310°

High-def DVD battle heats up (source: how Warner will pick a side)

The film industry trade journal The Hollywood Reporter reports from the gala launch party for Blu-ray editions of "Cars" and "Ratatouille." At the party, Walt Disney Studios Home Entertainment worldwide president and Blu-ray proponent Bob Chapek blasted the rival HD DVD camp with fierce rhetoric; Fox Home Entertainment president Mike Dunn chastised Paramount and blasted Microsoft with harsh statements; and Warner High-Definition Media VP Dan Silverberg admitted "one thing that may be changing is our strategy," and that a change could come as early as the end of the fourth quarter.

Most notably, The Hollywood Reporter reveals how Warner will decide if they will go with Blu-ray or HD DVD:

"A Warner source said the studio is watching what happens now that Wal-Mart and other big retailers are selling entry-level Toshiba HD DVD players for less than $200, about half what the cheapest Blu-ray player costs. If there is a significant spike in HD DVD software sales, the studio may cast its lot with that format, whereas if there is no real impact, Warner may go Blu-ray only."

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hollywoodreporter.com
Bigmac5736031d ago

"The Sony-developed format received another boost during the Blu-ray Festival when the Home Theater Specialists of America, a national buying consortium of 62 dealers and 800 installers with combined annual revenue of more than a half-billion dollars, officially endorsed Blu-ray Disc as its next-generation format of choice."

cuco336031d ago

Don't take anything BDA says to the heart, ESPECIALLY at a Blu-ray festival...

For the record, Warner today has delayed Twister for both formats back to May '08. If that doesn't speak 'we're staying neutral', I don't know what does.

pwnsause6031d ago (Edited 6031d ago )

How much is the cheapest HD-DVD player right now, $170-$200 dollars right? so if this doesnt sell, then we can officially say that HD-DVD is in the red, just to give you guys a good idea on how the Toshiba HD-A2 is selling (the entry level HD-DVD player which is currently at about $200 at amazon) its currently ranked 27 in electronics on amazon, and is currently number 1 in standalone HD-DVD players (xbox 360 is ranked number one, but it doesnt include HD-DVD addon, which is ranked 4th) blu-ray standalone players are ranked 429 and above, but if you include the PS3 in the picture(which has BD player Built in), Blu-ray is selling like crazy because of the PS3, 80gb is ranked 1 in BLu-ray.
This is the Reason why BD Movies are selling more than HD-DVD all the time.

HD-DVD has been a dying format since the release of the PS3. People who say that the PS3 isnt doing damage to HD-DVD because its a video game system or that no one uses the system to play movies with it are wrong. because why is blu-ray moving so many software sales if the stand alone players arent selling? or how did Blu-ray turned it around in January when HD-DVD was leading with cheaper stand alone players at the time(BD stand alone players were at $1000 dollars at the time)? Answer, The PS3. PS3 being a gaming system and a Blu-ray Disc player at $600 dollars at launch day was a big deal for people who wanted to watch movies in HD, it was $400 dollars cheaper than a standalone Blu-Ray disc player at the time and does more than a standalone Blu-ray Disc player. the PS3 being the cheapest BD player since launch encouraged people to buy one Look at any statistic about the format war, it will tell you the same thing.

This is the reason why Blu-ray movies sell more than HD-DVD, which concerns the Movie Studios alot becuase they are trying to make money off of software. This is why exclusive movie studios like Disney and Fox arent jumping ship. their sales targets exceed the number of movies sold, sure they can sell more by going multi, but for what, to have a never ending format war?

HD-DVD would have been destroying blu-ray if the 360 launched with a HD-DVD player built in, but it didnt happen, and it will never happen. Even if Microsoft adds a HD-DVD player built in to the 360, it will be too late. The xbox 360 elite showed Microsofts commitment to HD-DVD. BTW here are the sites I took for the statistics I showed in this post.
http://www.eproductwars.com...
http://www.eproductwars.com...
http://www.eproductwars.com...

Note: eproductwars.com takes statistics based on amazon sales charts, these charts gives you an Idea on how products are selling on Amazon and how they are selling in other stores based on Demand.

BTW, sorry for the long post and R.I.P. HD-DVD 2006-2007.

IdontTakeSides6031d ago

MEH..I will say it again

RED IS DEAD....I DO BLU..

so can those cheap HD-DVD player even manage the 51GB..???..lol

C_SoL6031d ago

Blu stays tru, while red becomes dead.

whateva6031d ago

if VCRs and DVD players can live together why can't HD-DVD and Blu-Ray.

season0076031d ago

after november and blu ray still outsells HD DVD.....we can say good bye to it..

