700°

Even in Japan, 360 still holds highest attach rate

Only Famitsu and Media Create numbers will be used, and every title will receive the benefit of the doubt. In other words, the sales total for a title will be whichever firm tracks it higher.

Nintendo Wii:
Hardware = 3,945,429 through Dec 2/07 (MC)
Tie Ratio = 2.60

Sony PS3:
Hardware = 1,440,642 Through Nov 25/07
Tie Ratio = 1.95

Microsoft X360:
Hardware = 509,314 through Nov 25/07
Tie Ratio = 3.93

TANOD5993d ago

when it is selling well only in NA in terms of hardwares

at the end hardware sales determine the winner of a war NOT THE SOFTWARE sales

x360 couldnt even sell 500 000 units in 2 years in Japan

stunt2135993d ago

thats pretty good then for 360

PS3PCFTW5993d ago (Edited 5993d ago )

hilarious!!

i see xbots went into "antifailure" mode......... AGAIN

surprise surprise, there ARE xbots in japan.
mostly americans that moved there.

title should read
"even in japan x360 still holds highest hardware failure rates"

ha

Hugh Hefner5993d ago

Sony and Microsoft make money not by selling hardware, but by selling software. In fact, sony still loses money on every PS3 sold, not the same case with MS and the Xbox 360.

PS3n3605993d ago

WTF? that is totally untrue. Whoever makes the most money wins the war. Guess where Sony and MS make their money. Hint They lose money on every console sold and make that money back in software sales. Therefore Higher attach rate = more profit = winner. The scary part is that if the PS3 attach rate stays this low for the entire life cycle developers are going to bail. I dont know whats up with people that dont buy games. I have had my PS3 for less than a week and I have 3 games already and going to get at least 2 more by month end. BUY some damn games people!!!

Percy5993d ago

xbox360............. 509314 * 3.93 = 2001604.2
PS3.................1440642 * 1.93 = 2809251.9

So who has sold more software math sucks.

tomfoolery5993d ago (Edited 5993d ago )

Oh sorry,Sony doesn't have any balls.
Game developers must be Mcluvin the 360 ,woot woot!

Hey,I heard tell that certain Sonyboys on this site are starting to
jump ship to a real GAMING console(the 360).
Don't want to mention their names,but GOOD for them!

Welcome aboard my new brothers and little sisters,I forgive you.
You won't regret your decisions on moving to higher levels of
gaming bliss and brighter horizons.
See yas on Xlive.

ruibing5993d ago (Edited 5992d ago )

The 360's best decision was in securing those Japanese (hopefully just timed) exclusives and Mistwalkers studio, which gave them titles like Blue Dragon, Eternal Sonata, Dead Rising, Lost Planet, Beautiful Katamarii, and Lost Odyssey.

It's amazing what some money and a year of head starts can do for attach rate, though no so much for actual hardware/software sales. Up until now, there have been more games on the 360 and almost every cross platformers usually end up having been available for the 360 longer.

But if we look at a recent release simultaneous of Dynasty Warriors 6, a real favorite there as well as a personal. We see a different trend:

280,559 (PS3) vs 36,863 (360)

There are different explanations, such as people who bought 360 like western games, but it's just something to keep in mind when comparing total software sales for two years versus one year.

@tomfoolery
If you are talking about the "PS3 LIMPS ON" guy, he has switched many times in the past.

@JokesOnYou
I double checked on Kotaku, and you were right about Assassin's Creed being released for only the 360 so far.

JokesOnYou5992d ago

Assassins Creed was released for the ps3 in Japan=

JOY

vgn245992d ago

In you fun little number breakdown there, you forgot to factor in hardware loss. If PS3 is losing much more money per unit sold than 360 which is now losing almost nothing per unit sold, then MS has made the most money of the two in the region.

I'm just going to sit back, point and giggle now.

hardcorehippiez5992d ago

good one haha shame it cant be said about their hardware. only thing stopping me from getting another 1 .

