CRank: 5Score: 11860

User Review : Heavy Rain

Ups
  • Visually impressive{Interesting story (molded by the player's decisions){Innovative experiences in gaming are very welcome
Downs
  • Too many filler scenes{Some screen tearing{Voice acting for some characters is terrible

Heavy Rain: The creation of a new genre

I want to start off by saying that I have been following the developement of Heavy Rain ever since the casting trailer was released in 2006. I had played Indigo Prophecy (Farenheit) from Quantic Dream and was really looking forward to what they would bring to the table next.

Heavy Rain is a game like no other. You take the role of 4 different characters all with very different backgrounds but all looking at trying to catch the famous Origami Killer. The main selling point of this game is that you take the decisions and you have to live with the consequences of these decisions. Basically you mold the story with the actions you take with all the characters you play as. There are no "game over" situations. If one of your character dies, the story continues without this character. If all the characters die, the story ends and you will have experienced one of the many possible endings to this story. I think most N4G readers know all this stuff anyway so I'll go right away with the review.

Graphics: This is one of the best looking game ever made. Obviously the fact that it's not very complex in terms of physics, the developpers could put more efforts in making the different visual effects absolutely realistic. The character models are really well made, almost photorealistic. Although the animations when the player is in control look stiff, overall they did a good job during the QTE (more on the quick time events later) sequences with the motion capture. I also was absolutely stunned by the realism when surrounded by a crowd. Every individual had a unique look and unique animation. It really gave a sense of life to those scenes. There is a little bit of screen tearing but it doesn't really affect the gameplay and the appreciation towards the look of the game.

Audio: This game is story driven, so it was really important to make sure that the music and voice acting was of movie quality. Sadly there are a few inconsistencies in that departement. I really have nothing to say about the music. I was once told that if you can't hear it, it's a good thing, it means that it really suits the mood to the action going on in the game. My problem is with the voice acting. Most actors in the English version do a great job but some characters seem completely lifeless. The one that comes to mind is the FBI agent Norman Jayden. The voice acting for that character is absolutely terrible. When I compare him with the other characters, the gap is too big and makes the game less believable.

Gameplay: The main controversy surrounding Heavy Rain was in its controls. It's hard to find a control scheme that will allow you to change a baby's diaper, dance at a club, apply make up and fight goons. The best way possible according to Quantic Dream was via button prompts that were contextual to the different situations. You can walk around by pressing R2 and the left stick determines the direction of where you walk. If there is anything in your surroundings that you can interact with, you will see an arrow pointing to it. You use the right stick to interact with the different elements. When facing different situations like mentionned above, it will trigger a QTE sequence. Those QTEs are very contextual, in the event where you have to apply make up, you have to do it slowly. You can also be asked to press a button as fast as possible, you also will have to press a certain button repeatedly really fast. Finally and the coolest aspect of the controls, is that sometimes you will be required to press more than one button at a time. While this might look easy, it can definitely become challenging (Try pressing O then X then L1 then triangle). Also if you're not familiar with the PS3 controller, there are three different levels of difficulty. This can allow casual gamers to enjoy the game as well. Although the level of interactivity is limited because of the way the controls are set up, it was really the only possible way to make this game work.

The story of this game is very interesting and the way it unfolds, really kept me going for many consecutive hours. It was hard to put the controller down. Some decisions were really tough to make and really got me thinking about what I would do if I was in the character's shoes. In that sense, Heavy Rain really was able to acheive something that not many games can. I cared about these characters, and really wanted Ethan to find his son and find who the Origami Killer was. Another cool aspect of this game is the fact that you can play the game again and see the consequences if you take different decisions. It adds a little bit of replay value but it's not different enough to make it a new experience.

Although the overall experience was positive for me, there are definitely things that are frustrating about this game. My main problem is the fact that there are too many filler scenes. Most of the scenes will play out the same way no matter what you do or have decisions with little to no impact on the story. The actions you take are basically simply there to stretch the playtime of the game, and could have simply been cutscenes. Speaking of the playtime, 8 hours is about the time it took me to finish this title. It's in the norm of most single player experiences but with so much filler, it could have been cut down to much less than that.

To wrap it up, I wish developers will look at Heavy Rain and see it as an opportunity to develop games that are very story driven and allow the player to mold the story through its actions. I can't wait for someone to come up with a sandbox experience similar to Heavy Rain, where you are confronted to either meet a witness or go to diner with your girlfriend, and finally wind up with a car accident... Sales at retail for Heavy Rain will determine if we can expect growth in that genre.

Score
8.0
Graphics
9.0
Sound
7.0
Gameplay
8.0
Fun Factor
Overall
8.0
WIIIS15182d ago

A tad generous with the score imo, especially if you felt most of the game sequences were pointless. But fair comments.

Cajun Chicken5180d ago

I have just completed the rebirth of the adventure game. Gobsmacked. I'd put two more points what you put on. That was the most emotional and moral consequence challenging game I have ever played.

Set standards, it has set standards.

100°

Please stop comparing video games to movies

"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.

I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.

Read Full Story >>
gamefreaks365.com
Fist4achin1274d ago

Yes, please stop. They're better than most hollywood drivel nowadays.

BLAKHOODe1274d ago

I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.

sourOG1274d ago

No. Some games are like movies.

medman1274d ago (Edited 1274d ago )

No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.

50°

The David Cage Experience: Fahrenheit and Heavy Rain

What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.

Read Full Story >>
fictiontalk.com
100°

Quantic Dream Celebrates Heavy Rain's 10 Year Anniversary With New Video Series

Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.

Read Full Story >>
gameranx.com
ClayRules20121431d ago (Edited 1431d ago )

Have you played Detroit? While it’s my personal favorite, I fully understand many preferring Heavy Rain more. I’m glad you enjoyed Heavy Rain too.

bouzebbal1431d ago

def. one of my top 3 best experiences on PS3

ClayRules20121431d ago

bouzebbal

That’s awesome to hear! What’re the other 2 best experiences?

akaFullMetal1431d ago

Great game, need to get started on Detroit soon.

ClayRules20121431d ago

Glad you enjoyed the game! Yes, Detroit is a masterpiece of a game, and their best work to date “in my opinion”

ClayRules20121431d ago

Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.

So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.

My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.

Z5011431d ago

Still have my origami crane they teach you how to make when you're installing for the first time.

C-H-E-F1431d ago

it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.