I think i am going to contribute by getting both spiderman and POTC trilogy then...first , i want those...second, i want it to come to an end

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140°

Keoken Interactive lays off majority of team after failing to find funding at GDC

Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding …

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gamesindustry.biz
mastershredder3d ago

The industry model and standards and who's in place to approve/disapprove have changed ^ what Keoken is feeling now is much like the Mobile burst 15 years ago. Expect more to come out of your own finances. Investors are treating games like movies and now (thank$ a lot for involving yourself hollywood) only the big (and money blind) investors get involved, effectively killing a lot of content that would come out with proper non-gate-kept and/or with incentivized funding.

Markdn3d ago

And when you only make a fraction of your games worth on gamepass you suffer

Tacoboto3d ago

Palworld and Manor Lords are so suffering.

RiseNShine3d ago (Edited 3d ago )

Sorry but i couldn't care less, Deliver us Mars was as woke game as they come, climate change disaster, all female cast plus only a comic relief indian guy (it takes only 5 minutes into the game for the main female character to say how smart she is compared to the guy), evil white guys, ugly females, then add generic gameplay and puzzles (how many times do you have to cut things with a laser for gods sake), you can't change anything in how the events develop so 0 agency in the story, sub par graphics even while using UE4. So well, go woke go broke, that's how it works.

Miacosa3d ago (Edited 3d ago )

That stinks but with a 68 average critic rating on their games probably made it difficult for people to invest considering there is a bloat of games getting made these days.

ROCKY282d ago

You guys will be back with team strength and funding !

210°

PS5 Was The Market Leader In Unit & Dollar Sales For Q1 2024 And March In US

Mat Piscatella of analyst firm Circana has revealed that the PS5 was the market leader in North America for both unit and dollar sales during not only March 2024, but the first quarter of the year as a whole.

Writing on Twitter, Piscatella revealed that spending for video game hardware in February 2024 dropped 32% in comparison to the same period last year, totalling $391 million. In addition, spending for PS5, Xbox Series X/S and Nintendo Switch each fell a minimum of 30% year-on-year.

Cacabunga3d ago

What will happen when Sony announce a new Uncharted, Killzone, Tsushima or Horizon ..

ChronoJoe3d ago

Ah yes, Killzone that'll light the world on fire.

I'm joking but I do wish it were likely or more popular.

shinoff21833d ago

I'd rather an upgrade over some fps personally. Like a true rpg not some action game with a couple of rpg lite mechanics in it.

Jingsing3d ago

To be fair Sony usually know when to let a franchise go dormant, They gave Killzone over 6 different games and it never reached that summit. You end up in a situation like Microsoft if you just keep hammering out Halo and Gears and Forza etc. Microsoft should be smart enough to let them games go.

Demetrius3d ago (Edited 3d ago )

I thoroughly enjoy my open world games, but highest interest will always be the shooter genre lol it's just something about a good well crafted shooter with lore to it something like the Max payne series

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ravens522d ago

Lmao. Perfect example of the denial.

Hofstaderman3d ago

But PS5 and Switch still outsells XBOX embarrassingly even with overall consoles sales decline.

Giga_Gaia3d ago

At this point, I think PS5 and Switch sell more in one month than Xbox does in an entire quarter...

Ironmike3d ago

Stop being sad mt just enjoy ur console of choice and just accept there's not only ps5 in the world

3d ago
Elda3d ago

This is not surprising in the slightest. The song will continue to remain the same.

romulus233d ago

And in other news wet is water.

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280°

AAA Games Will Get More Expensive And That Might Not Be Entirely Bad

Najam from eXputer: "The norm of $60 AAA games is no more as developers now charge more for their games. Here's why this might not be a bad thing for gamers."

Kaii4d ago

*Elden Ring type games, yeah sure. (scoring 8+)
(AAA/quadruple A) slop can shove it up their discounted ass

In recent yrs my purchasing In Indies has increased and its decreased for major IP's because I cba with the lack of innovative gameplay.

Focusing on the topic, why not mention Take-Two CEO getting his pay increased while axing 500 staff? I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo.

fsfsxii4d ago

Im not contesting that triple a games are not innovative, but most indie games are 2D side scrollers with pixel art, fompletely lacking in innovation

CantThinkOfAUsername3d ago

Agreed. 99% of indie is metroidvania, rogue-lites and visual novels.

Sgt_Slaughter3d ago

That shows me you know don't anything about indies if that's the conclusion and generalization you managed.

Tacoboto4d ago

"I'm getting annoyed that those practices get ignored by the "gaming" media because ya don't want to burn potential bridges but seriously, gtfo"

What exactly is gaming media going to do that it's not already doing?

