With Sony boasting about how the PS3 and PS Vita can be combined to offer a similar experience to what the Wii U will offer, there are specific reasons why it will ultimately stand no chance against the new Nintendo console.
Using comments from a Ubisoft employee who explains why Rayman Legends wasn't made for the Vita/PS3 we can see why this combination won't gain much developer support in the future.
Nintendo Has Acquired Shiver Entertainment From Embracer Group
Great news it shows that Nintendo intends to continue developing ports of AAA games to its next gen platform
Buying studios from embracer now is a great deal, they must be dirt cheap at this point, Nintendo is a opportunist, they wait until someone fall so they get their best deal
I hope someone buys Piranha Bytes, their future isn't looking good right now. I love their RPGs, they're janky as f***, but they have heart and soul.
Nintendo saw the Mortal Kombat 1 Switch port and were like, "Yeah, these guys are worth acquiring."
You can't make this crap up lol
Ubisoft says they are focusing on two "core verticals," and that's to return as a leader in the open world genre, and live service games.
Calling Ubisoft a leader in open world gaming at any point in time would be like calling Dollar General a leader in retail.
I don't think they were ever the leader tbh. I've never really cared for any of their open world games. I do wanna try watch dogs 2 because it looks like it's set in San Fran. Looked interesting
Game developers have already started to confirm that they will support the Nintendo Switch 2 with their future titles.
Agreed
It has been quite clear for a good long time now to the educated consumer that nothing available from current generation hardware can compete with the features provided by the Nintendo Wii U entertainment system. With the boost of next generation technology and the standard addition of the futuristic Nintendo game pad. It is just simply not possible to duplicate what is possible with Nintendos new invention.
Not to say great experiences wont arrive on competing platforms. Just nothing when as far as Nintendo Wii U entertainment system tech is concerned will be completely possible on platforms before it. The extra ram, and technical prowess of the Nintendo Wii U entertainment system put Nintendos feature rich platform innovations far out of reach for current generation offerings.
From what has been documented so far. The Smartglass feature for the xbox 360 simply does not have the buttons necessary to compete with the Nintendo game pad. The Playstation Vita while sharing a few similarities and decent in its own right falls short when it comes to seamless transition, and the needed tech and horse power within the architecture of the PS3 necessary to keep up with the Nintendo Wii U entertainment system.
Developers in the article have explained it quite well. Not only is the Nintendo Wii U entertainment system and its tablet like control innovations and functions far more advanced. The Playstation Vita as of now simply does not have the support or install base to make a big enough impact within civilization to create a big enough impact for developers to feel the need to take advantage of such features. Similar to what happened to the move when following the innovative steps of the Wii Mote. Standard implementation is key. What Nintendos competitors offer simply have not taken advantage of that.
Hopefully competing console brands will take a page from Nintendos book and offer a standard Nintendo game pad like functionality out of the box with next generation console offerings.
Rated E For Everyone
Wii U will be a beast this holidays. Can't wait to get mine.
I don't think it's a matter of the Vita/PS3 'competing' with the Wiiu, it's about offering developers an alternative market to play test their ideas. It lowers the risk and offers a bigger potential market.
Sorry, I need 5 reasons! XD
@ GribbleGrunger
But is the Vita/PS3 combo really all that more 'tried and tested' than the Wii U?
Of course the PS3 is, but in order to develop something for Vita/PS3 set up they have to treat it like it is a different console than the PS3 due to the low numbers of PS3 owners that own a Vita.
There are 2 million + Vita owners already, and let's just say all of them own a PS3 (which I know a lot of them do) even when you say 2 million people own the Vita/PS3 combo it isn't like the Wii U won't top that sales number and become more 'tested' in 3-6 months.
And with Vita software sales not being all that high, and there being very little (almost none) PS3 games that launched with PS Vita support (and not being first party) I'd wager to guess that some developers may not see the Vita/PS3 as much of an alternative if they want to develop something specifically designed for devices like the Wii U Game Pad.