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Gone Home
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8.9
108 Reviews
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8.5
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130°
18
Keeping It Human: The Story of Fullbright’s ‘Gone Home’ Success
3042d
ago
Interview
vice.com
80°
8
From BioShock to Gone Home: How a game designer shifted gears
3885d
ago
Interview
fastcocreate.com
50°
Gone Home, An Interview With Steve Gaynor
4004d
ago
Interview
xalaga.com
40°
How Limbo and Gone Home influenced Alien: Isolation
3572d
ago
Interview
gamestm.co.uk
40°
5
Steve Gaynor and Thomas Grip Discuss The Evolution of the Gaming Narrative
3012d
ago
Interview
onlysp.com
30°
In Retrospect: 'Gone Home' Designer On 'BioShock', 'Bastion' And The Indie Games Business
3923d
ago
Interview
forbes.com
30°
1
Reflections on Gone Home: a conversation with Steve Gaynor
3906d
ago
Interview
thunderboltgames.com
30°
Gone Home's Designer Interviews Bastion's Designers
3724d
ago
Interview
pastemagazine.com
10°
Gone Home - Trusting the Player With the Gameworld | Interview
3949d
ago
Interview
onlysp.com
20°
Gone Home: Four Questions
3907d
ago
Interview
hardcoregamer.com
30°
After Gone Home, what’s next for The Fullbright Company?
3880d
ago
Interview
edge-online.com
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