Microsoft's certification process for digital games has come under public scrutiny once again following Fez developer, Phil Fish's, claims that the red tape surrounding title updates has made it impossible for him to fix a broken patch. Indie developers have been complaining about the hassle involved in getting a digital title onto consoles for years.
By putting Black Ops 6 on Game Pass, Microsoft plans to gauge its growth, pricing, and monetization changes, at the cost of less game sales.
If they have follow up games that are bangers, then this strategy will work. But if it’s Call of Duty followed another dead period then it won’t last.
When the game does not hit 1 Billion in revenue in under two weeks they will wonder why and the next thing you know; Season Updates will no longer be free.
subscribers go up, execs celebrate win, get bonus, price goes up, subscribers go down,
execs dont care, got their bonus,
If it works CEOs and shareholders get a payday and if it doesn't even more studios get closed by MS so CEOs and shareholders get a payday.
It will sell on PC & PS but as long as COD is for rent on Gamepass it will not sell well on the XB platform. Most folks such as myself that like COD just for the campaign would rather rent it for that month instead of paying $70 plus tax for the game.
The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.
Ironically number 9 can save them at this point (releasing games on multiple platforms)
Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke
Really good video.
I remember the days with RRoD was big news on here, N4G.
Microsoft had it turbulence number of years.
Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue
I found this video painful to watch. Can someone list them out?
Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.
Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.
F*** AI
"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...
Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.
It feels like every single thing they do is making gaming worse and destroying the industry.
Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.
Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.
consoles are handicapped by their own hardware, they were decent, low-mid-range specs at launch but underpowered in many areas including ram, gpu and cpu.
that was 2005
now, 7-8 years later, they are fossils
the fact that better looking games exist on cellphones than 95% of console games is proof enough
the only solution is new consoles which should have come out in 2010
It's because anyone can sue whomever they want for whatever reason.
"Hey, I patented this shade of red two years ago, now you must pay me 50 million dollars or remove it from your game. I don't care that it sold to 10million people. REMOVE IT OR ELSE!!!"
This is why you have this certification BS.
Also, I think Nokia sued MS over the 360 not long ago for some stupid reason as well.
People here in the USA just LOVE to sue each other to get free money over idiotic things. The result is that we have to wait a long time for anything to release because of the "certification" processes or it's even held back or not released.
"There is almost no certification process for iOS, so by the Microsoft/Sony/Nintendo theory, the apps should be crashing all the time, everyone should think of iOS as sucky, etc," he told Ars Technica. "But in fact this is not what is happening. There is no public outcry for more testing and robustness of iOS software."
Ummm no. Having a certification process ensures better Quality Control. Not having a certification process pretty much guarantees buggy releases that are solely so that the developer can make money first and then fix a problem later. No one expects high quality of iOS games, people do expect more of console games. That's just a fact. iOS devices let anyone put anything on them. While this does have some advantages (patches are released easily and frequently), it does have disadvantages (shovelware, repetitive games) that of course indie devs won't talk about. And the guy that made Braid should just shut his mouth, if you ever read about the guy you'd see he's an arrogant person who thinks too highly of himself.
That said, consoles are still handicapped by corporate culture. Ads for paid services, online passes, on-disc DLC, etc. It's all about and from big business.
Guess they don't remember why gaming crashed before.This process is here to prevent it from happening again.