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The Brief History of Handheld Gaming: Part II

In part two of Binge Gamer's look back at the history of handheld gaming, Nintendo finally enters the age of color, Gunpei Yokoi's last device finally comes to market and the Nokia N-Gage finally gets some credit for trying new ideas that are now commonplace on both the current portable platforms.

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bingegamer.net
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Anyone else not blown away with graphics these days? Me neither

Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."

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videogamer.com
OptimusDK25m ago

There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.

It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.

MyDripMyDripO22m ago

Of course Christopher would submit this lol.

PS fanboys like Christopher for years: “OMG visuals!”
Xbox releases a game with better visuals than any Sony game: “visuals don’t matter!”

Giga_Gaia9m ago

Not better than any Sony games. Hellblade 2 visuals aren't really impressive and anything we haven't seen. Plus everything else about the game is shit. Wouldn't be different if it was multiplatform.

Eonjay7m ago(Edited 5m ago)

You mist be late to the party.
Christopher submits most VideoGamer articles... because N4G is owned by VideoGamer...

Nevermind alt...

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Ridge Racer DS - A Brave but Flawed Racing Revolution

Ridge Racer DS was part of a campaign to have the Nintendo DS' touchscreen redefine input, with mixed results.