*Limited Spoiler Alert* Nothing you will read will reveal anything on the game you wouldnt already find out through any other reviewer site. Before I get started, you should know that this game wasnt even on my radar until a friend recommended it and I put in on my Gamefly list.
Darksiders puts you in control of War, one of the four horseman of the apocalypse. Through a series of devious events, Heaven and Hell get pitted against each other on Earth with mankind stuck in the middle. War is sent to restore the balance on earth between good and evil and in the process uncovers a conspiracy implicating him as a traitor. Wars mission to uncover the truth, avenge his honor and regain his former strength are the driving forces behind the game.
Story:
Story wise, Darksiders excels in a compelling story that drives the player and the game forward. Flirting between religious prophecy and creative fiction, the story introduces several characters within the game, both allie and enemie, that play off each other and also set up for a sequel to the game.
Gameplay:
The amazing aspect of this game to me is the extreme gameplay diversity. From the combat to the platforming to the almost devious puzzle solving. Darksiders takes gameplay elements from games such as Zelda, God of War, Resident Evil, Dark Sector, Prince of Persia and even Portal.
Graphics:
While not on the Uncharted 2 level, the graphics still do impress and the sheer size and epicness of the game make it even more impressive. Some issues with screen tearing and slipping do happen but they are infrequent enough not to detract from the overall game experience.
Conclusion:
Artifact, enhancements armor pieces and legendary enhancement collection add replay value to the game if you didnt get them all the first play through. If you are an experienced action/adventure gamer I would recommend starting on the hardest difficulty (Apocalyptic). Also additional replay value is starting with the Abyssal Armor on a second playthrough if you collected all the pieces on your previous playthrough.
This game came out of no where for me and literally blew me away. Ill just say that even though I have just platinumed the game a few days ago and returned it to Gamefly, I am sure I will buy the game some day just to have it in my game library. My rating for Darksiders is as follows-
Story- 9.0
Gameplay- 9.5
Graphics- 8.0
Fun Factor- 9.5
Overall- 9/10 Great game, minimum rental but safe buy
All the photorealistic graphics in the world can instantly be ruined when the player can’t do something they feel fits within the game world. As gamers we understand a few of these problems, they happen. But when it keeps happening time and time again, it slowly chips away at the illusion. The illusion that were are exploring islands, slaying demons or solving mysteries, and isn’t that illusion the reason we play games anyway?
invisible walls can be annoying, but i rather have the devs be able to make the area look cool/interesting with invisble walls than having a boring empty wall to stare at with the same invisible walls still in play. The main issue is that there should be a way to recognize what is accesible and what is not.
I absolutely hate this. Youll have a character that can do all kinds of crazy acrobatics but get stopped by a falled over tree or box with an invisibile vertical wall that you cant pass but theres clearly a corridor or area that can be explored
I'm really starting to feel this more and more. At first I thought maybe it was just because I'm getting older but I don't think so. Take the FFVII remake for example. So many times I'm frustrated that I can't jump. I get it, it's an RPG and most times you can't jump, but paths are blocked all the time by things you can clearly walk over. It takes the "fun" out of it sometimes. I definitely feel like there was more "magic" in the order final than.the remake. Still a decent game but not as great as the original
"Vigil Games may not be around anymore but their 2 Darksiders games really raised the bar for 3D action adventure games. Let's take a look at both titles' gameplay and worlds and see which one emerges victorious." - A.J. Maciejewski from Video Chums
Darksiders 1 is a complete game but it’s obvious with Darksiders 2 they ran out of budget after the Ice world and the game just becomes a poorly paced mess.
Endless action is on the way from the makers of Darksiders.
Seems kind of fun but it looks mostly made for co op so its not an instant buy. This game as a single player would have been better.
This game looks like it was made with few resources to be a cash grab but not surprised they probably need the money to fund Darksiders 4
Nice review, I might actually check this game out. I thought it was going to flop.
Nice review dude,
This turned out to be one of the best games in recent history.
definitely a buy.
I really enjoyed Darksiders. Even though it borrowed lots of things from other games, it was still an awesome package.
So I agree with your review. Nice one.