Welcome to capitalism and corporatism - every industry has this problem, it's not a gaming one.

Sephiroushin3d ago (Edited 3d ago )

They can start by saying the price increases is not good especially with all the micro transactions publishers put on games we pay for; but instead they tell people that the price increase on games is actually a good thing 🤦🏻

thorstein4d ago (Edited 4d ago )

It's a bad thing for gamers and for in the chair game devs. We just heard of massive layoffs across the industry.

I'd pay more if I read articles about how they were hiring. I'd pay more if I read articles about how the people who made the game scored record setting pay raises and CEOs were no longer given 1 year bonuses that could sustain a small studio for 10 years.

But that's not what happened.

Crows904d ago

Yeah there's only so much people are willing to pay for entertainment. Especially in the form of games at the same time that there are free to play games and cheaper in the titles that compete with triple A. You're not going to be able to keep increasing pricing and get the same amount of sales. I already don't buy games at the new price or even at $60. I wait for $40 or less. And I don't believe I'm alone in that department. If you don't have any other expenses you can probably continue to afford buying games at the top price but many people eventually have other things that take priority and you're just not going to spend it that much money on a video game.

Heck if I have to play one game for the rest of my life I'd probably end up playing Warframe or Counter-Strike. These are all either free games or were paid games and now are free.

The AAA industry is a threat to the gaming industry. They're trying to continue to ride the way and keep increasing prices. They're trying to get all of the money as long as they're able to.

anast4d ago

Good point. I usually wait unless it's a favorite, but there are only 3 publ./dev. teams I can say that about, and 1 out of 3 gets day 1 treatment.

As for F2P, I'm a Path of Exile fan myself. I would just start hitting that hard and wait until prices drop.

Crows903d ago

Path of exile would be an also pretty good alternative. I probably choose path of exile 2 since it'll be fresher and will receive more content most likely. I don't know

I did grow tired of path of exile after a while

Software_Lover4d ago

It's bad. People just want good games at decent prices. Not everything has to be super realistic with 200 voice actors. Look at Palworld.

Ironmike4d ago

Terrible article game prices go up any more u can kiss this industry goodbye

TiredGamer4d ago

The industry will and is already imploding due to double standards relative to prices everywhere else in society. Just as with food, housing, transportation, and other forms of entertainment, costs will increase even if only due to the constant rise in inflation.

Inflation is a fact of our modern world, and is a consequence of normal (usually healthy) economic activity. It is a result of a slow and continuous growth due to increasing money supply, and the complex relationship between consumer supply and demand. Inflation leads to the eventual increase in wages, whether through cost of living increases, yearly increases, minimum wage increases, or a higher demand of workers than there is supply.

The fact that the game industry has managed to keep game prices at or near the $60/70 range for DECADES is amazing in its own right. The buying power of a dollar has dropped in half in the last twenty years, so each year that prices don’t increase, it is essentially a price decrease for the previous year. Think about that.

Part of the problem is that games have been arbitrarily held at such a low price for so long that it has created a psychological ceiling in peoples’ heads that can’t be exceeded. MTs and other schemes have been created to try and mitigate this discrepancy, but those don’t work with every game/genre and have also received their own significant consumer blowback.

If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry.

I don’t like to pay more than I have to just like everyone else, but you have to be fair in comparing price increases (or lack thereof) in the game industry with the price increases across the rest of society.

anast4d ago

..."$60/70 range for DECADES"

This is false. Incomplete games have been this price for decades. For at least a decade or two, complete games have been $100 or more. They sell games as standard version and complete version, but now is some kind of version of deluxe, gold, complete, and ultimate. The tiers tell you that the standard version is not complete. It's explicitly stated. If the 60 game is sold for 70 and doesn't have tiers, micros and live service elements, I understand, but we most publishers aren't doing that.

"Part of the problem is that games have been arbitrarily held at such a low price for so long"

The have been held at a relatively low price, but gaming has never been cheap.

"If games can’t exceed the $60-70 barrier even though that $70 is economically a lower “true” price than the cost of games even a decade ago, publishers will do what they can to make up the difference before eventually running out of options and exiting the industry."

Most publishers need to leave the industry. This would actually be a good thing, but they won't because games complete games haven't been $60 for decades. It's usually $100 or more for the complete games and extra for the live-service elements, which rounds it out to a $50 game in the 80s, plus all of the micros and live-service fees and on top off this games are gravitating to being for rent in perpetuality via digital only releases. I would say they have more than already made up for it.