MANTIIS5992d ago (Edited 5992d ago )

Its you ppl that cling to this fiction, that 360 has the "best games, " that are hilarious. Maybe "more" games, but I'm betting that PS3's almost 200 game library can weed out a lot of the garbage that qualifies as "most games" for the 360, and match "quality" games pound for pound. This will hold even more true in '08. It is funny to think how long the Xbots will cling to this redundant concept (360=best games), when in 2009 esteemed analysts predict a major decline in the 360, where PS3 surpasses it http://www.joystiq.com/2007...

I hope you Xbots save this page so we can maniacally laugh at your feeble arses when it eventually happens. My prediction, M$ will eventually drop out of the console business.

Percy5992d ago

This has nothing to do with hardware or profits this is simply who sells the most software and if we are to assume that those attachment rates are correct than we should be able to multiply them and come up with a round about number of software units sold.

bennyace5992d ago (Edited 5992d ago )

That PS3 exclusives are 'Rent Only' material???
Looks like it !!!
Or maybe it means that PS3 fanboys prefer quality over quantity, as they say, but didn't care when the PS2 was in it's prime and had a ton of crappy games, and they're still waiting for the quality games to comes out!!!

+ Show (11) more repliesLast reply 5992d ago
UnblessedSoul5993d ago

Because people buy all the bargain bin games when they become cheap for ms points by unlocking achievements nothing new

Lex Luthor5992d ago

You do realise Uncharted and R&C sunk without a trace in Japan.
They even tried to give Ratchet japanese eyebrows and it still failed.
Halo 3 has outsold both games in japan.

Bladestar5993d ago

lol... thats funny... I hope developers keep in mind that how many consoles sony sells means $h!t for them... but the ability of a console to deliver their games to the right demographic.. not a bunch of movie lovers...

@UnblessedSoul - how does that change anything? specially for developers?

Vertius5993d ago

The 360's been out for two years, it's expected to have sold more software, especially considering the RPGs that've been released in recent months.

Expect a difference when MGS4 and FFXIII are released.

rofldings5993d ago

What are you talking about? The attach ratio is so damn high is because it includes 2 years of sales + only 500,000 units. Obviously the tie ratio will be high when the total consoles sold is only 500k.

example:

Console A: 2,200,000 / 1,440,642 = 1.53 tie ratio

Console B: 1,100,000 / 500,000 = 2.2 tie ratio

Sure, the ratio is higher on console B, but console A moved double the games.

ruibing5993d ago (Edited 5992d ago )

Rather than compare different titles, I think we should compare cross-platformers released on the same date for both platforms. This is because certain titles such, as Enchanted Arms and NFS Carbon, were released almost a year ealier on the PS3 platform.

season0075993d ago

Nintendo Wii , 1 year=2.6
Sony PS3, 1 year= 1.95
Microsoft Xbox360, 1 year = 3.93/2=1.965

o wait....1% attachment rate over PS3, and you are pround of it considering 1% can be ignored in an estimation....

jaja14345993d ago

I see what you did with your math there, but thats not really how it works...

paracardium5993d ago

lol I can't believe I just wasted my time reading this :(.

Boink5993d ago

and even funnier that you wasted more time writing about something that's a waste of your time

uxo225993d ago

That was beautiful! My My, timing is everything...lol

Show all comments (134)
160°

I Miss When Games Came In Full Package Rather Than Broken Mess Filled With Microtransactions

The gaming industry has drifted away from offering full-fledged games to putting unfinished titles that are jam-packed with microtransactions on the market.

Read Full Story >>
gamescordia.com
Christopher1d 3h ago

It's not the fault of the gaming industry. Gamers were told what was happening, were warned about where this would lead, did nothing, and now are acting like it's the fault of publishers that they kept buying these games and investing in MTX. If only those gamers at that time felt as strongly about these things as they do Helldivers 2.

Hugodastrevas1d 2h ago

I don't think MTX target the common gamer but instead predate on the so called "whales". It's gambling pure and simple.

Christopher1d ago

Oh, so it's okay to buy MTX-laden games as long as you don't spend money on MTX, which has led to even more MTX-laden games with even more predatory practices where content that used to be unlocked is now behind paywalls?

