The fans spoke - and for once game companies seemed to listen and act with startling swiftness. Dark Souls is headed to the PC along with new keyboard-and-mouse controls and a massive new quest storyline that will also make its way to console users in the form of DLC.
RPG Site sat down with Daisuke Uchiyama, producer on the game, and grilled him on that new input method, how the PC port came about and the politics of ensuring console users didn’t get left out.
"Online features for the PC version of Dark Souls II: Scholar of the First Sin (DX11) have been reactivated.
Online features for the base version of #DarkSouls II for PC (DX9) will be made available at a later date.
Our thanks for your continued patience and support."
Dark Souls: Prepare to Die Edition saw the Souls series debut on PC 10 years ago today, alongside Xbox 360 and PlayStation 3 re-releases.
And it was garbage.
Luckily it was easily fixed by a modder who actually wanted a good product to be sold to people.
Dark Souls tweets: "PvP servers for Dark Souls 3, Dark Souls 2, and Dark Souls: Remastered have been temporarily deactivated to allow the team to investigate recent reports of an issue with online services.
Servers for Dark Souls: PtDE will join them shortly.
We apologize for this inconvenience."
I really don't think the interviewer understands what hacking or moding is -_-