Mike Antonucci recently chatted with Microsoft exec. Peter Moore across a number of topics, including touching on the seemingly high number of faltering Xbox 360s, despite Microsoft claiming a "3% failure rate."
Antonucci passed on the story of one user who replaced his Xbox 360 twice in the last seven months and wondered whether Microsoft's been dodging the real issue. Moore refuses to comment on specific experiences with the hardware, but says people should be focused on how Microsoft treated them as a result of the failure, not the failure itself.
"I can't comment on failure rates, because it's just not something - it's a moving target. What this consumer should worry about is the way that we've treated him. Y'know, things break, and if we've treated him well and fixed his problem, that's something that we're focused on right now. I'm not going to comment on individual failure rates because I'm shipping in 36 countries and it's a complex business," responded Peter Moore.
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BLG writes, "Some of the most popular games have had a rough start, with some of them being downright unplayable.
Despite that, developers have managed to turn it around for them and make their game worth playing. Here are some games that had a rough start but were pretty great."
Sea of Thieves... I'm not disagreeing that the game has improved in terms of content. But I feel that the most significant change between now and its release is actually the public perception. Nowadays, most people are aware that the game is a multiplayer PvP-focused experience first and foremost, and not "Black Flag made by Rare". Consequently, people dismissing the whole experience because the single-player aspect is lacking or the story is plain are much less common.
Days gone! By the end of the game I couldn't drop it down! I went around so many hours killing zombies! It was addictive by the end.
More like a sitting duck.
All I have seen today is raving fanboy antics. Seems like every post in the last 24 hours has been nothing but one sided negativity. I bet by the time I post this there will be a 360 fanboy right there to oppose this young sony enthusiast.
I was too fast for em. ;-)
good deflection there moore.. basically, im too busy to worry about failure rates, they are there, and we are dealing with them.
Well If your product make it to HUSTLER show. block it, dodge it, deflect it however you want, you have a problem.