C'mon now people. You gave the corporations and inch, and they kept taking and taking. Community members told people that investing in these things alone would only lead to more and more MTX and putting more and more behind paywalls. But it's only the fault of the corporations, not the people who kept supporting it with purchases as more and more was taken away?

Hugodastrevas1d ago

@Christopher that's a straw man, I didn't say any of that I just added context.

-Foxtrot22h ago

Well exactly

People stand up for something which seems small to them and they get called whiners or negative. Then years later the shit hits the fan and they all go “why is this happening?” Like they are innocent.

The issue aswell is younger gamers who grew up with all this thinking it’s normal and we all just look like old farts yelling at clouds when we’re trying to help us all, even them.

Crows903h ago

Who woulda thought that listening to your elders could be a good idea...too late now

Hofstaderman3h ago

It all started with that damn horse armour. Back then I thought nobody was stupid to buy into that crap. How wrong I was....

CrimsonWing692h ago(Edited 2h ago)

I like how people move the goal-post. First it’s, f*ck any game with MTX’s, f*ck GaaS games, f*ck this game with “optional” MTX’s (Dragon’s Dogma 2), Helldivers 2 is ok because it’s fun and even though it has Battle Passes or Season Passes and MTX’s it’s ok because… you don’t need to buy them? 🤷‍♂️

HellDivers 2 is the best selling game this year. Just think about that, games like FF7 Rebirth sold poorly, but a continuous game that lives off recurring revenue sells extraordinarily well. Then we’ll hear everyone b*tch about a GaaS future.

I really wonder what this industry would’ve been like if we never gave into this crap, and yes I’m saying “WE” since I’m guilty of it, but man it’s literally no closing the door once it’s been opened.

+ Show (1) more replyLast reply 2h ago
Hugodastrevas1d 2h ago

This is what amazed me the most when playing hours upon hours of stellar Blade version 1.00.00 no bugs, no crashes, no sudden drops in frames, no screen tear, no falling from the world, just a complete package on a game under 50GB.
I think Korea will play a major role in gaming in the long run , because they're releasing banger after banger.

isarai1d 2h ago

Still pretty common to find if you stay away from the AAA publishers, in the last 10yrs ive probably only bought like 3 games combined from EA/ACTIVISION/UBISOFT. Even now i still buy games that work right out the box perfectly fine. Just recently got like 6hrs into Alone in the Dark, and not a single sign of any of that bs, really enjoying my time with it.

shinoff218318h ago

There's such a misconception about every game needing a patch,this and that when in reality it's not even close. You nailed it isarai

Crows903h ago

It's really only AAA devs and publishers that seem to have these constant problems

z2g5h ago(Edited 5h ago)

And we as gamers have to accept our role in that. Constantly never being satisfied. Constantly demanding more while paying less. Constantly demanding better frame rates, better graphics, more modes and faster faster faster…. Then review bombing the product when a demand isn’t met. Meanwhile those same demands are making games more difficult, complex and more expensive to create than ever before, on shrinking timelines that burn out employees and make their lives miserable.

You wanna know why so many games get delayed? Cuz the original release dates weren’t realistic to begin with, but you can’t tell a gamer their game is further away than they want to hear. Some dev or game designer will be threatened physically. That builds even more pressure and rushing. We are officially squeezing water out of rocks and still complaining about that how hard you have to squeeze the rock be just waiting for rain. Most of the time we take it out on the developing studio, when it’s the publisher making the calls.

All you need to do is read the comments on most websites and social media to see how toxic, entitled and petty the gaming community at large is, and realize how that transforms into impossible expectations on the parts of game makers.

Crows903h ago

Nope. Some gamers are to blame. Never demanded anything you mentioned.

A fully finished and functioning product is a standard. It's not demanded. If someone sells you a tv that only works 60% of the time are you going to recommend it OR write a review calling out the obvious problem...it's not a demand...it's a standard.

A standard triple A publishers can't seem to hit consistently.

thorstein2h ago

You've never heard of planned obsolescence.

Kinza550125h ago(Edited 5h ago)

This is one battle that gamers have never won, hahaha. They were parading recently for their "win" against Sony. Where's the energy for this one, guys? LMAO!

Show all comments (18)
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