90°

Brain Training 'clearly discriminates' against Northerners

Dr. Kawashima's Brain Training has come under fire on BBC Watchdog program for failing to recognise accents from the North. And you just thought it was 'grim up north'...

Deemed important enough to take up a five-minute slot on Monday night's show, Nintendo and its DS game, Dr. Kawashima's Brain Training, were under the spotlight of presenter Nicky Campbell.

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computerandvideogames.com
KeiZka5943d ago

Boo-fukin'-hoo. "OH NOEZ, it doesn't understand me!"

SilPho5943d ago

Next thing you know they'll start complaining that it doesn't understand strong foreign accents. Maybe they'll even complain it doesn't understand Latin or something...

Voice recognition has never been great, even Vista which is using it as a selling point doesn't get it right all the time.

bosels115943d ago

last time I checked, yeller was the name of a dog.

Tross1819d ago

If Nintendo rolled out VC two years ago like they should have, there would probably be DS and 3DS games on the Switch by now. But yeah, I think DS and 3DS are something they should do.

pietro12121819d ago

It would be nice to see both Bravely titles on the Switch.

40°

Europe - Brain Training Now Available For Free & For Limited Time On Wii U Virtual Console

The European Wii U eShop has received a late night surprise, Dr.Kawashima’s Brain Training (Brain Age in North America) has released.

The game has been made available for free and for a limited time following a similar release in Japan. Nintendo has not announced either release but did announce they would be bringing DS games to the Wii U Virtual Console in the future.

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nintendoenthusiast.com
60°

Time Extend: Dr. Kawashima’s Brain Training: How Old Is Your Brain?

EDGE - The neurology may have been suspect, but the science of game design flourished as Nintendo took the newborn DS into strange new worlds.

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edge-online.com
R00bot3991d ago

What an interesting article. I played brain training a few times when it first came out, and I actually liked it a lot, despite the fact that it was basically the same kind of stuff that I was doing (and hating) at school.
And wow, 9 people worked on it and it only took 3 months? Then it went on to sell 19 million copies! That's just incredible! It must have had a massive profit margin.

despair3991d ago

I love these kinds of games, not sure how accurate they are but its usually a lot of fun for a little while.