As part of today's in-depth Gamasutra interview, Microsoft exec Chris Early has discussed the swift rise of the company's Xbox Live Arcade, discussing 'appropriation' tactics by competing console download services, and commenting on multiplayer lag issues on XBLA.
Firstly, when asked by Gamasutra whether there are "...things within the PlayStation Network and the Wii's Virtual Console that have alerted you to gaps within the service", Early was understated in his comment on competing digital download services explaining....
BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Richard writes: "Now was the right time to release the Fallout 4 Xbox Series X|S update. It just could have been more."
They aren't going to give more. We are talking about a company that has rereleased an 13 year old game at least 5 times.
Things are heating up in May a bit with Senua's Saga: Hellblade II, the Paper Mario TTYD remake, and a ton of promising indies. We pick the most interesting May games, from AAA to indie, so you can make sense of everything coming out.
Doesn't seem to be that bad of a month. Got a bit of something for everyone.
Please do not support braid anniversary edition. Don't support Phil phish, he's a very despicable person, a a cry baby.
One example
https://youtu.be/yKUGwlFJAH...
common man make the title a little more clear
XBLA lag issues
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back to article
i fukin love my 360...but MS talks too much sh!t...its hard to believe anything they say
He seems allright to me, from that snippet anyway, He didn't kick dirt on the competition. Whenever I hear about an interview with a Sony exec I get Mad nervous, praying that they don't say anything retarded.
I mean its bad enuff the PS3 costs a million dollars, don't need dumbass comments to make anything worse.
The Title is more exciting that the article. : (
Good one drtysouf21
that XBOX live is the number 1 online choice so far this generation. There will always be lag wether it be to a server or P2P.
Actually P2P is one of the biggest advantages bc as games get older they will be taken off of their respective servers for new ones to replace them.
This has already happened with EA games that are old. With XBOX live all you need is 2 people to have the same game and to get online. Whether it be a new game or a game that is 10 years old.
suffers from lag. Makes me wonder where that $150 million a year is going towards, especially when compared to the reliable, free networks provided by Nintendo and Sony.