth looking back into its often mysterious and ill-studied history before explaining why it will rise from the ashes like the mythical phoenix.

Read Full Story >>
tech.uk.msn.com
Create Report !X

Add Report

Reports

The_Firestarter5941d ago

It's called evolution, get use to it.

Komrad5941d ago

its called a controller now.

staub915941d ago

I guess that analog sticks are kind of like mininture joysticks lol.

okcomputer5941d ago

Yea thats what I was thinking when I saw the title. The joystick is alive and well, they're just called analog sticks.

StarsCream5941d ago

Ill show you what happened to the joystick....

kwicksandz5941d ago

It has just become more of a niche controller nowdays.

270°

Why Is No One Making AAA Horror Games Anymore?

Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community1d 17h ago
Jin_Sakai2d ago

Because the gaming industry is obsessed with live service games.

Cacabunga1d 16h ago

Even FPS are rare nowadays

Rynxie1d 15h ago

Because he touches himself at night to characters like lady Dimitrescu.

Crows901d 11h ago

You're the one still thinking about her

Rynxie1d 11h ago

@crow

Did I give away your secret? It's okay, if you sit on your hand and numb it, you can pretend it's her playing with your little stick.

MaximusPrime_2d ago

Good for me, I have no interests in horror games

-Foxtrot1d 18h ago

Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc

I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.

jeromeface1d 16h ago

remakes is another good reason

thesoftware7301d 15h ago

Calisto Protocol was also fun with fantastic presentation.

FinalFantasyFanatic1d 8h ago

I feel like we haven't had much in the way of horror games for years, I think it became rare after the PS2/PS3 gen. Maybe i'll pick up that Crow Country that recently came out, that looks good.

Venoxn4g1d 5h ago

Crow Country needs some more love.. and more exposure

Redemption-641d 16h ago

Because outside of a fee games, most don't sell that well

Crows901d 11h ago

So in other words...AAA publishers don't have creativity or passion for games.

CrimsonWing691d 16h ago

Didn’t we have Dead Space Remake and Resident Evil 4 Remake last year?

thorstein1d 16h ago (Edited 1d 16h ago )

Among others

And isn't Dying Light 2 a horror game?

Scissorman1d 16h ago

And Alan Wake 2 and Alone in the Dark.

on_line_forever1d ago

I like Alone in the dark but it's not AAA game

richardmmorales1d 7h ago

We also had The Quarry and The Dark Pictures The Devil In Me.

Show all comments (49)
150°

N64: Recompiled — Creating Native PC Ports Is A Godsend For Game Preservation

"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community2d ago
gold_drake3d ago

it is, i might be finally able to play Snowboard kids 1 full screen ha.

purple1012d ago

il beat you to the ski-lift,

framerate on snowboard kids was shocking, do you remember./?

talking of shocking framerate and kart racers style games,
Sony had a gem on ps3, with 'Modnation Racers' but again, framerate was so terrible, still fun though, indeed, when is drifting sideways not fun, the answer is never. we have not seen enough of that game, technically some people made race tracks/games in dreams and little big planet etc, but its just not the same,!!! grrrrr

morning rant over.

here, relive some ,memories. https://www.youtube.com/wat...

itBourne2d ago

The load time on ModNation where also excruciatingly long... But man oh man I wish that game took off more, so much fun! Could turn off garbage rubber banding, I had karts with 100's of stickers to design some crazy cool stuff, custom tracks. Fantastic undeappreciated game

gold_drake2d ago

SK1 had a fairly good framerate. sk2 maybe not so much ha

Redgrave2d ago

Some food for thought:

Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?

UltimateOwnage2d ago

As long as it meant they never took money from Patreon and invited a DMCA takedown / lawsuit by Nintendo to take it all away. After seeing the whole debacle with Yuzu I now question how long any of these teams can maintain game preservation efforts through emulator development, or otherwise.

franwex2d ago

I mean. They may borrow them…

Profchaos2d ago

Is it realistically needed though I would not personally give anyone my old carts for games that are already persevered and easily available online

Inverno2d ago

The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.

Profchaos2d ago

There might need to be a bit of clarification recompilation is not the same as decompilation.

This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.

But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii

Show all comments (13)
90°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

Read Full Story >>
gamingbolt.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community6d ago
vgvill6d ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing5d ago (Edited 5d ago )

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional5d ago (Edited 5d ago )

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow15d ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill5d ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb5d ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger5d ago (Edited 5d ago )

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!