Jacob St-Amour from Link-Cable Writes: "Darksiders is one my favorite franchises and having the chance to return to play it all over again is something I can’t pass up. That being said, Darksiders: Warmaster Edition isn’t a perfect remaster and even with the new polished visuals it still looks and plays closer to the original rather than a true remaster."
All the photorealistic graphics in the world can instantly be ruined when the player can’t do something they feel fits within the game world. As gamers we understand a few of these problems, they happen. But when it keeps happening time and time again, it slowly chips away at the illusion. The illusion that were are exploring islands, slaying demons or solving mysteries, and isn’t that illusion the reason we play games anyway?
invisible walls can be annoying, but i rather have the devs be able to make the area look cool/interesting with invisble walls than having a boring empty wall to stare at with the same invisible walls still in play. The main issue is that there should be a way to recognize what is accesible and what is not.
I absolutely hate this. Youll have a character that can do all kinds of crazy acrobatics but get stopped by a falled over tree or box with an invisibile vertical wall that you cant pass but theres clearly a corridor or area that can be explored
I'm really starting to feel this more and more. At first I thought maybe it was just because I'm getting older but I don't think so. Take the FFVII remake for example. So many times I'm frustrated that I can't jump. I get it, it's an RPG and most times you can't jump, but paths are blocked all the time by things you can clearly walk over. It takes the "fun" out of it sometimes. I definitely feel like there was more "magic" in the order final than.the remake. Still a decent game but not as great as the original
"Vigil Games may not be around anymore but their 2 Darksiders games really raised the bar for 3D action adventure games. Let's take a look at both titles' gameplay and worlds and see which one emerges victorious." - A.J. Maciejewski from Video Chums
Darksiders 1 is a complete game but it’s obvious with Darksiders 2 they ran out of budget after the Ice world and the game just becomes a poorly paced mess.
Endless action is on the way from the makers of Darksiders.
Seems kind of fun but it looks mostly made for co op so its not an instant buy. This game as a single player would have been better.
This game looks like it was made with few resources to be a cash grab but not surprised they probably need the money to fund Darksiders 4
I really need to play this game.