Ironmike4d ago (Edited 4d ago )

U should work with government mt nobody will pay 100 or even 80 for a game I do t how amazing u think it is that they kept prices down it not sustainable and only thing they kept down is the state they release have these games have
microtranscations this industry is going to hot Brickwall ppl already sick of prices then they release half finished games

TiredGamer3d ago

Everyone should have to study macro and microeconomics in HS so that they understand how a market economy works. I don't really hold college degrees with any reverence, as I feel that many degrees are outright scams, but I have studied economics for many years and at the graduate level. It's fascinating stuff and helps explain so much of the world we live in even since ancient times.

Not sure what you're going on about with complete vs. incomplete games. DLC and expansions are not a requirement for most (all?) games. I rarely buy expansions outright (unless part of a GOY edition) and never feel like I'm missing anything significant. Core games are still "complete" experiences for what they are. The digital landscape has just made extra content more viable. In older generations, when games were not massive development projects taking years to make, a successful game would be followed up with an "expansion" sequel a year or two later. Microtransactions are certainly a way that publishers are trying to pay their bills, and I understand that not everyone needs/wants them. Developers are more apt to make a DLC expansion today because the act of creating a true sequel to a game is just a monumental task. When a sequel is made, it's a whole new multi-year investment and a higher level of expectations.

I've been buying games since the 16-bit era. I remember when R-Type for the TurboGrafx was $69.99 at Toys R Us... in 1991. Most new games were in the $50-60 range. The N64 era commonly had titles ranging in the $70 range. So yes... prices haven't budged in decades, but the dollar has dropped by at least half in as much time. So that N64 Turok game was more like $140 in today dollars.

I don't disagree that some publishers should leave the industry. But the economics of the industry aren't and won't just affect some publishers... it will affect all of them, and it will lead to less risk-taking and a retraction from the blockbuster AAA games we are seeing today.

anast3d ago (Edited 3d ago )

@Tired Gamer

If people need an advanced degree to understand the difference between complete version and standard version, we are all in more trouble than I thought.

Example, AC Valhalla has a standard version, a complete version , and so on. Other companies hide this via other names. It's an actuality. There is not an amount of appealing to authority that can change this.

The fact that you have been doing something for a long time doesn't make your argument sound. This would be a fallacy of which we don't need an advanced degree to know either. If the games have tiers where the complete version is sold at a separate cost, then the standard version is not the complete game. Of course you can play an incomplete game, people have been doing it for decades.

Iron Mike

Your words do not mean what I say is not an actuality. You are not offering any evidence.

TiredGamer3d ago

An advanced degree is absolute not necessary to understand basic tenants of a market economy that have been practiced since ancient times. A basic HS course or even a competent YouTube video would likely suffice.

It's clear that we are now dealing with stoic perspectives and a general anger with the industry trends that are largely out of our/your control. We can argue semantics all day about complete and incomplete games, and we can probably make valid arguments both ways. I will submit that GOY, "Premium", or "Battle Pass" editions of titles do not invalidate that the standard editions are not whole experiences on their own. I won't accept that every bit of DLC, paid or unpaid, is required for me to feel like I have been cheated out of my game experience. If I look at the PSN storefront now and look at God of War Ragnarok, for instance, the standard edition has everything I would expect from a complete game. The Digital Deluxe Edition for $10 more gives me a couple of cosmetic items, a digital art book, the soundtrack, and an avatar set.... this sounds like a "limited edition" set with a few extras to sweeten the deal for true fans, which is a practice that has existed for decades in all sorts of industries. Nothing there is essential in any way to the core/complete game experience.

As far as game prices being far higher (in current dollars) than today, there is no argument. Games of all types have been priced at the $50-70 mark since the early 1990s, and any AAA game today is made on a budget at least 100x higher than those early 90s titles. That's a pretty dramatic statement that needs no explanation. When expectations exceed the capability of the industry to deliver at certain price point, you can either increase prices, reduce quality, or go out of business. You can't go into a grocery store/restaurant and buy a Prime Steak Dinner and expect to pay 1990 prices for it.

anast2d ago (Edited 2d ago )

@Tired Gamer

I agree that people have knee jerk reactions, but we can't let such paint a picture that is not actual. Companies are in the business of exploiting as much as humanly possible, if not then they aren't a successful business. Therefore, it is also understandable that people are going to cry foul when they quote "the economy," something they know that hardly anyone understands, as the main reason why they are asking for more money.

It's always going to be suspicious when billionaires ask for more. I was curious myself after returning to gaming after a long break that spanned generations and I noticed a lot of shady practices and I was actually shocked how all of this stuff is unregulated, such as gambling in the form of loot boxes, cut content sold as "DLC", live-services and list goes on.

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