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Hideaki Itsuno
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Dragon’s Dogma 2 boasts the dense open world that Dragon’s Dogma aspired to, but could not achieve
54d
ago
Interview
automaton-media.com
70°
1
How Dragon's Dogma 2 Realizes Its Director's Vision From the First Game
109d
ago
Interview
ign.com
60°
2
How Dragon’s Dogma 2 Creators Crafted Its High-Fantasy World
105d
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ign.com
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Dragon's Dogma 2 Interview - Developers Discuss Capcom's Highly Anticipated Sequel
202d
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techraptor.net
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460°
76
Capcom On Ninja Theory: 'Those Guys Are Style Incarnate'
2084d
ago
Interview
gameinformer.com
210°
21
Devil May Cry 5 Devs Discuss The Older Dante, Balancing For Fun, And Microtransactions
2044d
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Devil May Cry 5 director would rather make DMC 6 than a DMC remake
1915d
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videogamer.com
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Dragon's Dogma taught Capcom new tricks that give Devil May Cry the feel of 60 FPS, publisher claims
4203d
ago
Interview
eurogamer.net
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What Capcom Learned From Ninja Theory While Making DmC
4290d
ago
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siliconera.com
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Devil May Cry 5 : "It could be the most fun we’re going to have from an action game in 2019"
1917d
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gamesradar.com
70°
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Devil May Cry 5: The post-mortem interview
1861d
ago
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polygon.com
80°
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Dante returns: Hideaki Itsuno on Devil May Cry 5
2053d
ago
Interview
eurogamer.net
90°
5
Devil May Cry 5 Interview -- Developers Talk Nico, Gameplay, Reviving Capcom's Franchises, and More
2025d
ago
Interview
dualshockers.com
60°
Dante returns: Hideaki Itsuno on Devil May Cry 5
2053d
ago
Interview
eurogamer.net
70°
Devil May Cry 5: The Evolution of the Series and the Novelties of the Fifth Chapter
2080d
ago
Interview
translate.google.com
70°
2
The devil within: Hideaki Itsuno on 25 years at Capcom
1894d
ago
Interview
eurogamer.net
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