Microsoft's certification process for digital games has come under public scrutiny once again following Fez developer, Phil Fish's, claims that the red tape surrounding title updates has made it impossible for him to fix a broken patch. Indie developers have been complaining about the hassle involved in getting a digital title onto consoles for years.
Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's plans to increase every department's margins.
"The plan to move Xbox games to other platforms is codenamed "Latitude" internally, and I know there's debate and unease at Microsoft about whether or not this is a good idea. More upcoming Microsoft-owned games slated for PlayStation are already being developed. At least for now, they're potentially obvious games you'd most likely expect. And yes, while it's true Microsoft is a prolific publisher on PlayStation already, it has typically revolved around specific franchises like Minecraft. From what I've heard, Microsoft is pushing for no "red line" for what games could come to PlayStation, and it all revolves around Satya Nadella and CFO Amy Hood's mandate to increase every department's margins. "
Yeah, they are going to kill Xbox hardware.
i think it will kill off the xbox brand. windows will be fine.
but there is and would be a chance that xbox might be killed off in the future. if they fail to make the money they put in. imo.
"Microsoft is pushing for no "red line" for what games could come to PlayStation"
Forza and Starfield next?
In the words of Phil Spencer when he was talking about Nintendo last year
“It's just taking a long time for Microsoft to see that their future exists off of their own hardware"
With Arkane Austin no more and Lyon living for who knows how long, the superb Dishonored is in serious danger; Microsoft cannot be trusted.
I love the Dishonored series so much and really want Dishonored 3. Microsoft better not screw this up.
I mean, I think the fans will probably kill Arkane Lyon by cooking up reasons to hate whatever they do next without playing it. I've never seen a game so artificially disliked as Deathloop.
Lol, why don't we just say, we are worried about all studios owned by MS now. They will keep closing studios until they have none left ...🙄
I think it's becoming clear based on matt bootys comments there's no future for any IP that can't sell above 10 million within the launch window. But is also a small game that gives them prestige
/S it's beyond a joke right now
Paul Thurrott in a recent episode commented on the on-going Microsoft fiasco hinting at more job losses and that "there's more to come".
There won't be no more acquiring game publishers from Microsoft in the future . Xbox has to pay Microsoft back. It might take two decades to do that.
There really needs to be a class action lawsuit here. You buy these companies just to put people out of jobs. And it’s not like something happened to derail their plans this WAS the plan. Microsoft has no business in this space at all.
Ninja Theory, Perfect Dark, Crash Bandicoot, Spyro, Wolfenstein 3, Dishonored, Prey, Doom, Quake... something tells me that bad things are going to happen to these entities under Microsoft.
consoles are handicapped by their own hardware, they were decent, low-mid-range specs at launch but underpowered in many areas including ram, gpu and cpu.
that was 2005
now, 7-8 years later, they are fossils
the fact that better looking games exist on cellphones than 95% of console games is proof enough
the only solution is new consoles which should have come out in 2010
It's because anyone can sue whomever they want for whatever reason.
"Hey, I patented this shade of red two years ago, now you must pay me 50 million dollars or remove it from your game. I don't care that it sold to 10million people. REMOVE IT OR ELSE!!!"
This is why you have this certification BS.
Also, I think Nokia sued MS over the 360 not long ago for some stupid reason as well.
People here in the USA just LOVE to sue each other to get free money over idiotic things. The result is that we have to wait a long time for anything to release because of the "certification" processes or it's even held back or not released.
"There is almost no certification process for iOS, so by the Microsoft/Sony/Nintendo theory, the apps should be crashing all the time, everyone should think of iOS as sucky, etc," he told Ars Technica. "But in fact this is not what is happening. There is no public outcry for more testing and robustness of iOS software."
Ummm no. Having a certification process ensures better Quality Control. Not having a certification process pretty much guarantees buggy releases that are solely so that the developer can make money first and then fix a problem later. No one expects high quality of iOS games, people do expect more of console games. That's just a fact. iOS devices let anyone put anything on them. While this does have some advantages (patches are released easily and frequently), it does have disadvantages (shovelware, repetitive games) that of course indie devs won't talk about. And the guy that made Braid should just shut his mouth, if you ever read about the guy you'd see he's an arrogant person who thinks too highly of himself.
That said, consoles are still handicapped by corporate culture. Ads for paid services, online passes, on-disc DLC, etc. It's all about and from big business.
Guess they don't remember why gaming crashed before.This process is here to prevent it from happening again.