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160°

The problem with AAA is that everybody “has their own idea of what that means” – Just Cause 2 dev

News: ex-Avalanche Studios developer Axel Lindburg has said that the definition of a AAA game is “highly subjective”, which leads to problems in differing aims and expectations during development.

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beefjack.com
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Community4356d ago
NukaCola4357d ago

I was under the impression, a AAA-title was one publishers put a large amount of money into. I didn't think it had anything to do with quality.

xYLeinen4357d ago

I've been always thinking of AAA having a high amount of production quality. But again, production quality are measured by standards and the overall quality of a product.

Pandamobile4356d ago

AAA is a budget range, so you're pretty much correct.

Homefront was a AAA game, but it wasn't that good.

mochachino4356d ago

AAA is requires high production quality (or polish) but also the gameplay must be at least very good imo.

Too Human wasn't AAA because despite the high production values, the gameplay was lacking.

Pandamobile4356d ago (Edited 4356d ago )

Too Human was a AAA game. They spent massive amounts of money on it. Being a bad game doesn't change its production value.

70°

Sega's Profits Are Up, But It's Mostly Down To Pachislots

Sega has released its financial statement for the 2023-24 fiscal year, and profits may be up, but it's mostly not down to video games.

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techraptor.net
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70°

Avalanche Studios Staff Reach Two-Year Union Contract

After six months of negotiating, Avalanche Studios staff have successfully unionized with a new two-year collective bargaining agreement.

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Community31d ago
thorstein32d ago

Sega unionized, now Avalanche. Rafiki: It is time

XiNatsuDragnel32d ago

Unionization is the future homie

80°

SEGA announces Fearless: Year of Shadow

SEGA has announced Fearless: Year of Shadow, a campaign that celebrates Sonic the Hedgehog and his brooding acquaintance, Shadow.

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Community33d ago